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"buy" it on amazon, cancel, try all beta tests for free.
This is what im tempted to do.
Also, will people quit going on about Arenanets "great track record"... They dont have a track record at all this is their first real MMORPG EVER...
In fact they have made one game EVER. I see it everywhere all over the web "dont worry anet has an awesome track record" and i cant help but roll my eyes.
Thats not to say they are a bad developer and they do listen to the community (not necessarily a good thing at all) but i just dont see this track record people are going on and on about.
This is what im tempted to do.
Also, will people quit going on about Arenanets "great track record"... They dont have a track record at all this is their first real MMORPG EVER...
In fact they have made one game EVER. I see it everywhere all over the web "dont worry anet has an awesome track record" and i cant help but roll my eyes.
Thats not to say they are a bad developer and they do listen to the community (not necessarily a good thing at all) but i just dont see this track record people are going on and on about.
Google, "Guild Wars". Also, I'm sorry, as I do not know what you consider a real MMORPG, but GW1 is considered a real MMORPG.
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Google, "Guild Wars". Also, I'm sorry, as I do not know what you consider a real MMORPG, but GW1 is considered a real MMORPG.
The first thing that needs to be said is that Guild Wars is not an MMO. There's a lot of misunderstanding going around, but GW is an online RPG that blends elements from Diablo-style online multiplayer, while integrating some MMO elements. The cities and certain dungeon entrances are basically hubs, but once you exit those areas for the wide expanses of desert, rolling hills, and snowy mountains, you'll be flying solo, most of the time.
Guild Wars 1 is not a real mmorpg, mainly because it lacks the "massive" part of an mmo..
yea, GW was not a MMO. ArenaNet even says so.
GW1 is not in any way an MMORPG. Even arenanet said its not. Theres no MMO aspect to it because it was all instanced. If GW1 is considered an MMO then the diablo series may as well be called an MMO as well.
And again i will say it, they have NO FUCKING TRACK RECORD. None of the people mentioned to "prove me wrong" have a lick of experience in the MMORPG genre and none of them had anything to do with WoW, DAOC or Asherons call. Many of the developers may have come from other MMOs but that dont mean a fucking thing when the leadership of the company has no experience in the genre.
So tired of the fucking fanboys and their cute imaginations here. Half of you where doing the same whit with SWTOR, RIFT etc. etc... making shit up, stretching the truth and outright blinding yourselves to glaring issues in the game.
GW1 is not in any way an MMORPG. Even arenanet said its not. Theres no MMO aspect to it because it was all instanced. If GW1 is considered an MMO then the diablo series may as well be called an MMO as well.
It was not an online persistent world it was a game with persistent towns (to an extent) but once you left town you're pretty much all by yourself or your group. Theres no MMO aspect to it outside of towns and even the towns where channeled off.
First few sentences from the IGN review in 2005 sum it up pretty well.
And again i will say it, they have NO FUCKING TRACK RECORD. None of the people mentioned to "prove me wrong" have a lick of experience in the MMORPG genre and none of them had anything to do with WoW, DAOC or Asherons call. Many of the developers may have come from other MMOs but that dont mean a fucking thing when the leadership of the company has no experience in the genre.
So tired of the fucking fanboys and their cute imaginations here. Half of you where doing the same whit with SWTOR, RIFT etc. etc... making shit up, stretching the truth and outright blinding yourselves to glaring issues in the game.
blah blah
GW1 is not in any way an MMORPG. Even arenanet said its not. Theres no MMO aspect to it because it was all instanced. If GW1 is considered an MMO then the diablo series may as well be called an MMO as well.
It was not an online persistent world it was a game with persistent towns (to an extent) but once you left town you're pretty much all by yourself or your group. Theres no MMO aspect to it outside of towns and even the towns where channeled off.
First few sentences from the IGN review in 2005 sum it up pretty well.
And again i will say it, they have NO FUCKING TRACK RECORD. None of the people mentioned to "prove me wrong" have a lick of experience in the MMORPG genre and none of them had anything to do with WoW, DAOC or Asherons call. Many of the developers may have come from other MMOs but that dont mean a fucking thing when the leadership of the company has no experience in the genre.
So tired of the fucking fanboys and their cute imaginations here. Half of you where doing the same whit with SWTOR, RIFT etc. etc... making shit up, stretching the truth and outright blinding yourselves to glaring issues in the game.
