- Joined
- May 2, 2006
- Messages
- 7,865
I'm tired of a third of each team playing recon and 90% of them being useless.
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I'm tired of a third of each team playing recon and 90% of them being useless.
That's been a problem with all Battlefield games. Half the team on both sides taking potshots at trees...I'm tired of a third of each team playing recon and 90% of them being useless.
Low teamwork in a lot of matches
The good thing about most snipers being useless is that they can be farmed if you get tired of snipers on the enemy team and decide counter snipe.I'm tired of a third of each team playing recon and 90% of them being useless.
You probably know this already but for those who don't: while driving a tank you can press a button (usually crouch) which lowers your speed but allows you to safely drive over mines without triggering them.Mines seems to be more prevalent and deadly
You probably know this already but for those who don't: while driving a tank you can press a button (usually crouch) which lowers your speed but allows you to safely drive over mines without triggering them.
After playing more Conquest, I still don't like tanks or IFVs much. I don't think they play good in this game. Part of it is map design and part of it is the vehicles themselves. The city maps are too restrictive. This is realistic in a way and why tanks don't do well in urban environments in the real world but it isn't fun to play in a game like BF. Repairman duels are common, you can more or less keep going at it forever if there are multiple repairmen on the vehicle. I get that it promotes team work but it feels artificial and plays poorly when you just sit there dumping round after round in each other and no one dies. I still seldom see tank/IFV battles with decisive results. The end result is they largely ignore each other, sit atop a hill and kill infantry with the machine guns. Because that is the only weapon that works well for anything. I've done that and rack up high KDRs but it isn't fun. Mines seems to be more prevalent and deadly which further limits mobility. In BF3/4 you could play aggressively, push into objectives, circle around capture points and get many kills. But you could easily get taken out by 1-2 infantrymen. In BF6 this is suicidal and never works.
You probably know this already but for those who don't: while driving a tank you can press a button (usually crouch) which lowers your speed but allows you to safely drive over mines without triggering them.
You probably know this already but for those who don't: while driving a tank you can press a button (usually crouch) which lowers your speed but allows you to safely drive over mines without triggering them.
Yup, why I don't play vehicles anymore. They simply aren't fun. I have much more fun as an Engineer destroying vehicles that people were stupid enough to get into in the first place. I actually see more vehicles now at spawn not being taken. There are always a lot of engineers on the opposing team because vehicles are easy to destroy.
I use it but I can see why others don't. It's slow firing, horrendous recoil, and slow projectile speed which requires you to lead off running targets. Takes a decent amount of skill to use effectively. You're also useless in close quarters.Also I'm convinced the DMR that 2 shots is actually broken as shit and I don't know why people don't use it more
I think it needed another year to cook. Specifically, it should've launched with double the amount of maps. 9 maps (only 8 playable in conquest) is a joke for a $70 game.Anyone else already getting kinda bored with BF6?
I use it but I can see why others don't. It's slow firing, horrendous recoil, and slow projectile speed which requires you to lead off running targets. Takes a decent amount of skill to use effectively. You're also useless in close quarters.
After playing more Conquest, I still don't like tanks or IFVs much. I don't think they play good in this game. Part of it is map design and part of it is the vehicles themselves. The city maps are too restrictive. This is realistic in a way and why tanks don't do well in urban environments in the real world but it isn't fun to play in a game like BF. Repairman duels are common, you can more or less keep going at it forever if there are multiple repairmen on the vehicle. I get that it promotes team work but it feels artificial and plays poorly when you just sit there dumping round after round in each other and no one dies. I still seldom see tank/IFV battles with decisive results. The end result is they largely ignore each other, sit atop a hill and kill infantry with the machine guns. Because that is the only weapon that works well for anything. I've done that and rack up high KDRs but it isn't fun. Mines seems to be more prevalent and deadly which further limits mobility. In BF3/4 you could play aggressively, push into objectives, circle around capture points and get many kills. But you could easily get taken out by 1-2 infantrymen. In BF6 this is suicidal and never works.
A bit less important, but I do find some of the BF6 camo options to just look odd. Comparing it to MW2022, some of the "regular" camos in BF6 just look a bit artificial in pattern and/or coloring. This M4 camo looks okay but those black dots kind of ruin the camo pattern.
I dunno what you're talking about, you can pretty much fire it as fast as it'll go easily and someone is dead in 2 taps at any range. The recoil resets so fast that the kick is basically nothing in practice, it's almost all just "visual" because it's basically level again by the time it's ready to fire again in a second. Just pull against it a little and you're good.
View: https://www.youtube.com/watch?v=Lb0tXllgfFI
View: https://www.youtube.com/watch?v=mx-nHw_Gb_o
I'm getting silly games with this thing, it absolutely deletes people. I just pistol up close since the hipfire on it is possibly the worst thing in the world.
Why do people defend obvious cheaters for?
