It's got good, smooth gameplay. The production value feels very high--typical of Blizz games.
As mentioned before, it doesn't. The beginning is the most fun (imo), as you're actively unlocking new moves to incorporate into your build. For this short part of the game, it feels like there's progression.
I never had a problem with the RMAH. I typically play self-found in these kinda games anyway.
The itemization--yes. That's been a problem since day one, and while they've taken some steps to help it out, they have a looooong way to go.
The real problem, IMO, is the removal of Talent Trees, the oversimplification of gems (only 4 kinds now) and crafting (no more cube), no charms.... basically all the things which made one character stand out from another--they removed.
Remember all those quests that gave you unique things in D2? A stat point, an item upgrade at the smithy, an extra socket quest, etc.. just gold rewards in D3 for all quests.
...which is why i think the CoD of aRPG's is actually a good comparison. They stripped out most of the game's elements which have you sitting in town pondering builds, choosing items, gems, crafting (or cubing)... So that what you're left with is a more action-oriented aRPG... similar to how CoD is the most action-oriented FPS.
I really hated the removal of talent tree's at first. But its not too bad once you get used to it. If they did a better job with the skills and items it would be even better. If they had better synergies between skills it would also be better. I mean the wizard has an ability that amplifies fire damage...but doesn't have shit for fire spells. Building a synergistic fire, ice, lighting, or arcane build as a wizard is dam hard and it shouldn't be....the demon hunter has better elemental abilities then the wizard does.
What we(ARPG FANS) need is a game company like Valve or Atlus to make an ARPG. A game company with heart, ability, and money needs to join this genre. Basically we need competition to keep blizzard on it's A game....like a Dark Souls of the ARPG world.
the successes and failures of TL2, PoE, and D3 are likely breading a monster of a ARPG game in the future right now.....or at least I'd like to think so.