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The Official Borderlands 2 Thread

I saw them, which is why my question remains. They didn't list any game changes, just bug fixes.
 
Something I haven't seen addressed yet.

If someone wants to start a new toon, but have it completely independant of their first one, badass points and all, is there a way to do it?

pretty sure those bonus points are stored locally, so you could just move/backup/delete your main profile and start a fresh one.
 
Anyone try out the mechromancer yet? I just bought it through the steam mobile app, but I can't try it since I'm at work. :(
 
i was 5 or 6 levels behind my friends, and after one or two days i'm caught up with them already. they're pretty much the same level, but said i've leveled much faster than they have. i've been playing sporatically as of late, and this is the 2nd time i've had to play catch up.

is it just because i'm behind in level? my friend started the day at 21, and i was 17. we did the bandit circle of slaughter mission (which he hadn't done either) in a session i started. when we finished, i was 21 and he was 22.
XP received scales by level. Thats why you level up faster then them. They might be getting 2xp for enemies that give you 150, even though you're only 2-3 levels apart.
 
So leveled up the mechromancer to 9...a hell of a lot of fun to play. I'm basically running around with my bot and point-blanking people in the face with my shotgun that only has 1 shell in it, with 150 stacks of anarchy. I don't see how any other guns will be usuable with 150-250 stacks; even a few feet away with a shotgun I can barely hit anything. Anarchy is insane...critting for 800+ damage at level 6-7!

It's hilariously fast-paced though, I can see how I get deeper into the tree it's going to just be madness. The bot does quite a bit of damage actually; not sure if I would call it OP, but it will basically run around and kill several bad guys on its own while it is out. Can't wait for blood-soaked shield!
 
wtf is anarchy?

First tier talent in one of the Mechromancer's skill trees. If you fully expend a magazine or kill someone you gain a stack of Anarchy which includes a bonus to gun damage but penalizes accuracy. Goes up to 150 stacks which is almost +300% gun damage. Or something along those lines.

Smash the system!
 
How do you force the game to update on Steam? I started my PC up, Steam started, didn't say it was updating, but I tried to play and it said something like "cannot sync to Steam Cloud".
 
So leveled up the mechromancer to 9...a hell of a lot of fun to play. I'm basically running around with my bot and point-blanking people in the face with my shotgun that only has 1 shell in it, with 150 stacks of anarchy. I don't see how any other guns will be usuable with 150-250 stacks; even a few feet away with a shotgun I can barely hit anything. Anarchy is insane...critting for 800+ damage at level 6-7!

It's hilariously fast-paced though, I can see how I get deeper into the tree it's going to just be madness. The bot does quite a bit of damage actually; not sure if I would call it OP, but it will basically run around and kill several bad guys on its own while it is out. Can't wait for blood-soaked shield!

Would you say its the more fun character to play with?
 
How do you force the game to update on Steam? I started my PC up, Steam started, didn't say it was updating, but I tried to play and it said something like "cannot sync to Steam Cloud".

You verify integrity
 
I tried that and it sat at 0% for 5 minutes. Something weird is going on with Steam.
 
Yeah, I think that's what's happening to me, too. I restarted Steam and it said "Update Required" on BL2 but it won't start. Odd because it is apparently downloading some RO2 beta update...
 
XP received scales by level. Thats why you level up faster then them. They might be getting 2xp for enemies that give you 150, even though you're only 2-3 levels apart.

that's what i figured, just making sure something wasn't weird. most games have scaling xp but i didn't figure it would be that drastic. thinking back, the first borderlands was like that though
 
that's what i figured, just making sure something wasn't weird. most games have scaling xp but i didn't figure it would be that drastic. thinking back, the first borderlands was like that though

Yeah it is pretty insane. I only get like 1-2 XP for an enemy 1-2 levels below me.
 
Would you say its the more fun character to play with?

Absolutely. I have a level 43 zero, a level 14 siren, and now a level 9 mechromancer. The special ability just feels much more special than the others I've played. Also, each tree just feels much more well thought out. Looking at the trees of all the other classes, there are a few skills I just really don't like, and other skills deeper in other trees that seem like they would fit a different tree better. Each Mechromancer tree I could easily see myself playing, and they complement each other well.

