LG 48CX

Could be but Idk that article seems to be talking about TV's mainly.
I saw another article that talked about the 49" as a successor to the G9 super ultrawide but I don't know what is the actual source of this info and what it says. The G9 is despite its flaws quite popular. But it could be a 16:9 TV as well.
 
I saw another article that talked about the 49" as a successor to the G9 super ultrawide but I don't know what is the actual source of this info and what it says. The G9 is despite its flaws quite popular. But it could be a 16:9 TV as well.

The G9 already has a successor though, that would be the Neo G9 with mini LED. I mean I guess they could also offer an OLED option on top of that if they wanted. Oh well if there is no 49" 4k QD-OLED next year then I'll just pick up a 55" as I used to have a 55" B7 before upgrading to the CX48 so it's not like the size doesn't work for me, I just preferred something smaller but hey beggers can't be choosers.
 
The G9 already has a successor though, that would be the Neo G9 with mini LED. I mean I guess they could also offer an OLED option on top of that if they wanted. Oh well if there is no 49" 4k QD-OLED next year then I'll just pick up a 55" as I used to have a 55" B7 before upgrading to the CX48 so it's not like the size doesn't work for me, I just preferred something smaller but hey beggers can't be choosers.
Yeah while Samsung has made 49" LCD TVs in the past, it's a bit of a weirdly specific size over the more standard 50" model that they offer on their current TV lineup. The G9 series has been pretty problematic for them so I would not be surprised if they want to replace it with QD-OLED. Remains to be seen!
 
If anything, the C7 from 2017 still kicking:

IMG_20220429_18375014.png
 
If anything, the C7 from 2017 still kicking:

View attachment 469539

Elden ring looks great in HDR. Better than that picture, no offense. I know cameras have biases. In person it looks great. The game has good HDR controls including a slider for peak HDR brightness (ceiling) separate from regular HDR brightness curve. I was worried it would be a bad implementation. It would have been hard to go back after Nioh2's HDR. Looks so nice. What a great game especially on a OLED.



gJnyWk5.jpg



Incidentally, I also appreciate the heavy build shown there though I'm more a 2-H than a shield guy. At the moment - I'm wearing the imp head - fanged (+2 strength) that I got off a stonesword key catacomb drop off of imps, and I'm wearing general Radahn's armor for the rest of the parts. I got lucky with a few imp helmet drops without really farming for them. Using the golem's halberd which is huge and looks like it is made of stone pairs well with the stone imp's head helmet style wise.

I'm taking my time with the game and not running an all out marathon on it. It's got a ton of content to keep me busy. No going back from oled/per pixel emissive. So glad this title has good HDR.

Posting a few screenshots I took rather than a pic of the tv itself here. Had to take it out of HDR mode to get a screenshot that wasn't pale looking.

(halberd lit up with golden vow spell I put on it, otherwise it looks like stone)
eldenring_imp-fanged-helm_golems.halberd.radhan.armor_2.jpg



eldenring_serpent-god_golem.halberd_1.jpg


eldenring_serpent-god_golem.halberd_back-1.jpg
 
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Elden ring looks great in HDR. Better than that picture, no offense. I know cameras have biases. In person it looks great. The game has good HDR controls including a slider for peak HDR brightness (ceiling) separate from regular HDR brightness curve. I was worried it would be a bad implementation. It would have been hard to go back after Nioh2's HDR. Looks so nice. What a great game especially on a OLED.



View attachment 470721


Incidentally, I also appreciate the heavy build shown there though I'm more a 2-H than a shield guy. I'm wearing the imp head - fanged (+2 strength) that I got off a stonesword key catacomb drop off of imps, and I'm wearing Radhan's armor for the rest of the parts. I got lucky with a few imp helmet drops without really farming for them. Using the golem's halberd which is huge and looks like it is made of stone pairs well with the stone imp's head helmet style wise.

I'm taking my time with the game and not running an all out marathon on it. It's got a ton of content to keep me busy. No going back from oled/per pixel emissive. So glad this title has good HDR.

Posting a few screenshots I took rather than a pic of the tv itself here. Had to take it out of HDR mode to get a screenshot that wasn't pale looking.
That's a dope setup. I'm fairly far in the game and started right off with the Wretched class for the "10 everything at level 1" stats because I knew I could just get better gear as the game progresses. I'm running a Moonveil katana Dex/Int build and it is great for ranged battle. Unlike previous Souls games, having a ranged weapon option seems like an absolute must in this one. One of the late game secret areas is just ludicrous for how tough it is though.

