LG 48CX

Debating the current pre-nov deals Costco Deal for the 48 CX. The nearest Costco is over an hour away so it would be + $60 express ship. Also +$60 membership signup fee to avoid a +5% ~$78 surcharge. So grand total would be $1610 incl the shipping, membership, and the "free" 3 or 5 year warranty (and $100 hulu gift card). I think the warranty actually goes +2 yrs by visa cc to 5 yrs with a visa checkout.

I had an accepted offer through greentoe of $1450 in July. If I was going to buy another one, I'd try offering them $1400 and see if any retailer bites. I've put in offers on 3 different tvs in the last couple years and it's always been the same, reputable retailer that I've dealt with.
 
Currently I own only one single game with good and useful DLSS implementation. And I buy a lot of games. There's more coming but not sure how many of those are games I'm actually interested in. But that could change very quickly.

Still almost certain to go nvidia (other than DLSS you also get RTX voice, the superior NVENC encoder etc.) because my experience with AMD has always been absolutely horrible with older games. But it's great to see competition and arguments at the top end of the stack again.
 
Currently I own only one single game with good and useful DLSS implementation. And I buy a lot of games. There's more coming but not sure how many of those are games I'm actually interested in. But that could change very quickly.

Still almost certain to go nvidia (other than DLSS you also get RTX voice, the superior NVENC encoder etc.) because my experience with AMD has always been absolutely horrible with older games. But it's great to see competition and arguments at the top end of the stack again.

Cyberpunk 2077 will have DLSS 2.0 so that's almost good enough reason alone for me to stick to nvidia. But if gsync problems are not resolved by the time it comes out and AMD turns out to have the superior VRR experience on the CX (no stuttering, etc.) then I'd rather play on AMD. Working VRR > DLSS 2.0.
 
for 4k 120Hz DLSS sound like the best option where available..

These are most of the ones I could find listed as having DLSS support:

Cyberpunk, watch dogs legion, Control, Shadow of the Tomb Raider, Final Fantasy XV, MechWarrior V: Mercs, Metro Exodus, Monster Hunter World, call of duty black ops Cold War, Fortnite, Marvel'sAvengers, Death Stranding, F1 2020, Control, Wolfenstein Youngblood, Minecraft RTX beta, Anthem. Vampire the Masquerade - Bloodlines 2 and other misc like mount and blade II bannerlord, mortal shell (souls-like game) , Xuan-Yuan Sword VII (aarpg coming out), Ghost Runner, EdgeOfEternity(turn based RPG), Enlisted (squad 1st person MMO WW2 shooter), and a few others. Unfortunately no mention of DLSS for assassin's creed valhalla that I've seen yet so not looking likely on that title so far.

I might have missed a couple. I'll have to start an actual ordered list.
 
DLSS or some tech that is the child of it WILL be all that exists in the future. The reason for this is that at some point we WILL be rendering everything with full native ray tracing. The only way to provide "unlimited" lighting quality and detail is going to be to scale up from a fixed resolution. Sooner or later we will hit "peak" necessary resolution for gaming screens and it will equalize between desktop screens and VR headsets. The result will be a shift to maximizing lighting quality and frame rate, not resolution. We are close to that point now and that's why Nvidia is pushing these new techs now to get them up to speed and ready for when the time comes. I think we are within 5 years of this now.
 
for 4k 120Hz DLSS sound like the best option where available..

These are most of the ones I could find listed as having DLSS support:

Cyberpunk, watch dogs legion, Control, Shadow of the Tomb Raider, Final Fantasy XV, MechWarrior V: Mercs, Metro Exodus, Monster Hunter World, call of duty black ops Cold War, Fortnite, Marvel'sAvengers, Death Stranding, F1 2020, Control, Wolfenstein Youngblood, Minecraft RTX beta, Anthem. Vampire the Masquerade - Bloodlines 2 and other misc like mount and blade II bannerlord, mortal shell (souls-like game) , Xuan-Yuan Sword VII (aarpg coming out), Ghost Runner, EdgeOfEternity(turn based RPG), Enlisted (squad 1st person MMO WW2 shooter), and a few others. Unfortunately no mention of DLSS for assassin's creed valhalla that I've seen yet so not looking likely on that title so far.

I might have missed a couple. I'll have to start an actual ordered list.

