virtual reality

  1. Armenius

    The 7th Guest VR

    Full real-time 3D remake made exclusively for PlayStation VR2 on PlayStation 5 coming out for PlayStation VR2, Steam VR, and meta Quest.
  2. D

    [Leak/Rumor] Valve Deckard - Wireless VR/AR

    (Possibly) Valve's Next Big VR Thing. Leaked/rumored/tentative info. Will be updated as more materializes. Recently datamined SteamVR code has unearthed the following. 2K/4K per eye, Micro OLED panels. May be rotated to allow wider FOV Varifocal lenses confirmed, apparently with support for...
  3. J

    The new golden age for chip mobile? (SoC)

    So the smartphones were the best place for developing better the chip mobile. Thanks they, we had a increasing of performances for the mobile computing. After around 15 years of the first release smartphone, we have SoC like A14 that it has 6 core and 6GB of RAM, for example. Meanwhile, the...
  4. J

    How much are we close a Ready Player One technology?

    In this topic I would examine the actual technologies and I'll explore the future tech hardware for reach Ready Player One. Now, we have technologies like standalone headset with hand tracking and almost 4K resolution for eye. The SoC isn't ready for elevate high end performance like X86 for...
  5. J

    Oculus Rift 2

    Some time ago, Luckey had say "what a blummer" for the delete of Rift 2. In the 2019 It's come out Rift S, I think that It was almost impossible have Half Dome technology with Eye Tracking and also for that year. So, in your opinion the specs of Rift 2? I don't understand if We will see ever...
  6. 1337Goat

    Year of the Desktop VR? How many more iterations will it take before VR is flawless?

    And what defines a "flawless" experience? Visuals? Hand controls? Foot controls? Tactile force-feedback? What will be the breaking point of when VR becomes better than reality? What features would you like to see improved, besides visual clarity? And what features don't exist yet that should...
  7. modi123

    High IPD - am I out of the VR game before I started?

    With some down time on my hands I've been looking at getting a VR set. Knowing I have a big ol' noggin I measured my IPD (inter pupil distance) with a ruler and a mirror and got a 75mm. Seems that falls well above most of the given IPD for headsets. Anyone with a high IPD using a headset to...
  8. C

    HTC Vive Pro Headset Permanently Reduced to $600

    https://www.roadtovr.com/htc-vive-pro-headset-permanently-reduced-to-600/ A long time coming, and still missed the mark. Not at least matching the Index is a massive mistake. Will help the used market buyers at least!
  9. K

    I went to a Facebook Invite only AR/VR event last week in Austin Texas.

    Basically the giants at Facebook that are in charge of AR/VR, Oculus, hardware development, and over all directional road maps where there. I was surrounded by some of the smartest people I've ever had the chance to stand next to. On top of that? They were some of the nicest, most humble and...
  10. cageymaru

    Tetris Effect - PlayStation 4 with PSVR Support Is $20

    Tetris Effect - PlayStation 4 is $20 at Amazon. https://www.amazon.com/Tetris-Effect-PlayStation-4/dp/B07DK4T1X1/ Tetris Effect - PlayStation 4 at Best Buy is $20. https://www.bestbuy.com/site/tetris-effect-playstation-4/6307105.p?skuId=6307105
  11. cageymaru

    Varjo Creates a VR Display Suitable for Use While Driving

    Varjo has announced a partnership with Volvo to create a VR HMD that is suitable for use while driving. It is already in use on Scandinavian roads according to Volvo. The goal of the project is to create mixed reality apps that integrate seamlessly into the real world. Press release from...
  12. cageymaru

    Oculus Rift S Dumps IPD Adjustment in Favor of Marketing

    Palmer Luckey has released a new blog post entitled "I can’t use Rift S, and neither can you." where he discusses Facebook's decision to save money in the design of the Oculus Rift S by getting rid of the interpupillary adjustment feature. IPD (interpupillary distance, the distance between your...
  13. cageymaru

    HP Announces HP Reverb Virtual Reality Headset: Professional Edition

    HP has announced its latest virtual reality headset which is based on Window Mixed Reality (WMR.) The HP Reverb Virtual Reality Headset -- Professional Edition features a 2160 x 2160 panel per eye and 114-degree field of view. It has full Steam VR support and WMR's inside out tracking. The HP...
  14. cageymaru

    Fundamental Surgery Is a VR Medical Training Platform Featuring Haptics

    Caution, the videos in this article show realistic simulations of surgery in VR using 3D models, so it is possibly NSFW. Billed as the "flight simulator for surgeons," FundamentalVR is pioneering the use of VR to create immersive training tools for the medical community. CEO Richard Vincent...
  15. cageymaru