I don't feel ER has the most impactful HDR out there and visually it feels like a downgrade after Horizon Forbidden West but it has its moments.
 
Elden ring looks great in HDR. Better than that picture, no offense. I know cameras have biases. In person it looks great. The game has good HDR controls including a slider for peak HDR brightness (ceiling) separate from regular HDR brightness curve. I was worried it would be a bad implementation. It would have been hard to go back after Nioh2's HDR. Looks so nice. What a great game especially on a OLED.

Incidentally, I also appreciate the heavy build shown there though I'm more a 2-H than a shield guy. I'm wearing the imp head - fanged (+2 strength) that I got off a stonesword key catacomb drop off of imps, and I'm wearing Radhan's armor for the rest of the parts. I got lucky with a few imp helmet drops without really farming for them. Using the golem's halberd which is huge and looks like it is made of stone pairs well with the stone imp's head helmet style wise.

I'm taking my time with the game and not running an all out marathon on it. It's got a ton of content to keep me busy. No going back from oled/per pixel emissive. So glad this title has good HDR.

Screenshot rather than a pic of the tv itself here. Had to take it out of HDR mode to get a screenshot that wasn't pale looking.
That picture does not make it justice, sure, but it looks decent, imo, image quality wise. As to my build - I am not familiar with the Dark Souls series, haven't played a single game, so the Elden Ring is a revelation for me. I went with the default setup I would use in the Elder Scrolls games - max heavy, not sure if it really works in this game but I carry the amulet that negates the disadvantages of the heavy armor, and seems to work.
I do not rush either, 100 hours in and just figured the Affinity specs of the Ashes of War arts. lol And after applying the Flames of the Redmanes Ash of War to my Lordsworn's Straight Sword the game became just easy.
All in all I enjoy the Elden Ring immensely. Best game of late. I will probably get the 42" C2 next week - that will be even better 👍😄
 
I got the S95B set up and it's a sweet display. Contrast looks incredible. I ran Dying Light 2 for a few minutes and right away I noticed how bright and glowing fire looks compared to the CX. Colors are so intense I might have to dial it down a bit. Perhaps it is time to invest in a calibrator! Anyway, first impression is it will be a worthy upgrade from the CX. Input lag feels great, Gsync works and I can already recommend it for PC gamers.

Have you tried Game Motion Plus on the S95B? The setting that supposedly can interpolate 30fps games into 60fps? Apparently that feature has been around for years but I always ignored it assuming any kind of frame rate interpolation for gaming is going to be trash until I saw a video from Classy Tech about how well it actually works. He says can't tell a difference playing Spiderman Remastered in 30fps mode with Game Motion Plus vs. native 60fps performance mode. If it really works that well then it would be a game changer for Horizon Forbidden West because the native 60fps mode looks like doo doo and being able to play the 30fps mode with 60fps interpolation would be the way to go.
 
That picture does not make it justice, sure, but it looks decent, imo, image quality wise. As to my build - I am not familiar with the Dark Souls series, haven't played a single game, so the Elden Ring is a revelation for me. I went with the default setup I would use in the Elder Scrolls games - max heavy, not sure if it really works in this game but I carry the amulet that negates the disadvantages of the heavy armor, and seems to work.
I do not rush either, 100 hours in and just figured the Affinity specs of the Ashes of War arts. lol And after applying the Flames of the Redmanes Ash of War to my Lordsworn's Straight Sword the game became just easy.
All in all I enjoy the Elden Ring immensely. Best game of late. I will probably get the 42" C2 next week - that will be even better 👍😄
If you enjoyed ER then I do recommend playing the rest. Bloodborne I feel is still their best but unfortunately it's PS4/5 only with garbage framerate and frame pacing issues. Despite all that it's my favorite. Dark Souls 3 is the closest to Elden Ring to the point it may seem too familiar. It's more linear but I love it nonetheless. Sekiro is great if you want a rhythm parry game.

Btw it's totally worth learning to parry enemies in Souls games. Pretty much any enemy doing one handed attacks can be parried. Use the small or buckler shields for the most parry i-frames. It's just nice to wreck those Crucible knights and Omens by parrying them to death.

Interested in how you like the 42" model.
 
If you enjoyed ER then I do recommend playing the rest. Bloodborne I feel is still their best but unfortunately it's PS4/5 only with garbage framerate and frame pacing issues. Despite all that it's my favorite. Dark Souls 3 is the closest to Elden Ring to the point it may seem too familiar. It's more linear but I love it nonetheless. Sekiro is great if you want a rhythm parry game.