A lot of those games you listed are still using DLSS 1.0 which is nowhere as good as DLSS 2.0 and I would argue that it isn't even worth using if you care about "native resolution or better" only and won't settle for any lower quality upscaling methods. You yourself have always advocated against poor lower resolution upscaling saying it look's like smeared vasoline across the screen or mud or something so DLSS 1.0 should automatically be out of the running for you. Again, Death Stranding was the only game I've played that uses DLSS 2.0 so unless in the near future there is a huge library of games I am personally interested in that uses DLSS 2.0, I don't mind going with AMD for the time being (almost all the games on that list are games I don't have any interest in).

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DLSS 1.0 is one of those methods that "look like poop"
 
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Ah thanks for the clarification.

Coming from SLI , I'm used to leaning toward a more limited list of games that have higher frame rate support but yes the 2.0 list is very slim so far. I can definitely understand your perspective and especially that of other people who aren't using 4k 120hz screens or who are playing games with higher frame rates to begin with.

Still, any new tech pushes seem to be mainly spearheaded by nvidia's R&D.. gaming and/or display partnerships.


Some of the better DLSS 2.0 specific games:

 
I have a feeling that Cyberpunk 2077 is going to be "The Game" to decided if AMD or Nvidia wins this round. Since Nvidia currently has DLSS and RT, which will both be supported on Cyberpunk 2077, I'm thinking that the definitive experience for Cyberpunk 2077 will be had on an RTX 20 or 30 series card.

That plus an LG CX... like seriously. Cyberpunk 2077 is going to look sick on the CX.
 
Was there any confirmation from AMD that the new cards would be HDMI 2.1? I mean of course we'd assume they are given the times...but they also included virtuallink so they aren't exactly with the times...
 
I have a feeling that Cyberpunk 2077 is going to be "The Game" to decided if AMD or Nvidia wins this round. Since Nvidia currently has DLSS and RT, which will both be supported on Cyberpunk 2077, I'm thinking that the definitive experience for Cyberpunk 2077 will be had on an RTX 20 or 30 series card.

That plus an LG CX... like seriously. Cyberpunk 2077 is going to look sick on the CX.

Right. But let's not forget we need a fix for gsync compatibility atm. If neither gsync nor freesync ends up working on the CX then yeah I'll have no reason to consider AMD anymore but right now we know that gsync is broken and that freesync on rdna 2 + CX remains to be seen. Could be stutter free, or could be the same mess.
 
Right. But let's not forget we need a fix for gsync compatibility atm. If neither gsync nor freesync ends up working on the CX then yeah I'll have no reason to consider AMD anymore but right now we know that gsync is broken and that freesync on rdna 2 + CX remains to be seen. Could be stutter free, or could be the same mess.
I almost want to grab an RX 6800 just for the hell of it.
 
I am looking into pulling the plug on the 48CX to use as a monitor for work and gaming. When mounted on wall, I would be about 40 inches from the TV. I am curious if anyone has a similar setup and if they feel that would be sitting too close for work purposes like web browsing, etc? Gaming, I can slide back some but for work, with the keyboard and mouse on desk, 40 inches is where I will be.

Any feedback would be appreciated!
 
I used to use a 47" 1080p monitor as my primary monitor and gaming screen (about 10 years ago). It was one of the first VA TVs that would do 4:4:4. Used it with no complaints for several years. I only relegated it to a side screen after going deep into some more competitive online games and finding that the input lag on the set was about 75ms. That's "ok" for single player games but not competitive for online shooters or rocket league.

Currently, I have a 1440p 27" IPS HDR 144hz in front of me gaming that has super low input lag, and the 47" is still there a few feet away to the side for showing browser windows or videos/movies while I game on the main one.

I just ordered the CX48 and will now go back to the original setup this weekend when it arrives. The screen will be my main monitor about 50-58 inches away from me on the far side of an executive size desk up against a wall. I have no problem with the large screen at that distance. It's "just barely" adequate for being able to pick up the entire screen space except for maybe the edges of the extreme corners without moving your head. That part is great for any use including reading as long as you can set screen scaling. The reason I'm finally doing it again now is because FINALLY the CX combines it all: best picture, low input lag, 120hz and HDR while in 4:4:4.... and hopefully GSYNC too if they can just sort it out. I'll be pretty disappointed if that can't be fixed.