Just had a sniper in infantry breakthrough go 76-2, but only after we steam rolled the first 2 sections.
Then the sniper started busting out head shots across the map like he was using a shotgun at point blank, at the end he got about 10 head shots in 15 seconds....
The problem is that low skilled players have been accusing high skill players of cheating like forever. I've played against players on other games where the entire server was sure they were cheating, but those players are now considered legends in those games as they were even better on lan. Basically people have been crying wolf since the beginning of MP gaming to protect their fragile EGO, which is why people are cautious of accepting cheat accusations without proper proof. It used to be the norm that you sucked at a game if no one called you out for cheating. I must suck at BF6 though, as I haven't been called a cheater once, only lots of "sure".Why do people defend obvious cheaters for?
Just had a sniper in infantry breakthrough go 76-2, but only after we steam rolled the first 2 sections.
Then the sniper started busting out head shots across the map like he was using a shotgun at point blank, at the end he got about 10 head shots in 15 seconds....
I usually go for the head. I think I have something like 80% of my mini scout kills as headshots. I don't need the ranger finder below 200m, it is only above 300m that it becomes a bit harder to judge the trajectory for sniper bullets as the snipers shoot quite straight in this game. My favorite build has a silencer and more stuff, so no room for the range finder. My guess is the bullet drop is 30-40% of what it was in BF3/4.Ya something is off with Snipers lately. Like 3/4 of my deaths from Snipers are headshots. No matter if I'm running, zig-zagging, peeping over cover etc. Maybe that inane auto range finder that should NEVER have been put in game sets their scope slightly high.
I have some kind of battlefield 6 redsec game on steam,in library, what is it? I didn't buy battlefield 6, I only played the "full version" of the beta
Battlefield 6 redneck.The Battle Royale version
Battle royale is essentially a large free for all, usually with last man/team standing as winner. In gaming it usually has lots of looting for resources and a shrinking combat arena, where the game is over when only one team is left. Team sizes are typically in the 1-4 members size. Not my cup of tea, but it has been perhaps the most popular sub-genre in the FPS space for the last few years.Battlefield 6 redneck.
I have no idea what battle royale is, I watched some YouTube videos where characters change weapons and items like crazy.And immediately gave up on it.
It would be better if they offered to people some free servers where they could play some free TDM or CQ, maybe even small CQ
It's been a decade at this point. Started spiking high in 2015 and in 2017 Fortnite came out.Battle royale is essentially a large free for all, usually with last man/team standing as winner. In gaming it usually has lots of looting for resources and a shrinking combat arena, where the game is over when only one team is left. Team sizes are typically in the 1-4 members size. Not my cup of tea, but it has been perhaps the most popular sub-genre in the FPS space for the last few years.
It's free to play for everyone. Feel free to download it and give it a try.I have some kind of battlefield 6 redsec game on steam,in library, what is it? I didn't buy battlefield 6, I only played the "full version" of the beta
If I didn't have back problems then maybe I would, and not just Battlefield, and an additional factor is that I've never had an adequate chair, it became clear to me recently,you need to find a chair that suits you completely.It's free to play for everyone. Feel free to download it and give it a try.
Sounds like a skill issue. The netcode has been slightly broken since the beta, but it is not any worse now than it was previously. Going 2:1 or 5:1 K/D mostly depends on the players on the server and how good your medics are. If everyone on opposing team is good and your teams medics are shit, then 2:1 is not that abnormal, but if your medics and team m8s are good then going 5:1 is often easy. If you are going 1:1 then you are most likely going against stronger players than before or everyone else has improved and you haven't.Theyre really dropping the ball IMO.
This latest update has broken stuff and I have no idea how. Im dying like never before, the net code is pure jank now. It feels really bad. Usually Id go 2-1 or 3-1 in a match, now im 1-1 or worse sometimes. Getting killed behind cover, getting killed when I have the jump on people, getting killed by people not even looking at me. Garbage.
Sabotage is a shit game mode, just kamikaze the boxes until you win.
They cut ticket count in conquest, then they increased ticket bleed. They've since increased ticket counts again, but kept the increased bleed. So matches are very short now, still. And you're screwed if the other team manages to get 3 caps.
Lastly, they changed K/D in Daddlefield (casual breakthrough) so that kills dont count, but deaths still do. Kd doesnt mean much but its the principle of the matter.
Im close to hanging it up and finding something better to do. Good thing POE 2 season starts soon
Sounds like a skill issue. The netcode has been slightly broken since the beta, but it is not any worse now than it was previously. Going 2:1 or 5:1 K/D mostly depends on the players on the server and how good your medics are. If everyone on opposing team is good and your teams medics are shit, then 2:1 is not that abnormal, but if your medics and team m8s are good then going 5:1 is often easy. If you are going 1:1 then you are most likely going against stronger players than before or everyone else has improved and you haven't.