Parmenides
Supreme [H]ardness
- Joined
- Apr 25, 2006
- Messages
- 6,578
Based on most games out there, your lucky that your even getting a creation kit..
I hope I didn't come off as too ungrateful. Having such mod support is a rare gem.
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Based on most games out there, your lucky that your even getting a creation kit..
[MapMenu]
uLockedObjectMapLOD=8
uLockedTerrainLOD=8
fMapWorldMaxHeight=150000.0000
fMapWorldMinHeight=1500.0000
fMapWorldZoomSpeed=0.0800
sMapCloudNIF=0
The [MapMenu] section and the variables above must be added to the bottom of Skyrim.ini. The first two variables control the level of detail of the game world as seen in Map view, and the values shown make the map more detailed. The second two variables allow you to zoom in much closer and out much further than normally possible. The final variable slows down the zoom speed so you have finer control when zooming in or out of the more detailed map. If you want to remove the clouds from the map, you can also add the sMapCloudNIF=0 variable to the section above to disable them.
I downloaded it to try it out and can't seem to get the textures to load. Are the install instructions not complete?HD retex mod - before & after pics are sick
http://www.skyrimnexus.com/downloads/file.php?id=2146
I hope to god my card supports this.
Is there archiveinvalidation for Skyrim yet?
HD retex mod - before & after pics are sick
http://www.skyrimnexus.com/downloads/file.php?id=2146
I hope to god my card supports this.
I downloaded it to try it out and can't seem to get the textures to load. Are the install instructions not complete?
Yeah, I did that, still get the normal textures in game. Odd.Make sure you put the "textures" folder into your "data" folder; the instructions are correct.
Personally, I package my mods so that users need only extract it to your skyrim root folder, it's easier than messing around in the "data" folder.
Yeah, I did that, still get the normal textures in game. Odd.
HD retex mod - before & after pics are sick
http://www.skyrimnexus.com/downloads/file.php?id=2146
I hope to god my card supports this.
Here's a gem that everyone can add to their .ini file right now that basically creates a game map that actually looks good and is actually useful vs the default. When you see what this does you'll wonder why in the hell it wasn't set like this in the first place and how you got along without it.
This the .ini file in your My Games folder. Add this segment at the bottom and prepare to be astonished at the much better in game map this creates for you:
Amazing difference. I think those are the max settings that he already put in.
HD retex mod - before & after pics are sick
http://www.skyrimnexus.com/downloads/file.php?id=2146
I hope to god my card supports this.
I have to say using the right combo of mods, this could easily be the best looking game ever imo.
![]()
If you had flipped the Before and After, I would actually think "Before" was the high-res textures.
:[
I have to say using the right combo of mods, this could easily be the best looking game ever imo.
![]()
Here's what I was talking about. Here are my screenshots:
Before: http://static.skyrimnexus.com/downloads/images/2146-1-1323228335.jpg
After: http://static.skyrimnexus.com/downloads/images/2146-2-1323228336.jpg
In both, look at the distant ground texture and compare. In "HD" textures are very high resolution and there's very little negative space, so the distant textures look soupy relative to their vanilla counterparts. I think the vanilla texture does a better job of complementing the height map, rather than drawing attention to an obviously artificial environment.
Must give mod list
Can you find a better host for this? The image looks odd, and I can't tell if its because its had too much sharpness applied, or if its just bad compression from imgur.
If you had flipped the Before and After, I would actually think "Before" was the high-res textures.
:[
Looks pretty close to my file. Here is a different(better?) link.
http://s3.amazonaws.com/data.tumblr...364158&Signature=DfOsRjd7vejKezpRX7AVtgqrAwc=
We’re also planning on rolling out support for 4-Gigabyte Tuning (Large Address Aware) next week for our PC users. Stay tuned!
Excellent news for any who haven't seen it yet:
http://www.bethblog.com/2011/12/07/skyrim-update-1-3-now-on-steam/
It's so nice to see a developer that supports the PC modding scene in the capacity that they do.
Nice. What's going to be interesting to see is: Which version is better? This one or Wench's that everyone's been using.![]()
Doubtful, considering that having a 4gb aware exe is as simple as using the process we're used to already. The only difference now is that it will come FROM beth with that tweak.
There's no wrong way to do this.
Yep, that was the problem I was having earlier in the thread. I took some screenshots to compare and while I admit staring at them up-close, they look amazing, from afar they actually look a lot worse. There most be more to texturing than just getting everything high-res.Hmmm, I have to agree. I like the look of the original better in this comparison. The distant textures just look too fine to me.
Pretty much what I was thinking. There's no wrong way to do this. Since Bethesda fixing the exe will mean I can launch through Steam again, it should be an improvement.
New Textures for Daedric and Ebony Swords, they look awesome!
http://www.skyrimnexus.com/downloads/file.php?id=2854&navtag=file/images.php?id=2854&tab=3
I just installed the 2048x2048 HD Texture Pack, and now my game tries to load for a ridiculous amount of time and then the game just crashes. Just an FYI. I'm going to try using the 1024x1024 version instead.
Yea i was thinking the same thing, but i have a feeling it has more to do with the pictures than anything else. Or maybe they are actually swapped.
Even the close grass looks better in the "before" pic, which is definitely not my experience with these texture mods.
weird... you machine stomps mine, and i have the big one installed... i have a feeling that's not the problem...