I Drive Myself to the [H]ospital
- Jan 28, 2014
That's just the way the game is. You can either get a mod that increases the LOD level of the far terrain, increase the uGridsToLoad setting in your Skyrim.ini, or do both. Be aware that increasing the uGridsToLoad setting will make world tiles that are farther away from you active in addition to loading all resources, meaning an increase in random vampire spawns, triggering encounters (required and optional) and other things that could possibly ruin your game. Just using a LOD mod without increasing uGridsToLoad will avoid those problems.First-time Skyrim player question; so as you can see from my sig I have no issues running this game at 4K with all settings on Ultra. However, the draw distance for foliage is atrocious. Because of the wide-open landscape in this game I can very clearly see great distances and b/c of the 4K I can see quite clearly even smaller inconsistencies. In-fact I didn't even recognize this issue right away. I only happened to notice it after doing some running around. Anyway, does anyone know of a console command that fixes this? I already changed the FOV to 100 since anything less than that was terrible, but I was curious if there was a way to increase the detail level for distance objects any better?
This is not my screenshot, but this is the exact same thing that I am seeing on my game;
A setting of 7 was typical in the original game, but the SE should be able to go up to 13 comfortably if you have 8GB of RAM (19+ with 16GB or more). Doing this will also come with the requisite performance drop. If you do decide to do this you should also manually increase the max fade values for various objects like grass, rocks and foliage.