Btw it's totally worth learning to parry enemies in Souls games. Pretty much any enemy doing one handed attacks can be parried. Use the small or buckler shields for the most parry i-frames. It's just nice to wreck those Crucible knights and Omens by parrying them to death.

Interested in how you like the 42" model.
Yeah, I don't parry. I tried to in the beginning of my playthrough, but abandoned the idea. Will get back to it sometime, thanks. There is so much in this game to try.
 
That's a dope setup. I'm fairly far in the game and started right off with the Wretched class for the "10 everything at level 1" stats because I knew I could just get better gear as the game progresses. I'm running a Moonveil katana Dex/Int build and it is great for ranged battle. Unlike previous Souls games, having a ranged weapon option seems like an absolute must in this one. One of the late game secret areas is just ludicrous for how tough it is though.

I don't feel ER has the most impactful HDR out there and visually it feels like a downgrade after Horizon Forbidden West but it has its moments.

Make sure you tweak the peak brightness, scene brightness, and saturation. It makes a huge difference. If you leave things untweaked it may look dull/pale. When adjusted properly, it's ink black depths with glowing flames and spell effects, etc. Also, remember that a huge open world has to make some compromises on environmental for the view distances and how many objects are viewable, etc. Even at that I think elden ring looks great for that genre. Fromsoft's world building /architecture is macabre and awesome (along with the creature design).

Not display related so I put this elden ring gameplay reply to Murzilka in quotes:

That picture does not make it justice, sure, but it looks decent, imo, image quality wise. As to my build - I am not familiar with the Dark Souls series, haven't played a single game, so the Elden Ring is a revelation for me. I went with the default setup I would use in the Elder Scrolls games - max heavy, not sure if it really works in this game but I carry the amulet that negates the disadvantages of the heavy armor, and seems to work.
I do not rush either, 100 hours in and just figured the Affinity specs of the Ashes of War arts. lol And after applying the Flames of the Redmanes Ash of War to my Lordsworn's Straight Sword the game became just easy.
All in all I enjoy the Elden Ring immensely. Best game of late. I will probably get the 42" C2 next week - that will be even better 👍😄

Heavy is very viable especially with several things like that amulet:
there is a +1 version of that amulet you find a little later that adds even more weight capacity. There is also an art of war that does a quickstep or a different one that does an even longer invisible roll that basically teleports you in a direction like a phasing vampire sort of.

I'm definitely a heavy armor and weapon user (at medium load). Radahn's armor and all the plate I used prior to it are quite heavy plus I'm using a stone imp head and a stone gargoyle's halberd currently. Stone things are quite heavy lol. I'm still medium rolling / medium weight so no probs. I also never parry even though I realize how available it is. I always use 2-handed weapons in these games like darksouls3, nioh1, and nioh2. I've been using longer reach weapons (halberds/glaives) in this game mainly rather than "ranged" weapons kasakka is using. They are all viable though. Even ranged magic builds. I like up close and personal gritty melee though personally.

There are so many weapons and arts just go with what you enjoy and what is working for you. Your build (what stats you invest in) can make some weapons better than others synergy wise however. Just look at what scales on it (strength E = bad compared to STR C weapon in the weapon stats if you are investing in strength).

Another thing worth mentioning in brief is that if you want to invest a lot into strength in your heavy build - then try to prioritize applying an ashes of war that increases the strength scaling. e.g. I put one on the halberd that raised it's strength scaling from B (I got to B after leveling it with stones) .. to A after applying the ashes of war. i had less than a handful of ashes that had strength scaling like that currently so choices were limited out of what weapon art I got to put on it while getting "A" scaling. Also make sure you select "heavy" infusion while applying it to your weapon if you want it to scale the strength like that.

That Lordsworn's straight sword you are using got a lot of love on fextralife wiki's comment section but replies also considered a little OP with how it applies elemental effect DoTs (damage over time effects) at speed melting things - but they complain about anything that works really well lol. If it's in the game and it's fun to use go for it. I tell people like that if you really want hard mode don't use your flask of crimson tears (healing flask), fast travel, the mount. :ROFLMAO: .. Some streamers actually do those kind of runs, no hit, naked runs etc but mehhhhh. If you do want more of a challenge I'd say avoid using spirit summons since they can tank for you giving you cheap shot sucker punch hits on the bosses. Some bosses like Radahn disallow spirit summons anyway (though they allow summoning ally npcs for that battle). I killed Rad clean, solo. 🪓
 
