- Joined
- Jun 9, 2003
- Messages
- 7,030
Gotta say, my first scenario RvR is disappointing. I made a DoK, got to rank 6 and tried it for the first time, same results every time I went in (about 10 times total)
We got steam rolled every single time I went in. There is no clear teamwork in this game, some idiot may run into a group of 10 people, while most stand 50 yards back and just seem to move around but not cast any spells or try to do any damage.
No one chats in party chat (/sc), nothing. Just blindly running around into groups of enemies hoping they can take someone down.
Being a healer is a bitch because the group bars/targetting system is flat out retarded, you can't even tell if someone is out of range or not, you have to first select them from the bad party UI which is incredibly clunky, and then check your ability bar and hope it shows them as in range so you can heal them.
People and NPC animations are also really bad, lots of clipping, moving mobs randomly sit down and up while floating in air, etc.
PvE is actually really fun, but I'm getting this game mainly for the PvP, not PvE. Which is really disappointing me right now.
Seems that (at least on this preview weekend), Warhammer Destruction is WoW's alliance.
The most fraustrating part is when you're fighting someone and get low and try to run away, there are always like 5 allies around that block your path and you end up dying (I thought collision detection was only supposed to be for the opposite faction and that we were supposed to be able to walk through allies..)
To me it seems that this is more like a transition from alpha to beta, not beta to retail.
I would love to make a video of me trying this RvR scenario, but I don't know how to compress fraps files and whatnot, and have no editing skills whatsoever
Remember, Open Betas (including Preview) in any MMO consist of primarily people who 1) Don't know jack of how the game works and 2) may be at least in part "smacktards", thus don't go looking for end game level cooperation. Also, remember that your fellow DoKs may have no idea how to play that kind of class. You're pretty much a fury warrior, with the ability to heal. Most people think healers are incapable of doing real damage in melee, so they're going to rush in and tank etc... without regard to the HoTs on their bar. They'll figure it out soon enough that the badass dark elf with two swords is actually a healer, not a rogue. (props to mythic for making the class effective in combat and healing though, but not ungodly overpowered).
On some servers, Destruction used to win hands down. On others, Order. Collision detection is universal, which quite frankly I like but I understand if you don't. It will become another tactic that requires skill to master in battle - picture a well organized guild of people pressing forward and forming ranks, keeping the healers in back out of the way!
Don't forget you can change the UI, which quite frankly has the MOST moddable UI out of the box of any MMORPG I've ever played. Everything can be moved and arranged differently, if you so choose. Also, there will be WoW-Style mods on the way very soon - Warhammer supports LUA scripting, but the extent of which is not known (Will you be able to craft XPerl uniframes? probably. Bartender? Sure. Omen Threat Meter? Unknown).
Give it a chance. Its actually a lot more polished than I thought it would be. Animations and such are coming in the final build I hear - all the emotes and such aren't in quite yet (hint: if you're a DoK, try /showoff. That one is in, and looks rather cool).
