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Discussion in 'VR & Head-Mounted Displays' started by Hagrid, Oct 14, 2017.
If anybody plays Rec Room, they added Laser Tag. It is pretty fun.
So I bought mine mainly for the virtual desktop and having multiple screens. However, I have played nothing but robo recall and my legs/neck are killing me. I thought I was somewhat in shape but no..... Also, I just installed the 3rd sensor today. Total difference.
I haven't woke up in the middle.of the night wanting to play games since Diablo 2 first came out.
If you are on the fence about resolution, don't fret. Just get a headset now and go to town. By the time the next iteration comes out, you will need a new PC.
VR will absolutely rock as a substitute for monitors (ala virtual desktop), but I predict we are at least one if not two generations out still for the technology to mature to the point that it needs to be at visually (resolution increases, lens improvements, removal of SDE, etc.) to make this practical or even preferable over using a monitor for productivity. For gaming now though, VR is pretty much kicking ass and taking names... and it will only get better with each successive generation that arrives.
I'm really digging it. I had to disable SLI because my Samsung 4k doesn't like a display port to HDMI. So I have 3 screens on one 980ti and the headset on another. It's still perfect and no nausea or headaches from the moment I put it on.
I have bought the virtual desktop.but haven't tried it out yet. I'll give it a shot this week before I go all in on games for another 48hrs this weekend!
I also picked up Virtual Desktop last year and while the software is most excellent as to its design and function and the developer is also very active with it, the current state of VR limitations as to resolution when it comes to effectively displaying text is what keeps it from being practical as a productivity tool. Windowed text has to be zoomed in quite a bit to be useful, and doing so puts a wall of text right in front of your face - like standing less than a foot away from a big screen TV. (Think a normal 2D 1080P desktop, but scaled up 600%.) It's just not practical yet for productivity purposes, but OK for viewing video. I think VR Gen 2 will start to be usable, if not ideal for this, but by Gen 3, we will begin throwing out our normal 2D monitors.
There was an update to Virtual Desktop and it actually looks pretty good now. Much better than when it first came out that is for sure.
Yup, that's why I said "the developer is also very active with it", by which I meant to imply that the developer updates and continually improves it on a regular basis. (I have it purchased both on SteamVR and in the Oculus store and use it with the Rift and Vive.)
Unfortunately, Virtual Desktop and its developer cannot code around the physical resolution limits that VR Gen 1 currently imposes when it comes to displaying text. You either have to squint really hard, guess a lot and grin and bear it, or zoom into "clown shoe" sized text to make things readable. But for light browsing, youtube, watching videos, playing older games in a virtual window, etc, it works great.
I think it looks pretty good even with my old eyes. I can read it no problem. Have you tried it recently? There were several updates.
Try opening a large spreadsheet or a full page word document and actually using them in VR with Virtual Desktop. You'll soon discover the limitations I speak of.
Yeah, browsing looks pretty good though.
Exactly, that is why four posts up I wrote: "But for light browsing, youtube, watching videos, playing older games in a virtual window, etc, it works great."
Finally pulled the trigger yesterday on the Oculus. Need to pick up a dvi to hdmi adapter though as my Samsung 4k would detect the display port to hdmi adapter I have for some reason. Played Robo Recall for a bit. Loving it so far, the immersion is great!
Make sure it's a 4k rated adapter.
This is the one I use that works..
I have a diplayport to hdmi but it wasnt working for some reason. Just picked up an amazonbasics dvi-hdmi and it is working just fine.
Played dead and buried last night... fun and intense. Anyone else get a little nauseous playing luckys tale?... i hate the camera movement.
Yes, it was one of the first things I played and I was always confused why they'd give that thing away.
"here's what VR can do! ...a platformer that is the quality of a ps2 licensed game that will make you queasy!"
I really like the game... its like playing mario 64 but actually being inside the game, but that camera takes some getting used to. Maybe if you could rotate the camera or zoom in and out... but just being dragged along makes me queasy