Also, as for what anarcy is - each time you don't manually reload, it adds a stack that adds +1.75% gun damage and -1.75% gun accuracy; so you do a shitload of damage, but basically only at pointblank. There is another skill down the tree that does extra damage as well if you're in the air...so basically you run around with a killer robot that slashes the hell out of people, jumping up and down point-blank shotgun'ing fools in the face. Yes, best class! :D :cool:

EDIT: Although does anyone else feel a bit like a creeper choosing outfits (skins) for, what, a 14 year old girl with pigtails? lol.
 
Absolutely. I have a level 43 zero, a level 14 siren, and now a level 9 mechromancer. The special ability just feels much more special than the others I've played. Also, each tree just feels much more well thought out. Looking at the trees of all the other classes, there are a few skills I just really don't like, and other skills deeper in other trees that seem like they would fit a different tree better. Each Mechromancer tree I could easily see myself playing, and they complement each other well.

EDIT: Although does anyone else feel a bit like a creeper choosing outfits (skins) for, what, a 14 year old girl with pigtails? lol.

I've watched enough anime in my 31 (soon-to-be 32) year life to now not be creeped out by it. Call me a lolicon, an otaku, or a freak, but the character is both cute and pretty fun to play as. Her short quips and phrases are funny too like "I AM ALIIIIVE!" Gaige is like Tiny Tina Lite but with screws in her brain still attached. And, compared to my level 40 Siren, the outfits and head skins for the Mechromancer seem to match better, even color-wise. On my Siren, only 3 skins and two heads-- Nevermore and Tannis' clone-- I actually liked. Everything else probably would have gotten me in trouble with the "fashion police." (Plus, I'm not too fond of flashy fashions or overly bright colors.)

Let's not forget about Deathtrap. Deathtrap is a LIFESAVER! I kid you not. If it was between Axton's turret and Gaige's Deathtrap, I'd choose the Deathtrap. Axton's turret is over-powered at times, which is good, but is hampered by pure line of sight. Deathtrap? It's like a heat seeking missile.
Bloodshot Bandit behind the fence? Go fetch it, boy!

Nomad being a prick and shooting his shotgun from afar behind a crate? Show him how "hide-and-seek" feels like to be at the receiving end.

Rakks annoying you to hell? Zap 'em with lightning.

Trying to pick up ammo or life vials but getting shot at? Deathtrap keep them busy for me, please, while I lick my wounds.

Too many enemies in an area to deal with? I'll go left, you deal with whatever I'm not shooting at, and we'll flank 'em in the end!​
My Mechromancer is only level 10 at the moment, but I'm honestly enjoying her more than my Siren. I'm most likely going to max out the first skill tree for her, and probably put one into Anarchy.
 
If you make a new character - do you start over at the very begining of the game or what?
 
If you make a new character - do you start over at the very begining of the game or what?

Yes, you completely start over. However you do keep all the perks from your Badass points, unless you choose to disable them. Nothing else carries over from your other games.
 
Yes, you completely start over. However you do keep all the perks from your Badass points, unless you choose to disable them. Nothing else carries over from your other games.

There is a storage spot that lets you transfer items over to another character. Probably need online/cloud saves though.
 
There is a storage spot that lets you transfer items over to another character. Probably need online/cloud saves though.

Ah thank you, forgot about that. Don't see any reason why you would need cloud saves for that, unless you tried to do it on another PC.

I always see great stuff for other characters on my main, but he's 30 levels higher, so I always just vendor it...makes me sad though.
 
Me either. As long as you're playing on the PC, I don't think the cloud saves do anything for you...unless your hard drive goes kaput or something.

I do it just for that reason, as well as dropping local save files onto my NAS occasionally. Nothing sucks more than losing 50+ hours on a character...totally kills my desire to play.
 
I do it just for that reason, as well as dropping local save files onto my NAS occasionally. Nothing sucks more than losing 50+ hours on a character...totally kills my desire to play.

Happened to my brother 2-3 times with Borderlands 1 before they added cloud saves to the Steam version. Not that many hours, but 15-20 hours lost each time. I lost my original Mass Effect character once. Didn't find out until two weeks before 3 came out so I had to burn through ME1 and 2 to get my main Shepard back.
 
Happened to my brother 2-3 times with Borderlands 1 before they added cloud saves to the Steam version. Not that many hours, but 15-20 hours lost each time.

