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The Sandman now only stuns on a max range hit (when you hear the cheering)
Out of curiousity, I haven't played much TF2, i have a lvl 10 Hunstman bow, what's the difference as you gain weapons of higher levels?
It's actually not uncommon to score high as a medic or engy. While as medic, you get points for assists and I believe also for healing, and as engy, you get points for sentry kills and teleports, in addition to your own kills. (I play engy most of the time, since my team often needs one and I've learned a few tricks)all I play is Pyro or Sniper, even though ironically my highest points and kills total have been with the engineer and medic
Using the Huntsman is pretty fun, it takes a lot of skill to use.
I can't seem to get a Jarate or Razorback
so annoying
i haven't been playing enough
all I play is Pyro or Sniper, even though ironically my highest points and kills total have been with the engineer and medic
I have all three soldier stuff and it rocks!! Direct Hit is awesome.
Still need to get those boots though.
Can you rocket jump with the Direct Hit?
Cant wait to go play, damn work!
How fast/far is the charge?
Very fast and pretty far, and close the to end you get a minicrit and even closer you get a full crit. It does take some space to do, but when you're running around with 210 HP, getting healed from kills, and all that resistance to fire and explosive damage you're damn near invincible. Still kinda hard to kill heavies and Natasha and airblasts will stop your charge.
Wow people will really complain about anything on this forum.
Valve just keeps adding more and more cool stuff to a cheap pay once game, and people complain that it makes the game to complicated/bloated. Youd be complaining if they hadn't patched it in years too.
TF2 is what a multiplayer FPS should be, constantly getting new stuff added into it to keep it interesting! Valve has gone way way over the top for a game that likely isn't making much money anymore as most pc gamers that play fps have it. We could only be so lucky if every fps got this much attn from its devs!
IMO ofc. TF2 is my fav fps since... TF1! Its not the slow tactical type, its just the fun jump in blow people up, with a lot of little bits of strategy and creativity thrown in. Very few fps hold my attention for years on end, but I play tf2 fairly frequently even after owning it for years. Its one of the few other games besides wow that I play regularly.
Im thankful valve is one of the few pc game studios left that actually cares about their players beyond the first few months when they are making their fortune off it, thanks Valve
Play on servers with class caps if you really get upset about it. I found a few servers on the main list that had barely any demos or soldiers playing.
Equalizer is funny.
I killed 5 people in a row with 30 hp left... dunno why they didn't kill me.
The more Valve adds to this game, the more I think they're just using it as a testbed for some kind of HL first-person MMO game. Crafting? Hats? New weapons with levels? Creating storyline for each character? Seriously, if I wanted that, I'd just go play WoW or some other MMORPG.
The bottom line is they took a popular game series and concept (QWTF, TF, TFC) and can't stop manipulating the game mechanics and dynamics to leave well enough alone. Yeah, free content is nice, but when I bought the game as part of the Orange Box preorder, I didn't expect it nor did I feel it was necessary.