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is there a way to disable this auto-dimming feature that dims the screen when it (apparently) detects lack of picture movement/change, esp with a fairly dark image? for example, i've been playing Flight Simulator, doing a lot of night flying (which is an amazing showcase for OLED, btw) but it keeps dimming the screen after a few seconds and i have to alt-tab to a browser window or something to "wake" the screen up, rinse repeat. it doesn't happen in faster paced/brighter games or video content. also dims the screen while browsing a site like [H] that has a fairly dark theme.

energy saving and "logo" protection are set to 'off' in the menus. thx!

edit: to be clear i'm not talking about the auto brightness limiter that dims the screen when the image is very bright. this is the opposite of that. the screen is dimming further when there is little or no "movement" or change detected.
 
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So, it looks like the Samsung S95B unofficially supports 4k144Hz.



TV currently going through Rtings testing and should be up in the next day or two for all users. *Very* interested to see how it compares to the C2 since both are on my shortlist.
 
is there a way to disable this auto-dimming feature that dims the screen when it (apparently) detects lack of picture movement/change, esp with a fairly dark image? for example, i've been playing Flight Simulator, doing a lot of night flying (which is an amazing showcase for OLED, btw) but it keeps dimming the screen after a few seconds and i have to alt-tab to a browser window or something to "wake" the screen up, rinse repeat. it doesn't happen in faster paced/brighter games or video content. also dims the screen while browsing a site like [H] that has a fairly dark theme.

energy saving and "logo" protection are set to 'off' in the menus. thx!

edit: to be clear i'm not talking about the auto brightness limiter that dims the screen when the image is very bright. this is the opposite of that. the screen is dimming further when there is little or no "movement" or change detected.
Yep. This can be disabled with the LG service remote (~$8 on eBay) or with an app if you have an Android phone. I have an iPhone, so I ordered the remote. Disabling the auto-dimming has eliminated one of the few downsides of my CX and has made it much more enjoyable for day-to-day use. Highly recommended.
 
Yep. This can be disabled with the LG service remote (~$8 on eBay) or with an app if you have an Android phone. I have an iPhone, so I ordered the remote. Disabling the auto-dimming has eliminated one of the few downsides of my CX and has made it much more enjoyable for day-to-day use. Highly recommended.
Specifically you need an Android phone with an IR blaster afaik. I used an old Galaxy S4. I feel disabling ASBL is pretty much a must for monitor use. Nearly two years now and no burn in.
 
So, it looks like the Samsung S95B unofficially supports 4k144Hz.

That would be icing on the cake, the S95B is just incredible. The peak brightness in colors, the way it handles shadow detail, the more I'm on it the more I notice things that make it superior to the CX in gaming. If we can get this to display 144fps @ 4k RGB Full 444 ... man. Samsung will have the holy grail gaming TV.

Have you tried Game Motion Plus on the S95B?

Haven't tried it out, but console gamers also seem to love this display.
 
That would be icing on the cake, the S95B is just incredible. The peak brightness in colors, the way it handles shadow detail, the more I'm on it the more I notice things that make it superior to the CX in gaming. If we can get this to display 144fps @ 4k RGB Full 444 ... man. Samsung will have the holy grail gaming TV.
Per the video, yes, but only at 8bpc. Not sure why that's a limitation though, since even for the HDR case 2.1 should have the necessary bandwidth to support 10-bit in that mode.
 
Yep. This can be disabled with the LG service remote (~$8 on eBay) or with an app if you have an Android phone. I have an iPhone, so I ordered the remote. Disabling the auto-dimming has eliminated one of the few downsides of my CX and has made it much more enjoyable for day-to-day use. Highly recommended.
Specifically you need an Android phone with an IR blaster afaik. I used an old Galaxy S4. I feel disabling ASBL is pretty much a must for monitor use. Nearly two years now and no burn in.
thank you, i ordered a service remote from Bezos. it just seems like a poorly designed feature. i understand why max total brightness should be reduced (when displaying pure white for example) but what the hell was LG thinking when deciding to dim an ALREADY dim picture?!
 
Specifically you need an Android phone with an IR blaster afaik. I used an old Galaxy S4. I feel disabling ASBL is pretty much a must for monitor use. Nearly two years now and no burn in.
You can use an app to do this? I have an old phone with an IR blaster, could you point me in the right direction to what app is used?
 
thank you, i ordered a service remote from Bezos. it just seems like a poorly designed feature. i understand why max total brightness should be reduced (when displaying pure white for example) but what the hell was LG thinking when deciding to dim an ALREADY dim picture?!

