Hagrid
[H]F Junkie
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- Nov 23, 2006
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Oculus Rift Owners Thread
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I have a 3 camera system but my 3 is directly behind me. I feel that this is better than the side rear mounting.
I have them on the wall with the adjustable cctv mounts. The one is directly behind me so its making a upside down triangle looking forward. I hav a spring taking up the slack so it doesn't get tangled in my feet. I also have the usb and hdmi wiretied on the front of my wire rack. This is for quick connect of my tv and also in case I get crazy and pull to hard.So is it two in front....standing or wall mounted, and where exactly is the 'behind' one.
I know on mine I installed a 1x pcie 4 port usb 3 card. I have 2 of the rift cameras on it. I think it was $20 or something.Soooooooooooooooo. During the Rift setup my mouse started to go wonky and finally was unusable. I was able to finish the setup with the keyboard but I still cannot use the mouse. Logitech something with one of those usb plugs. The only mouse usable after the Rift software and setup is a wired one.
Any idea why this would happen?
Other than that AMAZING.
Yeah, Steam has it's own setup as well.So I'm setting up SteamVR and have a question. Do I go through the Room Setup once I launch it or is that not necessary? Also do I see my Steam library from withing the Rift?
Yeah, Steam has it's own built in room setup.Yeah I saw that also but no one mentions actually launching SteamVR from Steam. If I do that it wants me to do a room setup.
Also Arizona Sunshine and Dead Effect 2 VR. Windlands is fun and if you are afraid of heights, it should help after a bit.Harsaphes, if you are a sci-fi fan or like anything space themed as to games/experiences, then the one VR game I personally recommend above all other titles is Lone Echo.
To me at least, this game is truly ground breaking on so many fronts that it makes it a must have/must play title. It takes a good 8-10 hours to play through properly, but I spent closer to 12 hours just relishing it all and taking it all in. I for one do NOT recommend just rushing through it. Enjoy the details and the sights along the way - play space tourist a bit. The game starts off a little slow as you learn what you are and what you can do, but the immersion factor, locomotion mechanics, graphics, attention to detail, the environments, and the game interaction using the touch controllers is in a class by itself. It's definitely an extremely well polished VR game and worth every cent paid for it. The fact that you also get Echo Arena with it (another must have title) is just a bonus.
Seriously, get this game and play it! I'm shocked more folks don't mention or talk about it here... most likely because its a Rift+Touch title.
If anything, this one game really opens your eyes as to what is possible in VR when it comes to the medium and the future of VR gaming. Those that haven't played it yet are in for a surprise/treat. And all of you that call it a lever pulling simulator are jaded fuck-tards that can go screw yourselves!It is so much more than that as to showcasing what is possible in VR and it's future. It is to VR what the Wolfenstein 3D game was to all FPS games that followed it - ground breaking and genre defining.
With the Rift + Touch controllers, this game alone will pretty much convince anyone that the VR hardware investment they have made was so worth it!
Also Arizona Sunshine and Dead Effect 2 VR. Windlands is fun and if you are afraid of heights, it should help after a bit.![]()
Harsaphes, if you are a sci-fi fan or like anything space themed as to games/experiences, then the one VR game I personally recommend above all other titles is Lone Echo.
To me at least, this game is truly ground breaking on so many fronts that it makes it a must have/must play title. It takes a good 8-10 hours to play through properly, but I spent closer to 12 hours just relishing it all and taking it all in. I for one do NOT recommend just rushing through it. Enjoy the details and the sights along the way - play space tourist a bit. The game starts off a little slow as you learn what you are and what you can do, but the immersion factor, locomotion mechanics, graphics, attention to detail, the environments, and the game interaction using the touch controllers is in a class by itself. It's definitely an extremely well polished VR game and worth every cent paid for it. The fact that you also get Echo Arena with it (another must have title) is just a bonus.
Seriously, get this game and play it! I'm shocked more folks don't mention or talk about it here... most likely because its a Rift+Touch title.
If anything, this one game really opens your eyes as to what is possible in VR when it comes to the medium and the future of VR gaming. Those that haven't played it yet are in for a surprise/treat. And all of you that call it a lever pulling simulator are jaded fuck-tards that can go screw yourselves!It is so much more than that as to showcasing what is possible in VR and it's future. It is to VR what the Wolfenstein 3D game was to all FPS games that followed it - ground breaking and genre defining.
With the Rift + Touch controllers, this game alone will pretty much convince anyone that the VR hardware investment they have made was so worth it!
How is your tracking low to the ground with the cams so low? I know some games like VR Dungeon Knight you have to crawl and pick stuff up of the ground.
How is your tracking low to the ground with the cams so low? I know some games like VR Dungeon Knight you have to crawl and pick stuff up of the ground.
Not for me, really good visuals and the story is decent, but the game itself is boring as hell. They had so many possibilities and did nothing with it. It's so scripted that the story is ruined because there is no tension. You can't try to solve a problem until the game lets you. Not the problems are hard solved, in fact, after you cut a bulkhead, pulled lever and replaced another damn battery for the 100th time, the puzzles aren't even puzzles anymore.
It's worth getting it because the first two hours are really amazing. Then it's mindless chore after mindless chore. 8-10 hours to lay through? That's really stretching it. Even taking the time to find all the cube sats it took me less than 8 hours.
To me, I don't see how anyone with any intelligence or imagination could be happy with this game after the initial couple of hours. The potential for the game was huge. They could have done anything, instead they did nothing. They didn't even put much effort into the scenery for the second half of the game. And the puzzles were ever more mind numbingly boring, like replacing the solar panels. Yeah that really showed what's possible in VR.
They could have made a game that you could actually break things, do things wrong. Why couldn't you drive the transports? Why didn't they put in a few scenes that were dangerous, something requiring a mad dash. Or at least why didn't they give some puzzles that were a little bit difficult to solve? It just disappointed me so much in the end.
What's everyone using for wall/ceiling mounts?
Looks big? I'm going to wall mount
Yeah, I think most people used this type of mount as you can move it around in any direction.Umm, Not following you at all. Two of my sensors are wall mounted. The mount is not big at all and very versatile. (The gimballed ball joint portion is very adjustable and can also be removed/unscrewed if you just want to use the mount plate and rig it to just screw a camera head to it... with some slight re-engineering.) There are many others options out there as well, just sharing mine.
Looks big? I'm going to wall mount