Nanorris88 - I would call 40" away as close as you'd want to get. You might think it's ok. That's borderline to where you just don't see ANYTHING but the screen space and when watching bright images it'll seem overwhelming and harder on the eyes. But like I said, that's possibly ok but I wouldn't go any closer. Try to arrange it so it's a little more.
 
I am looking into pulling the plug on the 48CX to use as a monitor for work and gaming. When mounted on wall, I would be about 40 inches from the TV. I am curious if anyone has a similar setup and if they feel that would be sitting too close for work purposes like web browsing, etc? Gaming, I can slide back some but for work, with the keyboard and mouse on desk, 40 inches is where I will be.

Any feedback would be appreciated!
I have it on a stand about 4 feet away. I need to use 150% display scaling and it looks about the same as my 27" X27 at 1.5 feet away.
 
I am looking into pulling the plug on the 48CX to use as a monitor for work and gaming. When mounted on wall, I would be about 40 inches from the TV. I am curious if anyone has a similar setup and if they feel that would be sitting too close for work purposes like web browsing, etc? Gaming, I can slide back some but for work, with the keyboard and mouse on desk, 40 inches is where I will be.

Any feedback would be appreciated!
I have a floor stand at 41" away for gaming and software engineering work. However, I still have it at 1440p resolution.
 
I am looking into pulling the plug on the 48CX to use as a monitor for work and gaming. When mounted on wall, I would be about 40 inches from the TV. I am curious if anyone has a similar setup and if they feel that would be sitting too close for work purposes like web browsing, etc? Gaming, I can slide back some but for work, with the keyboard and mouse on desk, 40 inches is where I will be.

Any feedback would be appreciated!
I sit closer than that, mainly because my current setup does not let me put it further away. It's very large but in general fine. Most apps you just don't want to use fullscreen so think of the large size and desktop as a canvas for putting several smaller windows.

For web browsing I have started using Vivaldi because it has good window splitting options of its own for seeing a few tabs side by side and a lot of customizability.
 
quick question, currently this thing is hooked up on my laptop workstation and I could only run it on 4k 30hz. Is this because my laptop limited to output 60hz on hdmi 4k? On 1080p however, I could use 120hz. sorry for the noob question. TIA
 
quick question, currently this thing is hooked up on my laptop workstation and I could only run it on 4k 30hz. Is this because my laptop limited to output 60hz on hdmi 4k? On 1080p however, I could use 120hz. sorry for the noob question. TIA
You need to check the supported resolutions/refresh rates for your laptop and what version of HDMI output it has. Without HDMI 2.1 output which no laptop has you are limited to 4K 60 Hz at best.
 
You need to check the supported resolutions/refresh rates for your laptop and what version of HDMI output it has. Without HDMI 2.1 output which no laptop has you are limited to 4K 60 Hz at best.
That's the thing, I have the 2.1 HDMI and using that but even with custom res, says exceeds my maximum bandwidth capacity, while my other monitor hooked up from HDMI to display port runs fine on 2560x1440 60hz.
 
I suspect AMD cards will work just fine as there are no bad reports on XSX or PS5. I really hope I'm not wrong here..
 
I suspect AMD cards will work just fine as there are no bad reports on XSX or PS5. I really hope I'm not wrong here..

You'd have to make sure the console was outputting full 4k 4:4:4 chroma and be running rates at 100fpsHz to 120fps Hz the whole time to make an apples to apples comparison. Consoles typically use dynamic resolution ~ downscaling and checkboarding tricks to fake 4k, especially when the action and FX are firing or during long view distances where the frame rate would otherwise drop considerably. While the new generation has 120hz capability it will almost certainly continue to rely on these tricks. Even during periods where the games aren't dynamically lowering the resolution the more demanding games still might not be hitting 100fpsHz to 120fpsHz 444 4k which is where the LG CX's VRR stutters on the nvidia 3000 series (and perhaps from all 120hz 4k 10bit 444 hdmi 2.1 output sources at those rates as far as we know currently since the 3000 series is the only one capable of outputting it atm).
 
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Can you enable HDR for games but SDR for windows or do you have to toggle manually in windows?
 
Unfortunately the HDR situation isn't cut and dry in Windows. I prefer to leave HDR off on the desktop, set my HDR games to full screen mode, and then when you turn on HDR in the game it will kick on HDR on the screen only when the game is running and fullscreen. Automatic... easy... and SDR content will look best this way.