After the first time I would start my own backups.
 
Tried Anarchy. Did not like. Too irritating to manage, and it's a very hard habit to get into never reloading. Especially since you'll often go into a fight with one or two rounds in a magazine. And then one accidental press of R and the 40+ stacks it took fifteen minutes to gather is wiped.

The middle tree's fun so far. The elemental chance, special Deathtrap ability and shock storm thing, though it doesn't occur on every crit like the tooltip implies. Still prefer the siren, the long cooldown of the Deathtrap makes it almost one of those too-good-to-use abilities you end up saving and saving and never actually getting around to using. And you can't reclaim it like the sentry to cut the timer short.

Fun enough.
 
Tried Anarchy. Did not like. Too irritating to manage, and it's a very hard habit to get into never reloading. Especially since you'll often go into a fight with one or two rounds in a magazine. And then one accidental press of R and the 40+ stacks it took fifteen minutes to gather is wiped.

The middle tree's fun so far. The elemental chance, special Deathtrap ability and shock storm thing, though it doesn't occur on every crit like the tooltip implies. Still prefer the siren, the long cooldown of the Deathtrap makes it almost one of those too-good-to-use abilities you end up saving and saving and never actually getting around to using. And you can't reclaim it like the sentry to cut the timer short.

Fun enough.


how long does deathtrap last for when "cast"?
 
how long does deathtrap last for when "cast"?

It lasts quite a while, I'd say 60-90 seconds?

And as for anarchy; if you're using a low capacity shotgun, it isn't that big of a deal. Also if you pick up the other skill, I forget the name, if you accidentally reload then you still get a large benefit, hugely increased firing rate and reload speed (I believe) while the stacks tick down, rather than just losing them all.

That being said, each tree is pretty cool, so have fun with it. :)
 
Tried Anarchy. Did not like. Too irritating to manage, and it's a very hard habit to get into never reloading. Especially since you'll often go into a fight with one or two rounds in a magazine. And then one accidental press of R and the 40+ stacks it took fifteen minutes to gather is wiped.

The middle tree's fun so far. The elemental chance, special Deathtrap ability and shock storm thing, though it doesn't occur on every crit like the tooltip implies. Still prefer the siren, the long cooldown of the Deathtrap makes it almost one of those too-good-to-use abilities you end up saving and saving and never actually getting around to using. And you can't reclaim it like the sentry to cut the timer short.

Fun enough.

What I'm doing with Deathtrap is that, since I know I can't reclaim it and the cooldown timer is 60 sec., I bring out Deathtrap right at the beginning where I know there'll be a large fight. It does its thing like a crazed robotic Freddy Kruger/Wolverine going berserk would do, and I do my thing for one minute. By the time it's gone and I'm usually done or halfway done with a single area, Deathtrap would be ready to go again.

Plus, Deathtrap can actually solo a Super Badass Goliath, but just barely. Ultimate Badass requires my assistance. I haven't tried anything higher than that, but most likely it'll be me running around until Deathtrap is ready again when that happens.
 
Mechromancer is actually sort of fun in ways, the middle skill tree being the best, IMO.

However, they made one mistake I cant understand: using shock damage for criticals with your character.

Shock damage does absolutely no dmg to flesh, and not everything has shields, such as skags etc. It's rather a waste, IMO, as when you kill with a crit, the shock storm is useless unless there are enemies with shields around.

Damage with Deathtrap can be changed with a skill, by shooting hit with a weapon of a specific element. I think he still creates an electrical storm upon killing, but he'll at least do dmg of any element.

I never used shock weapons, not in the first Borderlands, and not in B2. They're relatively useless. I simply use corrosive to wipe out shields quick, which also does dmg to flesh, then you're free to also use fire etc.

Something such as a fire storm or corrosive would have been far better more useful, and probably also look cool as hell, though the electrical storm looks great as well.

I know their thinking behind it was probably that enemies with shields are tougher, therefore once they're down to flesh, they're easier to kill, but I don't like all the shock damage (but love the visual effect), especially since it's also only on a kill with a crit.

Aside from that, I took a break from Maya (who is a god damn elemental nightmare, ha ha) and Sal (who is a god damn killing machine and fun as hell) to play Mechro, and in ways it's actually rather fun thus far, especially focusing on the middle skill tree.
 
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