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The Elder Scrolls Online

Apparently, this week's test will not be the newest version that has been on the permanent beta servers, so there won't be any collision detection or the ability to skip the starting islands.
 
I have done all the last few betas and didn't get an email about this one as of yet. Do I need to get a key for this one? or should I already have access?
 
Received an email with my key, I am going to give the beta another shot.

Thanks for the head up regarding the mmorpg giveaway - will definitely spread the news to others.
 
got my beta key...will be trying the game out for the first time this weekend...hopefully it's not as bad as most people seem to think
 
the PC beta client download is taking forever (25 Mbps connection)

EDIT: 3 hours in and only at 15% completion ...WTF?
 
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got my beta key...will be trying the game out for the first time this weekend...hopefully it's not as bad as most people seem to think

I was one of the people ripping on this game (and rightfully so), but trust me, it does get better! The game from level 1-10 is nothing special and boring by a lot of peoples' standards; however, once you start morphing abilities, fill up your ability bar, and finally unlock weapon switch (level 15), the game is a ton of fun. Not to mention the PvP is great!
 
I have done all the last few betas and didn't get an email about this one as of yet. Do I need to get a key for this one? or should I already have access?

you're golden...prior stress test beta testers do not need new keys..just update the game and wait for friday to log in
 
I was one of the people ripping on this game (and rightfully so), but trust me, it does get better! The game from level 1-10 is nothing special and boring by a lot of peoples' standards; however, once you start morphing abilities, fill up your ability bar, and finally unlock weapon switch (level 15), the game is a ton of fun. Not to mention the PvP is great!

that's good to hear...looking forward to the beta weekend
 
Here's a free "friend key" to anyone that will use it. I have no interest in the game.

YP56HTT4W5JGNA5LEWEW
 
For whatever reason, I got 2 "friend key" emails this morning for the upcoming beta. PM me if you want one.
 
Kudos to those giving out their friend keys. :) I played the last beta weekend that was up and enjoyed what I saw. The issue with the UI freezing that weekend was a real PITA and did make it annoying off and on. I'm a crafter-centric person in MMOs, like the way it works in the game so far.
 
3NA6XFWHGWNDYRHG463G

Another beta key for incoming weekend... though given from an European source, so don't know if it will work with US client. But feel free to try this one guys, as I've no interest in this game.
 
Kudos to those giving out their friend keys. :) I played the last beta weekend that was up and enjoyed what I saw. The issue with the UI freezing that weekend was a real PITA and did make it annoying off and on. I'm a crafter-centric person in MMOs, like the way it works in the game so far.

Care to expand? I'm a pretty big crafter generally as well.
 
Does ESO have open world PvP or is it only in an instance zone?

IS Cyrodil the only PvP zone/Instance?
 
That's disappointing. So it's RvRvR basically.

It's developed by Paul sage and some other ex-DAOC people, so yes it's very much like the RVRVR aspect from that.

It's not a "small" zone or anything, it's a huge massive open area with 3 factions fighting it out.
 
That's disappointing. So it's RvRvR basically.

It's the size of around 9 normal zones, so it is HUGE... additionally it's a persistent world, not an instance that resets or ends (you choose a campaign which is basically your server), and has an RvR setup just like DAOC with a few modernized improvements. It's nothing like GW2's miniscule maps where 20 feet from the doors of every tower was a zone wall ;). It absolutely dwarfs the size of any other game but DAOC's RvR areas and pulls it off the best of any I've seen since.
 
Also, are zones seamless like in WoW?

I also heard they're adding 'Adventure zones' which is pvp/pve ant not RvRvR per say.
 
The world isn't eamless, there is loading, zones are bigger once you get out of the starting area's though.
 
I found that the starter island was pretty good size, for a starter area. I know a lot of people were shrining back to the starter island to mine/harvest nodes. Once you are a few levels above the content there, it's easy peasy to deal with any mobs. I was also going back there to hit up chests for loot that I could break down and research traits.

The zone load times were not too annoying, still a beta and such.
 
Sorry for all the questions.

But how 'sandboxy' is ESO, it doesn't seem to be a super themepark MMO like other MMO's have been?

Looks like you have a lot of freedom. I know it has quests, Dungeons and what not, but it kinda seems more like EQ1 than WoW.
 
Sorry for all the questions.

But how 'sandboxy' is ESO, it doesn't seem to be a super themepark MMO like other MMO's have been?

Looks like you have a lot of freedom. I know it has quests, Dungeons and what not, but it kinda seems more like EQ1 than WoW.

Here's the big problem with the game -- it's as 'sandboxy' or 'themeparky' as you make it, but the game's starter zones condition you to play it as a themepark.

What I mean is, the most efficient way to level and progress is from just clearing each zone by running quest chain after quest chain. This makes the game feel very linear; however, you are still free to go to any zone and do any content, you will just have to deal with higher level monsters along the way. From what I hear, if you are really skilled, you can complete the higher level content even at a low level, but I don't have first-hand experience to test that.
 
Here's the big problem with the game -- it's as 'sandboxy' or 'themeparky' as you make it, but the game's starter zones condition you to play it as a themepark.

What I mean is, the most efficient way to level and progress is from just clearing each zone by running quest chain after quest chain. This makes the game feel very linear; however, you are still free to go to any zone and do any content, you will just have to deal with higher level monsters along the way. From what I hear, if you are really skilled, you can complete the higher level content even at a low level, but I don't have first-hand experience to test that.

So is end game just cydril and raiding like other MMO's?
 
So is end game just cydril and raiding like other MMO's?

Not exactly, no, but we're not allowed to share fully detailed info and such yet about that. Basically you have vet mode pve which is a good bump in difficulty, dungeons, adventure zone(s), raid type encounters, the gigantic rvr game in Cyrodiil, a worthwhile economic system that provides true benefits to having money and good crafting, and farming of course.

Even leveling you really don't need to follow the rails. In fact it is slower that way than sandboxing it and mixing content plus methods.

Gonna just leave this here for fun ;), solo tower resource capture in Cyrodiil..http://www.youtube.com/watch?v=tIuLoFRP5fM&sns=em
 
I can't decide if I want to try this out again or not. I almost don't want to get my hopes up and delve out $60 a month to later be disappointed.
 
imagine paying $60/mo for an MMO :eek:

Yeah, no one would do it. I wouldn't do it for virtual heads to come out of the screen, suck me off, then tuck me into bed.

On topic though, going to jump in with the beta+friend thing this weekend to give it another try and see if I still like it.
 
Yeah, no one would do it. I wouldn't do it for virtual heads to come out of the screen, suck me off, then tuck me into bed.

On topic though, going to jump in with the beta+friend thing this weekend to give it another try and see if I still like it.

da fuq?

I'd pay $100 for that.

My gf wouldn't even know, so I'd get 2 in one day.

Hoorah!
 
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