- Joined
- Sep 15, 2011
- Messages
- 3,475
Gotta take advantage of all those suckeres out thereLOL at early access for a singleplayer game, as if it matters. This isn't an mmorpg!
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Gotta take advantage of all those suckeres out thereLOL at early access for a singleplayer game, as if it matters. This isn't an mmorpg!
Hard pass on that.deluxe is like 115.00 for early access.
It's $110 in the US, actually. Point still stands.Hard pass on that.
This... changes... everything!It's $110 in the US, actually. Point still stands.
Come on guys, its only $18 if you buy Uplay+ for a month! They even give you a 20% discount if you then want to buy the game "license" or dlcs etc
Yeah… weird.LOL at early access for a singleplayer game, as if it matters. This isn't an mmorpg!
Same here.For some damn reason I keep thinking this is an EA title.
It's because EA used to have an exclusive license agreement with Disney after it purchased Lucasfilm. In a decade of having the license EA did very little with it and most of the games were a financial disappointment. So the agreement either expired or was terminated. I'm not sure which is which on that last point.For some damn reason I keep thinking this is an EA title.
Those two games are one of the few successful ones during that license period. Though I think the last one actually came after the decade long agreement was over. The first one is one of the few legitimate successes. Star Wars the Old Republic was financially successful, but predates that agreement. The second Battlefront was disappointing thanks to its loot box mechanics and of course, there is the DEI shitshow known as Star Wars Squadrons which was complete with 1990's mechanics.the Respawn SW games were a major critical and financial hit (Fallen Order and Survivor)...too bad Stig Asmussen left Respawn to form his new studio shortly after Jedi: Survivor launched...would have been great to see him oversee the final game in that trilogy
Those two games are one of the few successful ones during that license period. Though I think the last one actually came after the decade long agreement was over. The first one is one of the few legitimate successes. Star Wars the Old Republic was financially successful, but predates that agreement. The second Battlefront was disappointing thanks to its loot box mechanics and of course, there is the DEI shitshow known as Star Wars Squadrons which was complete with 1990's mechanics.
Not counting expansions for Star Wars the Old Republic? Yeah, something like that. Outside of Fallen Order and Jedi Survivor, I wouldn't call any of them critical successes.I mean they released what, 5 games? Squadrons was okay could have been so much better.
Prices are normally quoted before tax, as tax rates vary by location. You really bought that?!
Comixbooks is the whale who keeps the AAA industry afloatPrices are normally quoted before tax, as tax rates vary by location. You really bought that?!Two months ago!?
The 41 dollar amount looks to be for a separate purchase. Note the datewhat's the $41.99 for?...why is it listed as VAT instead of just sales tax?...VAT doesn't apply in the USA
The 41 dollar amount looks to be for a separate purchase. Note the date.
Gotcha, no idea...I'm wondering what game it was...had to have been a game that was $39.99
That's because ubisoft had reached a level of genericness that there is nothing to set this game apart from anything EA did.For some damn reason I keep thinking this is an EA title.
Why would you sign up for subscription and then buy the game? You pay 1 month subscription play the game and done, cut your losses. You don't own the game either way. An ubisoft purchase is more like a pre-paid subscription that you don't know when it expires.$70 for the base game...so that means if I play through Ubisoft Connect and then want to buy the game
Out of interest, how many did you refund?Star Wars Dark Forces
NO Rest for the Wicked
Kunitsu Path of the Goddess
Flintlock Seige of Dawn
Black Myth Wukong
War Tales Tavern DLC
Fallout 76
Starwars Outlaws
2024
Why would you sign up for subscription and then buy the game? You pay 1 month subscription play the game and done, cut your losses. You don't own the game either way. An ubisoft purchase is more like a pre-paid subscription that you don't know when it expires.
Out of interest, how many did you refund?
Jedi Survivor was developed under the exclusivity agreement, so it counts.I mean they released what, 5 games? Squadrons was okay could have been so much better.
