As for the ships blowing up - it's when I'm in combat and an NPC is attacking me. But they're doing so from absurd ranges where they can't even hit me. I don't take any damage, yet the explosion/laser/blaster animation still plays as if I were being hit. i.e. My ship has a large explosion and my screen shakes, with accompanying sound effect. It really seems like a bug - and if my ship doesn't take any damage, these animations should not be playing. Witnessing my ship explode every 4 seconds for the entirety of the 10 minutes mission is annoying and breaks the immersion.
I don't care if they shoot at me, but if they're missing, have the projectile actually miss my ship. Seeing secondary explosions off the side of my ship or occur in space would actually look really cool.
So am I the only one that gets this??
Ah, what you are seeing is generally caused by lag I believe. Has something to do with the way hits are calculated in EVE, I've seen ships explode before the final volley hit's them because basically the server already knew it was going to happen and it got a little bit out of sync. You are probably right on the edge of where the missiles/guns are hitting you so it does the animation anyway since it's so close. Thats my guess. You can turn off the ship rocking and explosion effects on the esc menu if it get's really annoying.