But, there are a few games that only enable HDR if the Windows slider is already "on". So, you have to just live with this and be ready to turn it on and off as needed in Windows, OR try to leave HDR mode on in Windows and get your SDR brightness slider set as properly as you can. I don't consider this ideal... but it's not terrible.
 
All HDR games have an HDR on/off in the game. It's just that some games ALSO have to have the slider on the Windows display options set to "on" as well.
 
AC Origins and Odyssey are like the only 2 titles that will toggle HDR for you in game.

Everything else requires HDR enabled via Windows 10 for it to even allow you to select the HDR toggle in game.
 
There's no reason to switch off HDR in Windows. Set the SDR brightness according to the formula I posted earlier and set DTM to Off or HGIG. This is the most accurate image and it looks identical to SDR mode. HDR mode also lets you view WCG images in the browser and watch HDR videos on YouTube etc.
 
Anyone test out the new nvidia drivers in hopes of stutter fix? Wishful thinking I know.
 
There's no reason to switch off HDR in Windows. Set the SDR brightness according to the formula I posted earlier and set DTM to Off or HGIG. This is the most accurate image and it looks identical to SDR mode. HDR mode also lets you view WCG images in the browser and watch HDR videos on YouTube etc.

This is what someone on the avsforum thread posted for people who want to toggle HDR for games in windows but if your method works without doing this (by tweaking the HDR desktop settings to look just like SDR apparently, while other HDR sources/apps still scale through their full HDR color volume) I'm all for it. Thanks.

Got the Shakes said:

Alright here is how I have this all setup:

  1. Install hdr-switch from here: https://github.com/bradgearon/hdr-switch
  2. Install Playnite from here: Playnite - video game library manager
  3. Import all of your games into Playnite
  4. Figure out which games need the HDR toggle in Windows to be turned on for HDR to work
  5. In Playnite for each one of those games, right click on the game you want HDR to automatically activate for, select edit, then at the top select Scripts.
  6. Make sure PowerShell is selected as the script runtime
  7. Under "Script to execute before starting a game" enter Start-Process C:\directory where you installed hdr-switch\HDRSwitch.exe NOTE: It's on the C:\ in my case, but my be a different drive in your case depending where you initially installed hdr-switch
  8. Under "Script to execute before starting a game" type Stop-Process -name HDRSwitch
  9. Click save in the lower right
  10. Repeat this for every game that you need to toggle HDR on for. I have found that it's easiest to create a text document with those two lines of PS scripts and just copy/paste into Playnite
Hope that helps. It takes a minute to get setup, but makes HDR gaming on PC so much easier at least for me.
 
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Bought in the 55 after seeing the Costco deal.

Was waiting until i could get a 3xxx series card, that still seems like a bloody fantasy to me. If ya'll have any pointers on getting one let me know. I am tempted to buy a whole system I don't need just for the GPU at this point.
 
This is what someone on the avsforum thread posted for people who want to toggle HDR for games in windows but if your method works without doing this (by tweaking the HDR desktop settings to look just like SDR apparently, while other HDR sources/apps still scale through their full HDR color volume) I'm all for it. Thanks.
I do not understand where the .exe file is for the HDR switch? Just has a page of text? How do I use this?
 
The github stuff usually has a releases click-able link on the right.

That one brings you here to the file release versions
https://github.com/bradgearon/hdr-switch/releases

I haven't tried this since I don't own a hdr oled yet and I'm not affiliated with it at all so as always, use at your own risk.

using​

  • launch this program (hdr icon will appear in tray)
  • right click - select hdr mode
  • launch your game / movie
  • right click - select hdr mode again to disable
now you can call hdr_switch_tray while it is running (in the tray) with a paramaeter 'hdr'

hdr_switch_exe hdr

and it will toggle it for you

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Bought in the 55 after seeing the Costco deal.

Was waiting until i could get a 3xxx series card, that still seems like a bloody fantasy to me. If ya'll have any pointers on getting one let me know. I am tempted to buy a whole system I don't need just for the GPU at this point.
Really happy with my CX48 even with my 2080S (waiting for the eVGA step up so can be months before I get my 3080)
I do 4K 60hz RGB HDR and since I do mostly Flight Sim and P3D 60hz with Vsync and Gsync is perfecly usable since my FPS usually bounce between 40-60FPS.
For FPS gaming I suppose it would be nice to go 4K 120hz but I can do either 1080P with integer scaling at 120hz at it doesn't look too too bad although I prefer the cripsness of 4K
 
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