Guess I don't see the point, since you can easily finish these games within a month.there are people that use Ubisoft Connect as a demo to see if they like the game...if they do then they will buy it (either immediately or later when it goes on sale)
The game looks bland and boring enough that I am happy to wait 12 months or more to pick it up for $5. No way this is getting prioritised ahead on anything else in my backlog (e.g. Dark Souls 2 and 3, Elden Ring, etc)Come on guys, its only $18 if you buy Uplay+ for a month! They even give you a 20% discount if you then want to buy the game "license" or dlcs etc.. Which they then may delete after 10 years like "The crew" game. Very cool. Very cool.
there are people that use Ubisoft Connect as a demo to see if they like the game...if they do then they will buy it (either immediately or later when it goes on sale)
Comixbooks is the whale who keeps the AAA industry afloat![]()
But he can't bring himself to refund those sweet gaming pillowsNot really. He gets refunds on most of them.
This one probably did OK financially. There were a lot of complaints about it. People were mad it didn't have a single player campaign. In my opinion, this and its sequel had too many game modes and thus, fractured the player base by spreading them too thin. To be fair, for EA and DICE, this game launched in pretty good shape and just sort of worked from day one unlike mainline Battlefield titles which are epic clusterfucks that are borderline unplayable for a lot of people for upwards of two weeks or more after launch. I don't recall all the other complaints about this one given it was nine years ago, but I recall one of the complaints was a lack of bots and things to do offline. (I'm not sure what the fuck people were expecting but whatever.) These things were changed over time and as of its last patch its a solid game.Jedi Survivor was developed under the exclusivity agreement, so it counts.
- Star Wars: Battlefront (2015)
I don't know anything about this one which is potentially an indicator of its success right there.
- Star Wars: Galaxy of Heroes
This one tried to build on the success of the first installment while improving upon it. Unfortunately, the single player campaign was misrepresented and it lacked any replayabiliy. The story was mediocre and tying it to the sequel trilogy hurt it. It also created a weird thread indicating that the couple of former Imperials turned rebels in the game were actually Rey's parents, which obviously didn't end up being true. The biggest problem with this title was the Star Card system which thanks to the cash shop, created a pay to win situation which really is what tanked the game. By the time they pulled the $99 pack that would give you most of the powerful Star Cards out of the shop, the damage was already done. Not only because the whale's bought into that shit but because the game's reputation took a sharp dive.
- Star Wars: Battlefront II
A fantastic game that was well supported and improved upon after release. While certain things like a lack of quick travel weren't addressed in this game directly, a lot of that would be addressed in the follow up
- Star Wars Jedi: Fallen Order
Star Wars Squadrons came about from the realization that the fighter combat in Battlefront II was a highlight for that game and that there was a potential market for a game based on that alone. Unfortunately, they managed to implement similar gameplay found in Battlefront II, but somehow made it worse in just about every way. You had a multiplayer mode that had no depth and focused on stupid cosmetics that didn't feel rewarding to grind for. Plus, the single player campaign worked like a Wing Commander game filled with alphabet mafia approved dialog from unlikeable characters focusing on relationships you didn't see about people you don't care about with a specific focus on their homosexual preferences.
- Star Wars: Squadrons
Despite performance issues out of the gate, this follow up to its predecessor was generally well received and it managed to improve on just about every aspect of the first game's design. It was a fun game with a decent story. This is also the only game that features a glimpse into the High Republic Era and portrays it as anything even remotely interesting.
- Star Wars Jedi: Survivor
Guess I don't see the point, since you can easily finish these games within a month.
That's because ubisoft had reached a level of genericness that there is nothing to set this game apart from anything EA did.
All digital purchases of games are except gog where you get them drm free and can download the installersAn ubisoft purchase is more like a pre-paid subscription that you don't know when it expires.
You expect to like an ubisoft open world template game so much that you want to replay it? Bold.some folks like to replay games they like...