velusip
[H]ard|Gawd
- Joined
- Jan 24, 2005
- Messages
- 1,579
Hehe, I still use horrible fits. I don't want to spend MONEY.
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Don't feel bad at all, I can remember some seriously horrible fits I used when I first started this game. It's simply the process of learning. In general always always use what the ship bonus calls for. A thorax is a better ship for what you are looking to do, though if you have better drone skills than gunnery a vexor is a great ship as well and more flexible then a thorax as well as cheaper. Are you using EFT or EVEMon? EVEMon has the ability to load up what people recommend for ship fittings and then you can import them into EFT I think. I've not used it but I've seen it.
As for your skills, it looks like you are going the route of jack of all trades master of none kind of. I'd pick one ship and skill up to it really high and whatever it gives bonuses to, then branch off from it.
New official EVE Online video: The Butterfly Effect
I thought it was a pretty cool video. Dont know about 300k people, but then again, I dont really care how many people play. All I do know is that at any given time that I do log in and play, there are usually 25k - 30k players logged and out of those, it only takes ONE schmuck to make you rethink the way you play, heh.
That ONE schmuck popped me a few nights ago as I was returning with my Iteron full of Tritanium, 1,116,900 units to be exact. The guy was gate camping. The first one I have come across so far. He must have noticed me earlier going back and forth, cause I had already made the route 3 prior times and there was zero people in that system.
I know better than to take my ship into low-sec, as ive had many ships turn to space junk already. This particular time though, I got overly excited when I saw a deal for buying some Tritanium and then re-selling it. So excited I was, I didnt notice that to make the transaction, I had to do 11 jumps in one direction. Of course I didnt notice that prior to already paying for the goods. The trip HAD to be done.
Its time I really REALLY started paying attention to system stats and if there have been any kills made there recently. Problem is, I do not recall how this is done.
How do I check to see if there is any activity going on just beyond the jumpgate?
The EVEmon and EFT has really helped me out alot. After looking at LOTS of different builds, I can understand now what I was doing wrong earlier in my EVE career. The guy who popped me this time got lucky I was in an Iteron. I had no real defense. But he was only in a BC which I can already use, as soon as I can afford to get one. Im going to hunt his ass down too.
It has also FINALLY clicked in my head how the market system works with the buy/sell orders. How very simple it really is, so simple, its hard, untill it "clicks"
In re: to system activity, check this page
http://support.eve-online.com/Pages/KB/Article.aspx?id=172
You might want to look into Synd as your home - it has some of the most ruthless small gang PvP in the game.
Here's a great video and a demonstration of how much fun you can have and still be accomplished without having played for years or even months.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1025677
Err say whaa? Those guys had played for years. They just started off with trial accounts but used their experience and already had a huge grasp of mechanics to do what they did.
Hey all. New to EVE. Is there a [H]ard Corp?
I need some Eve help, and since the main forums are locked to new users I'm hoping you guys could give some answers.
Me and a few of my friends just started playing, and our main gripe so far is how hard it is to actually group and find each other. Harder yet is even staying next to the person - since once they warp I lose all track of them again.
So, from the beginning, I have a buddy and I see him log on. What's the best way for us to hook up? One trick I learned is to drag the location arrow from the upper-left of the screen into the chat box and create a location link. That works well enough for them to set a destination.
Now that we're next to each other, we create a fleet. Is this even necessary - to have a fleet of two? I'm assuming Fleets are just the same as Groups in other MMO's. So now we're grouped. But the instant he warps off somewhere I stop following and just sit there. Is there a way to follow or warp together???
And what about missions - is there a way to share missions? If he's on a mission and goes through an accelerator gate, do I go with him?
I just want to be able to fly around with my buddies and blow up some pirates, but this game seems to make it harder than it needs to be.
Thanks for any info.
Any good clear starting guides for beginning in EVE? Been reading a bunch of stuff but so far its mostly gibberish. I'm more of a hands on person so was just going to hop right in and go to town, but was told that was a really fast way to get screwed up.
To warp to the same place, whoever made the fleet can do a fleet warp where both of you warp together. If he is somewhere else and you want to warp to him, you can also right click him in any chat window and there is an option to warp to him (only available to current fleet members). You shouldn't just be randomly warping around without talking either and saying where you are going. Then you can just both warp together on your own. Chat in fleet or use EVE voice to communicate and that's about all you need.
But the 'warp to' option only ever seems to work if we're in the same system - which almost makes it pointless. Perhaps one of the problems is we don't know the system names and such. Perhaps veteran players can spout out things like "I'm in Kitszumari XII Moon VI" and his buddy will know right where to go - but for us it seems really daunting.
We have a Vent server, so communication isn't much of a problem. It's just finding, and getting, to each other.
Does Fleet Warp work between star systems too, or for multiple warps, such as setting a Destination?