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Its just an immersion factor
Ahhh. So realism, much sell.
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Its just an immersion factor
wizard?lmao someone delete that post.
wtf, spoiler tags didn't work. Re-edited.
@solkhulten: SPOILERS MAN! YOU HAD TO QUOTE MY WHOLE POST LOL.
So, I'm finally starting the game I'm I'm noticing that the cinematics are very jerky. It literally looks like the videos are hitching.
It's bad enough where they're tough to sit through. Some forums have suggested that changing the FPS to 60 will fix that, but it didn't seem to matter very much on my system.
Any tips?
Did you apply all the patches? You need to install patches 1.01, 1.02, 1.03, and 1.04. Also, there is another patch coming out today.
Doesn't GOG Galaxy do it for you?
In new patch.... oh hell fucking yeah. This was so annoying.
"Geralt will no longer interact with candles near chests and other interactive element"
Did you apply all the patches? You need to install patches 1.01, 1.02, 1.03, and 1.04. Also, there is another patch coming out today.
LOL, that's great!
When is this patch supposed to hit?
Have any of the patches required a new game?
do the newest nvidia drivers crash a lot still?
I just got to Velin last night. And started some new quests. Now its getting interesting, things are picking up (story wise).
The first town White Orchard was a bit boring for me. Now that i'm getting better at it (Witcher newb here), its getting funner.
Only at lvl 3 right now, but I still need to get enough coin so that I can go back to White Orchard and get me Temonium Armor set. Should be soon.
Have any of the patches required a new game?
Have any of the patches required a new game?
Not yet but I suspect that may be the case with future patches, given that saves seem to be stamped with what game version they are from.
It's seriously unlikely they would push an update that requires a new game. Not in a game that you could potentially loose hundreds of hours of time invested.
What's more likely is that the patch version is displayed because saves can end up incompatible with previous versions. In fact, I've seen a message in-game warning about exactly that (with the day one patch). So, if you ever end up reinstalling the game, your saves will display which version of the game you will have to patch up to in order to load that save.
Sweet, they are finally going to fix the text size.
Source - IGN
The Witcher 3: Wild Hunt developer CD Projekt Red has talked about some of the fixes coming to the game in the next patch.
Taking to the title's forums, the developers have confirmed more changes are on the way, but numerous bug fixes including those afflicting the Pyres of Novigrad quest and XP glitching will be solved. PS4 frame rate issues are also being addressed.
The full and, currently incomplete, list of announced changes is below.
Geralt will not longer interact with candles near chests and other interactive elements.
General stability and performance improvements
Significantly Enlarged GUI and HUD elements (including fonts) on consoles and slightly on PC.
Improved camera smoothness
Performance improvements during some cutscenes.
Fixed case where game was crashing on loading a save in certain situations
Various bug fixes and user experience improvements in GUI panels.
Fixed issue where some players were unable to run after Wandering in the Dark quest
Fixed issue where players were unable to talk to Eight after the Lord of Undvik quest
Too many wild hunt minions were spawned during Ciri's Story: Fleeing the Bog quest.
Fixed issue where Keira could sometimes fall under terrain during Wandering in the Dark quest
Fixed issue where Player was unable to move freely during Blindingly Obvious quest
Fixed issue where Player was unable to activate portal during Wandering in the Dark quest
Fixed issue where Player could get trapped in Turseach castle ruins
Fixed issue where Roche was not present at Hanged Man's tree during Eye for an Eye quest
Fixed issue where Player was unable to talk or interact with certain NPCs
Fixed issue where Sirens in quest Lord of Undvik could be invulnerable.
Fixed issue where player was unable to use certain actions after Carnal Sins quest
Fixed issue where Geralt was sometimes unable to mount Roach
Fixed issue where some players where experiencing infinite loading screen during King's Gambit quest.
Fixed issue where Simun was not properly spawned in An Unpaid Debt quest
Fixed issue where player might have had a progression break after choosing certain dialogue option when talking to Dijkstra in Count Reuven's Treasure quest
Do you PC players have an option for text size?
PS4 does, and it's either Large(Which is default option) and small (Which is ridiculously small).
As well, it would have been cool to be able to scroll in and out on Geralts view.
its hard because the game is so non-linear it almost works against itself. when I first got to velen I was level 6 and I had a level 22 contract from the board, I go up above the first town to check out some of the question marks and theres a lvl 12 griffin. Stuff like that makes the game more difficult than it needs to be. But besides that I am loving it.