EA and BioWare shouldn't get specific praise simply because they shipped a finished and polished product. This is the minimum gamers should expect from AAA studios.
This is absolutely not true. Combat in a game can be quite varied and interesting if done right. Games that give you options allow the player to have a lot more agency over how they take on enemies leading to much less repetitive combat. The last two Ghost Recon games are good examples of this. You can do stealth takedowns, melee, shoot enemies, or gun them down with an attack helicopter. Go stealth or drive in with a dune buggy and come out blasting. Your choice.
I don't think that would have made that much of a difference in this case. This game is failing for a number of reasons beyond it simply being a buggy and unpolished release. It's absurd price, hideous character design, predatory microtransactions, season pass model, Ubisoft's reputation, and just generally uninspired gameplay that comes across as a knock off of older Ubisoft titles that did everything better than Outlaws does.
Accurate points. Unfortunately now you have made me want to friggin' reinstall Breakpoint. Again.
I need another one of these or something like it.