    Boneworks Has the Physics Underpinnings to Be a Next Generation VR Masterpiece

    The VR development studio, Stress Level Zero is working on its most ambitious VR title yet; Boneworks. Boneworks will feature advanced physics that aren't found in other VR titles. It uses the capabilities of the upcoming SteamVR Knuckles to allow users to grip one end of an object like a...
  16. cageymaru

    Google Maps Augmented Reality Creates Navigation by Using Real World Landmarks

    Wall Street Journal reporter David Pierce was privy to a new form of pedestrian only, augmented reality navigation that is coming to Google Maps in the future. In the video below, Mr. Pierce takes his phone's camera and uses it to capture images of landmarks around him such as signs, shops, etc...
  17. cageymaru

    Genentech Clinical Trials Are Using Virtual Reality to Train Eye Surgeons

    Genentech has started a clinical trial for an eye implant, the size of a grain of rice, that will treat wet age-related macular degeneration by continuously releasing a drug to treat the disease. More than 1 million people over the age of 50 are affected by the disease. Genentech has invested...
  18. cageymaru

    HTC Vive Cosmos Is a Tethered Headset According to FCC Filings

    According to FCC filings, the upcoming HTC Vive Cosmos will not be a wireless headset. The 2.402-2.48 GHz frequencies used by the Cosmos are the same as what the Vive and Vive Pro devices use to connect wireless controllers to the headsets. A HTC representative told UploadVR that on "day one"...
  19. cageymaru

    Valve Releases Steam Statistics for 2018

    Today, Valve released a Steam statistics overview for 2018. The most interesting stat is the 47 million active daily visitors that Steam averages per day. On a monthly basis, Steam averages 90 million active users with 1.6 million new purchasers per month. The peak concurrent users at one time...
  20. cageymaru

    HTC Vive Pro Eye and HTC Vive Cosmos HMDs Announced at CES 2019

    HTC has announced the all new HTC Vive Pro Eye with foveated rendering and eye tracking. It will blur the details of the screen where the user isn't staring to save system resources. This also allows the image details in the area where the user is staring to be sharper as system resources can be...
  21. cageymaru

    Viveport Infinity Brings Unlimited Access to the Viveport Subscription Catalog

    HTC Vive and Viveport have announced a new unlimited VR rental service called Viveport Infinity during its CES presentation. For a low monthly fee, HTC Vive and Oculus Rift users will be able play a vast selection of VR titles from the Viveport Subscription catalog with an unlimited...
  22. cageymaru

    The State of VR in 2018

    Blurbusters has an article on the state of VR in 2018. It touches on the current VR trends as the market shifts from wired headsets to wireless HMDs powered by the latest Snapdragon processor. Bela discusses upcoming options in 2019 to rid ourselves of the wire, and their experience with lesser...
  23. cageymaru

    Sony 3D Camera Technology to Fuel Smartphone Upgrade Cycle in 2019

    Bloomberg is reporting that smartphone manufacturers such as Apple, Huawei, and Samsung have taken interest in 3D camera technology from Sony. The cameras can create 3D images of objects and faces that can be used for virtual shopping and gesture control. Sony is a major player in the camera...
  24. cageymaru

    Orlando Company Creates Scents for VR Attractions and the U.S. Armed Forces

    Global Technology Integrators (GTI) is a small 12 person firm in Orlando, Florida that specializes in adding smells to VR experiences. The company has contracts to provide scents to amusements parks, U.S. Armed Forces, and others. Bringing the sense of smell to virtual reality adds to the...
  25. cageymaru

    Introducing Game Streaming and AMD Radeon ReLive for VR

    AMD has released a video that showcases the new streaming capabilities of its AMD Radeon lineup. With the release of the AMD Radeon Software Adrenalin 2019 Edition drivers, AMD Radeon users can utilize their hardware to stream their games to mobile devices, and most VR headsets with the...
  26. cageymaru

    Facebook Reality Labs Unveils Its DeepFocus AI Rendering System

    Facebook Reality Labs (FRL) has announced DeepFocus; an AI rendering system that works in conjunction with its upcoming eye tracking hardware called Half Dome. Half Dome has a varifocal design that that will recognize when users focus on objects in the VR world. DeepFocus AI will recognize this...
  27. cageymaru

