Blade-Runner
Supreme [H]ardness
- Joined
- Feb 25, 2013
- Messages
- 4,330
http://www.eurogamer.net/articles/d...sed-batman-arkham-knight-performance-analysis
I guess its not just hating bandwagoners that claim there is an issue.
Ultimately, what's most disappointing about the PC version of Arkham Knight is that there's little sense that the scalability of the game has improved much since launch. For those with entry-level and mid-range enthusiast gaming PCs, the developer's inability to produce a solution for optimising streaming for 2GB GPUs is simply not good enough. Effectively, locking to 30fps is the only way forward as it helps to mitigates the stutter, but it means that for cards like the GTX 960, plenty of GPU horsepower is left untapped. The only route forward there really is to run at 1440p or super-sample that resolution downwards to 1080p. Even those at the absolute top-end will be left underwhelmed - the GTX 980 Ti exhibits exactly the same sub-60fps stutter as the GTX 970 and GTX 980. To be clear, it's not game-breaking and it is preferable to a locked 30fps across the run of play, but the fact that we are seeing it all with high-level parts demonstrates that there's no way to power past all of this game's issues.
I guess its not just hating bandwagoners that claim there is an issue.