Lol how long have you been using your CX like this? The ASBL dimming is something most of us disabled within the first week because of how annoying it is.
 
Any way to get the TV player to stream from Emby or Serviio and get DTS audio files to play? TV is hardwired into my network. Been searching on this and it says these TVs (this is the 60") will not play or allow transcode of DTS audio. :\ TV even pops up a notice that it does not support this audio format.
 
Any way to get the TV player to stream from Emby or Serviio and get DTS audio files to play? TV is hardwired into my network. Been searching on this and it says these TVs (this is the 60") will not play or allow transcode of DTS audio. :\ TV even pops up a notice that it does not support this audio format.

What are you running as your Emby Server host that you can't enable transcoding?

You can have the server just transcode the audio and mux in with the video stream for playback.
 
What are you running as your Emby Server host that you can't enable transcoding?

You can have the server just transcode the audio and mux in with the video stream for playback.
Done that with both Emby and Serviio, no dice.
 
Just bought LG C1. When gaming on HDR how would you setup Tone Mapping? On, Off or HGIG? Is it game relevant?
Should I enable HDR first on Windows then turn on HGIG and then launch game and setup brightness in game?
I read somewhere that HGIG should be enabled before launching game.
 
Just bought LG C1. When gaming on HDR how would you setup Tone Mapping? On, Off or HGIG? Is it game relevant?
Should I enable HDR first on Windows then turn on HGIG and then launch game and setup brightness in game?
I read somewhere that HGIG should be enabled before launching game.

It's game dependant and personal preference. You can still stick to HGiG even if the game isn't HGiG compliant like some ps5 games. Not sure why there seems to be a lot of hate against DTM On, if it was so useless/bad then LG would've just removed that option but I've found it to look the best sometimes.
 
DTM is the only way to get Horizen to not blow out highlights like the sky. No amount of adjusting HDR sliders/brightness in game corrects it without completely destroying the image.

It has it's uses in specific badly implemented HDR titles but I'm way too lazy to dig into the menu and change it on a per game basis.
 
Just bought LG C1. When gaming on HDR how would you setup Tone Mapping? On, Off or HGIG? Is it game relevant?
Should I enable HDR first on Windows then turn on HGIG and then launch game and setup brightness in game?
I read somewhere that HGIG should be enabled before launching game.


https://www.reddit.com/r/OLED_Gaming/comments/mbpiwy/lg_oled_gamingpc_monitor_recommended_settings/

(there are more settings on the link above than just this table below)

7t3hf18lw8z81.png



Guides recommend setting the monitor in windows up using CRU app to force the screen to ~ 800 nit peak in windows/nvidia drivers, otherwise windows defaults to a bad curve of like 4000nit on some content.

The TV will tone map content compressing the top end somewhat. E.g. HDR 10 (1000) down to 800 nit curve. Dynamic Tone Mapping is different. DTM is like using dynamic color or torch mode sort-of. It guesses the settings dynamically which is inaccurate. The problem with it is that it will over-saturate some of the range causing more of the colors (and thus more details in color) on the top end to be compressed and lost than a regular tone map curve. So you'll lose detail in things like the sky or some details in textures. The same thing happens without using CRU on some content.

Better games allow you to change the game's Peak HDR brightness, regular HDR scene brightness, and HDR saturation. Some have a white point heading instead of scene brightness. Elden ring for example has HDR Peak Brightness, scene brightness, and HDR saturation settings and it works great. Nioh2, jedi: fallen order, fenyx: immortals rising, and asassin's creed odyssey all have good HDR implementations too. I didn't use DTM for any of those games (or CRU for that matter).

I'd use hgig on everything possible HDR wise unless it looks like crap due to a dev dropping the ball on HDR (though CRU edit to 800nit and using HGIG could potentially make some games lacking full HDR control sliders look better if their implementation was bad because of the wrong curve in windows). On SDR content that isn't Auto-HDR capable, I turn the color slider up a little in the LG's OSD for the regular SDR game named setting because it's dull by default. That and I use nvidia freestyle or reshade on SDR games to tweak it a lot further (contrast, black depth, white point, saturation, etc). I prioritize HDR games now though so don't play many SDR ones.
 
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I guess editing peak luminance with cru only works on Windows 11? I am still on Windows 10.
I need to update my motherboard, cpu and mem before going to 11. Unless I force install it.
Strange thing about this C1. It is manufactured March this year. I would have thought they were emptying last years models. Is there any chance of having newer panel?
 