    The Evolution of the Knuckles VR Controllers

    Valve has showcased its all new Knuckles DV (dev-kit) design in a SteamVR blog post. Valve has taken the feedback from developers to create the latest iteration of the Knuckles DV virtual reality controllers. Improvements to the design over the Knuckles EV3 include cap sense, trigger feel...
  28. cageymaru

    Palmer Luckey's Guide to Modding the Oculus Go

    Oculus VR founder Palmer Luckey has written a guide to modding the Oculus Go. The first mods that he performed were to change the color of the HMD from grey to black to cut down on the amount of reflected light on the optics. The next phase of modding involved removing all unnecessary weight to...
  29. cageymaru

    NBC Sports and the NFL Use Video Game Soundtrack Without Permission

    Beat Games Studio co-founder and CEO Jaroslav Beck posted an excerpt from a NFL game where the music used in the clip is allegedly from his studio's game; Beat Saber. He politely asked NBC and NBC Sports in separate tweets to ask permission before using his game's music as this is clearly...
  30. cageymaru

    Acer Gives StarVR Three Months to Become Profitable

    Acer has allegedly given its high-end StarVR division an ultimatum to become profitable within three months or its operations will be terminated. Industry insiders say that the StarVR division will be sold to either China or a Japan-based enterprise. Acer holds a 63.25% stake in the company...
  31. cageymaru

    Ambient Occlusion and Its Importance in VR Gaming

    Modern day gaming effects that users notice the most are those that manipulate light sources in a scene. The VR game development house ARVI, developers of VR titles such as The Last Day of Defense and more created a blog post that explains "ambient occlusion" (AO) and tackles its various modern...
  32. cageymaru

    SteamVR Update 1.1.3 Brings Former Beta Features to Everyone

    SteamVR has been updated with former SteamVR Beta features such as Motion Smoothing and rebinding controllers. The "always on" motion smoothing option will allow users to choose specific VR games to run at 45 fps instead of 90 fps. The missing frame data is supplemented by the latest advancement...
  33. cageymaru

    Coolso Technology Reveals Muscle Bio Sensors for VR and AR at Trade Show

    Coolso Technology has unveiled its new muscle bio sensors that allow everyday gestures to be interpreted as commands in virtual reality and augmented reality. The company's founder Jack Wu says that they have many uses beyond gaming and medical applications. At the 2018 Meet Taipei Startup...
  34. cageymaru

    FocusAR: Auto-Focus AR Eyeglasses That Can Replace Prescription Eyeglasses

    Researchers are developing FocusAR: auto-focusing augmented reality eyewear that can replace prescription eyeglasses. The glasses dynamically correct for the focus of the real world surrounding the near-eye display of the user and simultaneously the internal display for augmented synthetic...
  35. cageymaru

    St John Ambulance WA Launches Virtual Reality Training for the Public

    St John Ambulance WA has launched a virtual reality experience to teach people CPR, defibrillation, and putting an unconscious person on their side. Research has shown that educating the public on correct first aid procedures increases patient survival rates to 50% - 60% from 10%. It builds...
  36. cageymaru

    Assetto Corsa Competizione Adds VR Support in Latest Patch

    Assetto Corsa Competizione has added virtual reality (VR) support in the Early Access Release 2 patch for the game. In this Steam discussions thread, owners of the game say that the VR is very rudimentary as it is a proof-of-concept addition to the game's alpha testing phase. The first-gen...
  37. cageymaru

    The Borderlands 2 VR: Announcement Trailer

    The announcement trailer for Borderlands 2 VR has been released. I have logged so many hours into these series of games over the years and now it is getting a port to virtual reality. I hope that it is coming to Steam as the game's official page only lists PSVR for now. The iconic...
  38. cageymaru

    Oculus Seeks to Invest into Location-Based Virtual Reality

    Facebook's Oculus subsidiary is testing the waters for investments into location-based VR centers such as movie theaters and arcades in malls. They seek to strike deals with the producers of VR content and the owners of the establishments to use and promote Oculus products. They also seek to...
  39. cageymaru

    SteamVR Has Been Updated with Bug Fixes and Assets

    SteamVR has been updated with a lot of bug fixes and a reprojection and timing update as Valve says that they have "improved the smoothness and reliability of the reprojection system. More improvements are planned." The performance of the compositor distortion renderer has been increased by...
  40. cageymaru

    DiRT Rally 2.0 Fans Are Adamant that VR Is Included

    The first DiRT Rally game had a wonderfully immersive VR mode that added layers of suspense, concentration, and genuine fear to the already challenging racing game. A few days ago a Codemaster's spokesperson was asked if VR was a planned option for the upcoming sequel called DiRT Rally 2.0...
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