While I thought it was fun it did get repetitive and boring after awhile. Running around waiting for crap to happend felt very unorganized and souless. I can't put my finger on it but maybe I'm burnt out on mmorpgs.
I love it when people do absolutely no research, shout in absolutes and ask to be proven wrong, and subsequently look like ignorant douchebags.
Please correct me if anything is out of scope, but is the second game shaping up to be anything similar to the first one? By that, I mean are there "mission" like the first one had? Those were a big reason for me having played the first game + expansions so long
Those of you in the Beta, how are you finding it in terms of dullness-to-fun? Is it shaping up to be a great game? Would you quit "Insert MMO here" for when GW2 comes out? If so, why? If not, why not? Appreciate the answers.
I hate to be 'that guy' here, but I only know some tidbits of info, and that's from people who have been following the game (though how well, I don't know). Please correct me if anything is out of scope, but is the second game shaping up to be anything similar to the first one? By that, I mean are there "mission" like the first one had? Those were a big reason for me having played the first game + expansions so long. I'm also understanding that it's an open world, similar to WoW and LotRO? Those of you in the Beta, how are you finding it in terms of dullness-to-fun? Is it shaping up to be a great game? Would you quit "Insert MMO here" for when GW2 comes out? If so, why? If not, why not? Appreciate the answers.
Thanks fellas, appreciate the feedback, looks like it might be worth it, especially since I have some people close to me that are interested in it. Reason I ask is because I'm in the WoW MoP Beta at the moment, and it looks like I may be purchasing that come Fall as well, to play very casually of course. Also on top of that, I'm currently also getting back into WoW (after a few months of being too busy to play). If another MMO would happen to knock that out of the way, that'd be all the merrier.
Well, one good thing is that you shouldn't really "fall behind" your friends if you only play GW2 casually as the gear progression is mostly cosmetic.
^ i think he likes the hand holding and front loaded quests of traditional them parks vs exploring and having no set path.
Why not both? I love exploring very much. For example, I remember riding around on my jet bike in Star Wars Galaxies and taking in the vistas. I even deliberately put my house far away just to explore some things along the way.
GW2 vistas are pretty but it seems synthetic and lifeless. Even WOW with its cartoony graphics seemed to have more personality. Its just my opinion, i'm not trying to tell anybody they are right or wrong. Personally i'm going to skip this.
Gear progression being cosmetic, explain? Not sure I'm understanding too well.
Why not both? I love exploring very much. For example, I remember riding around on my jet bike in Star Wars Galaxies and taking in the vistas. I even deliberately put my house far away just to explore some things along the way.
GW2 vistas are pretty but it seems synthetic and lifeless. Even WOW with its cartoony graphics seemed to have more personality. Its just my opinion, i'm not trying to tell anybody they are right or wrong. Personally i'm going to skip this.
I hate to be 'that guy' here, but I only know some tidbits of info, and that's from people who have been following the game (though how well, I don't know). Please correct me if anything is out of scope, but is the second game shaping up to be anything similar to the first one? By that, I mean are there "mission" like the first one had? Those were a big reason for me having played the first game + expansions so long. I'm also understanding that it's an open world, similar to WoW and LotRO? Those of you in the Beta, how are you finding it in terms of dullness-to-fun? Is it shaping up to be a great game? Would you quit "Insert MMO here" for when GW2 comes out? If so, why? If not, why not? Appreciate the answers.
It looks like they will maintain the system from GW1 where max stat items are very easy to acquire - you don't need to grind (since they don't need you to keep subscribing).
So basically you can get plain looking items that function identically to the elite items, but the difference is that the rare/elite items will look amazing.
It looks like they will maintain the system from GW1 where max stat items are very easy to acquire - you don't need to grind (since they don't need you to keep subscribing).
So basically you can get plain looking items that function identically to the elite items, but the difference is that the rare/elite items will look amazing.
It looks like they will maintain the system from GW1 where max stat items are very easy to acquire - you don't need to grind (since they don't need you to keep subscribing).
So basically you can get plain looking items that function identically to the elite items, but the difference is that the rare/elite items will look amazing.
That wasn't totally true.
Max-damage items were easy to acquire, but not with high +% damage. IIRC, the max was 20% + 25% if you wanted to personalize it.
The 20% items were extremely rare and were worth a lot.
OMG 8/28/12