I guess editing peak luminance with cru only works on Windows 11? I am still on Windows 10.
I need to update my motherboard, cpu and mem before going to 11. Unless I force install it.
Strange thing about this C1. It is manufactured March this year. I would have thought they were emptying last years models. Is there any chance of having newer panel?
When my 2017 OLED required panel replacement in 2019, it got replaced with the 2019 panel, which looked much different from the original one. It was sharper and the overall image displayed on the new panel was "cleaner". It showed image retention much faster though.
 
By box letters I think it is WBE panel.
I would think if both WBC and WBE are limited to same brightness then WBE would have longer lifespan.
 
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I purchased one and loved it! I unfortunately had to return due to my desk size.. I had to sit too far back to view it comfortably.
 
I guess editing peak luminance with cru only works on Windows 11? I am still on Windows 10.
I need to update my motherboard, cpu and mem before going to 11. Unless I force install it.
Strange thing about this C1. It is manufactured March this year. I would have thought they were emptying last years models. Is there any chance of having newer panel?

My machines are all windows 11 but as far as I know CRU worked in window 10.

It's supposed to be edited like this:

CRU HDR tone map for HGiG. [CX/C1/C2] 128 or [G2] 138.

jxvxqs0rc7n81.png


To end up like this in the driver reports:

Windows 11 HDR tone map confirmation. Run dxdiag.exe & Save All Information... or open DisplayHDR Test app.

0r0lxzddxzx71.png



=========================================================================

The full guide also recommends doing the following steps and includes screenshots but you can get the screenshots off the entire guide here:

https://www.reddit.com/r/OLED_Gaming/comments/mbpiwy/lg_oled_gamingpc_monitor_recommended_settings/

1: Home Dashboard PC mode

2: Get CRUedit off of ToastyX's thread in the monitortests.com forum or Microsoft Store apps

3: CRU HDR tone map for HGiG. [CX/C1/C2] 128 or [G2] 138. <the first image I posted above in this reply>

4: Windows 11 HDR tone map confirmation. Run dxdiag.exe & Save All Information... or open DisplayHDR Test app. <the second set of images I posted above in this reply>

5: CRU delete all 4096x2160

6: [CX] CRU enable 48 Gbps FRL

7: NVCP ultrawide 3840x1620 120 Hz

8: NVCP Summary

9: (Optional) NPI GSYNC Fullscreen and Windowed

10: nVidia/AMD latency recommendation

11: Color Control

12: LGTV Companion

13: (Optional) MacType
 
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6: [CX] CRU enable 48 Gbps FRL
What's the purpose of this?

Also I'd add that 3200x1800 can be a useful custom resolution if DLSS/FSR/game resolution scale slider is not available and you need more performance. Before the 1.04 patch I used this in Elden Ring to get a more stable framerate since the graphics settings do almost nothing.
 
What's the purpose of this?

Also I'd add that 3200x1800 can be a useful custom resolution if DLSS/FSR/game resolution scale slider is not available and you need more performance. Before the 1.04 patch I used this in Elden Ring to get a more stable framerate since the graphics settings do almost nothing.
You could send 4k/120hz/ycbcr444/12bpc to display which requires 48 Gbps. 40 Gbps limit is 10bpc. Not sure if there are benefits since LG CX/C1 would still show 10 bit image. There is discussion on reddit with this hack and setting BT2020 mode on Lg colors would be better. There is also a comment that this could cause frame skipping.
https://www.reddit.com/r/OLED_Gaming/comments/kdj5f5/i_managed_to_get_48gbps_on_lg_cx/
 
You could send 4k/120hz/ycbcr444/12bpc to display which requires 48 Gbps. 40 Gbps limit is 10bpc. Not sure if there are benefits since LG CX/C1 would still show 10 bit image. There is discussion on reddit with this hack and setting BT2020 mode on Lg colors would be better. There is also a comment that this could cause frame skipping.
https://www.reddit.com/r/OLED_Gaming/comments/kdj5f5/i_managed_to_get_48gbps_on_lg_cx/
Meh, not worth it IMO when the panel is 10-bit. I have put my C9 and CX head to head and just can't tell any real difference with C9 at 12-bit.
 
Yeah I wasn't saying that was necessary, I just copied the whole list of modifications listed in the reddit link I provided. The HDR luminance to 800 nit with cru edit was the big one that might help poor HDR implementation games in windows where you can't manually set the in game HDR settings to a max HDR brightness of 800.
 
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