Sprayingmango
[H]ard|Gawd
- Joined
- Jan 20, 2012
- Messages
- 1,259
I'm having such a hard time making money in this game. I have had fun bounty hunting, I need start trading I guess.
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Question: How many different weapons are in the game? In most of these videos it seems like they only use either Pulse Lasers or the machine gun thing.
To FARM money bounty hunting, you really need to accept the elite anaconda pirate killing missions.I'm having such a hard time making money in this game. I have had fun bounty hunting, I need start trading I guess.
When managing pips to your various systems, you're best served by all or nothing.I'll give it another shot with projectile weapons to damage hulls.
I've been able to take down shields pretty quickly with my lasers, but the time it's taken to destroy hulls with them had gotten frustrating.
Lots, both in size, grade, and variety and they come in fixed, gimbled, and turret forms:Damn that looks cool.
Question: How many different weapons are in the game? In most of these videos it seems like they only use either Pulse Lasers or the machine gun thing.
[emphasis mine]It does have a solo mode, but it's still online, kinda like Diablo 3. The galaxy you see in solo is the "live" version that all online players see as well, so it is kind of cool having the "evolving galaxy" system in place even if you're playing solo. Granted an optional fully offline mode would have been great, too...
It's a great game and there's 400 billion systems in the galaxy, so yeah, there's a lot to do. However the VARIETY of stuff to do is not great right now. Mostly it's running trade routes (or FedEx missions from the bulletin boards), combat missions, and exploration. If doing those types of things inside a massive galaxy you can explore, it's great. If you're expecting something like Freelancer with story missions as well as randomly generated quests, and hand-crafted systems... this is not that.
Anyone care to get a "post your ship" going using this tool: http://eliteshipyard.nfshost.com/
I watched this Youtube video on it, and yeah to outfit one is absolutely insane!Bummer, no data on the Imperial Clipper.
No prob, glad to share info I find!Ducman69 thank you for all of your posts!!! I study them, you have single handedly made this game more fun for me.
A Zorgon Petterson Group (Zee Pee Gee) designed vessel favored by well- heeled bounty hunter and freewheeling business corporations. A sophisticated craft, capable of both limited trading, combat, and leisure function. The spacious hull is mainly given over to sophisticated weaponry, defences and navigation equipment at the expense of cargo capacity.
Single-highhandedly takes on a capital ship forcing it to jump, as well as its escorts, and never breaks shields. Usually a capital ship would insta-shred any single vessel, but he had dual-bank chaff and just kept chaff spamming the whole time so the auto-turrets had nothing to lock on to. Same vulnerability with the Anaconda, couldn't lock on to nuffin!
No need for a nerf on chaff, they just need to give the capital ships shields. Appropriately sized so that it takes multiple ships with heavy weaponry to lower them, before any smaller ship could attempt to take out those "weak" spots. Makes more sense that way for capital ships to go up against each other with broadsides to knock their shields down.They're going to have to nerf that, you know. That's just ridiculous.
They're going to have to nerf that, you know. That's just ridiculous.
Or buff the Battleships.
Wow that video was unreal!! Did he have gimbaled Pulse lasers? Or turreted?
Capital ships don't have shields, just obvious weak points that when targeted and attacked can cause one to retreat and jump away.Seems more the later. The shields went down awfully quick for a capital class ship, and it didn't seem like the internal components were particularly well protected either.
Capital ships don't have shields, just obvious weak points that when targeted and attacked can cause one to retreat and jump away.
Or alternatively, just have capital ships be mobile stations/aircraft carriers used to restock and refuel a fleet of ships. That way if he had attacked the capital ship, sure some turrets would fire, but primarily you'd see a swarm of twenty fighter ships (agile with no need for big fuel tanks, jump drives of their own, etc) fly out and I think he would have had a hard time with all of them focusing on him at once.
'Wings' multi-player enhancements coming soon! (date tba) #EliteDangerous Beta players get 'Wings' Beta free http://ow.ly/i/8dBYR
@PrototypeCube @Gunrun @EliteDangerous No. Wings will go to everyone who has the game without paying extra, just Beta backers get it sooner.
Welp, I've been eyeing this game for a while now and I finally took the plunge....
Any advice for a complete greenie?
Any advice for a complete greenie?
Also is anyone else concerned they are already talking about paid dlc? Are we going to be dlced to death to get the complete game?
Which is fine, they have to make money. But personally I prefer a subscription model, because with paid expansion packs I worry if they split it up in such a way that the playerbase gets fractured. I've seen that in other games where your buddy wants to do something, but you can't because you don't have the expansion even though you're playing the same game.Paid expansions packs were planned from the start. Reasoning being they don't want to half-ass some of the bigger features like FPS combat and planetary exploration.
Everything else will be free.
Yes, there is rare trading, regular trading, smuggling, piracy, bounty hunting, just doing various missions (quests), mining, and exploring and any mix of those.I've been playing and is there any sort of mining in the game? So far from what I see its combat or run the commodities between stations (with missions also falling into those two categories