HTC Vive Cosmos Is a Tethered Headset According to FCC Filings

Discussion in 'HardForum Tech News' started by cageymaru, Jan 30, 2019.

  1. cageymaru

    cageymaru [H]ard|News

    Messages:
    19,239
    Joined:
    Apr 10, 2003
    According to FCC filings, the upcoming HTC Vive Cosmos will not be a wireless headset. The 2.402-2.48 GHz frequencies used by the Cosmos are the same as what the Vive and Vive Pro devices use to connect wireless controllers to the headsets. A HTC representative told UploadVR that on "day one" the device will be connected by "a tether to the PC similar to other Vives on the market today." Hopefully a wireless adapter will be created for this device that works with AMD Ryzen systems.

    The filing finally puts to rest the speculation as to whether the Cosmos would be a wired or wireless headset. The only listed wireless frequency is 2.402-2.48 GHz with an ultra low 2.5 mW power output. This is identical to the frequency and power output the Vive and Vive Pro use to communicate with their tracked controllers.
     
  2. jnemesh

    jnemesh [H]ard|Gawd

    Messages:
    1,084
    Joined:
    Jan 21, 2013
    The current wireless adapter works flawlessly with my Vive Pro and Ryzen 2700x on an asus ch7 wifi motherboard.
     
  3. Zarathustra[H]

    Zarathustra[H] Official Forum Curmudgeon

    Messages:
    27,595
    Joined:
    Oct 29, 2000
    This is the first I've heard of the Cosmos. I googled but it didn't help much.

    Do we know yet what it is? A higher end Vive? Or some cheaper cost reduced version?
     
  4. Nasty_Savage

    Nasty_Savage [H]ardForum Junkie

    Messages:
    13,542
    Joined:
    Mar 19, 2001
    Still sketchy at this point. I gather it has internal cameras perhaps instead of the sensors, and it can also be theethered to a Cell phone? Other than that...not sure yet...
     
    Zarathustra[H] likes this.
  5. katanaD

    katanaD [H]ard|Gawd

    Messages:
    1,987
    Joined:
    Nov 15, 2016

    aye.. wireless vive pro with threadripper system

    works great

    and with that said...

    i really think it is a mistake to make any NEW VR headset tethered. Its a night and day different with wireless.. dont have the cord wrapping around your feet.. etc
     
    jnemesh likes this.
  6. cptnjarhead

    cptnjarhead Crossfit Fast Walk Champion Runnerup

    Messages:
    1,669
    Joined:
    Mar 9, 2010
    I think Oculus going wireless is their best move looking forward... Expanding their market creating a SOC ecosystem for VR... Valve can afford to keep it tethered pushing the tech...love my Rift... but the competition is heating up for my next VR purchase... win win!
     
  7. jnemesh

    jnemesh [H]ard|Gawd

    Messages:
    1,084
    Joined:
    Jan 21, 2013
    Depends. I would say there are a lot of VR users who use it for racing and sims exclusively, and don't use roomscale at all. That being said, once you go wireless, you won't want to go back!