Picked it up finally last night for my 360....
I need to dedicate some serious time to it tonight.
Yes, yes you should!!!
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Picked it up finally last night for my 360....
I need to dedicate some serious time to it tonight.
does anyone else have problems viewing online vids posted in SFIV. 95% of the time I get "Unable to Retrieve Data".....
I have trouble with Cammy as well, dudes always spam cannon spike and cannon drill on me
WOW....that's horrible. I remember unlocking characters taking way too much time, even if you do have it set to 1 round and really easy.
I didn't really play much this weekend as I think I'm getting a little burned out. Since there are so many people playing the championship mode religiously, I'm not so sure I'll rank up high enough to get any more videos posted. The G2 level of competition is definitely pretty high, though. I know if I want a challenge, it's not too hard to get one. I've been full-on handled more times in G2 mode in the last week than the previous couple of months combined.
Still, I miss the idea of figuring people out. When it's just one match, the game still favors trickery and pretty much everyone is guaranteed a tic throw or two just because neither player knows if they should input the escape or be ready to block.
Getting my ass handed to me in G2. With all characters from A to Z ( I think I even got beat once with someone using Dan, how embrassing is that?), haven't run into anyone that does not know how to FADC . Shoto users jumping in with strong RH into fierce dragon punch is a thing of the past. I'm winning by pure luck at the moment, all the users I have encounterd in G2 know how to execute their 2 in 1's .
The thing about Cammy is that her moves are almost completely unsafe. You can focus cancel her cannon drill at any range except very close. Otherwise, you can just block it and hit her with any combo starting with a jab or short kick. A throw works, too. Her recovery isn't overly long, but she is still open.
Her flying hooligan move is tricky, but the main thing to remember is not to freeze up. Pretty much any standing fierce punch will stop it cold as long as you do one.
Her cannon spike is a killer anti-air and move snuffer, but she's wide open if she misses it or in most matches if it's blocked.
Her spinning knuckle isn't too bad, but the priority is pretty low. It's good against the allyoucan posse's fireballs, though.
Her ultra starts low, which is interesting...but it ruins the ability to use it as an anti-air in most cases. Of all of the ultra's in the whole game, I've had that one miss me the most, even when my opponent used it in a normally good situation.
I've had some wars with Cammy players, but a lot of that has to do with Honda/Cammy being a fight with no moves being safe on block for either person
If you get a moderate lead on a Cammy player, they really don't have many options except to try and throw or hooligan grab you. Everything else is completely unsafe...and that's her main issue.
Getting my ass handed to me in G2. With all characters from A to Z ( I think I even got beat once with someone using Dan, how embrassing is that?), haven't run into anyone that does not know how to FADC . Shoto users jumping in with strong RH into fierce dragon punch is a thing of the past. I'm winning by pure luck at the moment, all the users I have encounterd in G2 know how to execute their 2 in 1's .
I got spanked hard by a Dan player. He even blew his ultra on the taunt move. I literally sat there frozen couldn't react to it because it was the first time I actually saw it used in a match.
G2 is rough as hell atm. Only wins I'm getting are off folks in the lower 2k. It is really nice to play against different characters now though. Instead of the usually shoto matches. Abel is proving to be a nice challenge too. Still haven't played a Rufuss.
Vs Cammy, it's really just a patience game. Wait for her to whiff a move and punish rinse repeat. Dahlsim atm is my biggest have no clue what to do match.
Blanka is my main. Against really good Sims i can't get in close to do anything.What character are you playing against a Sim player? You usually have to either FADC into closer range or wait for them to pull something and jump in and try to punish before they teleport out.
I'm so pissed at the PSN right now, disconnected me so many times, lost my GP's etc everytime during a semi -final match, never able to make it back to finals. Eff off. I was owning a scrub Ken player too.
The thing about Cammy is that her moves are almost completely unsafe. You can focus cancel her cannon drill at any range except very close. Otherwise, you can just block it and hit her with any combo starting with a jab or short kick. A throw works, too. Her recovery isn't overly long, but she is still open.
Her flying hooligan move is tricky, but the main thing to remember is not to freeze up. Pretty much any standing fierce punch will stop it cold as long as you do one.
Her cannon spike is a killer anti-air and move snuffer, but she's wide open if she misses it or in most matches if it's blocked.
Her spinning knuckle isn't too bad, but the priority is pretty low. It's good against the allyoucan posse's fireballs, though.
Her ultra starts low, which is interesting...but it ruins the ability to use it as an anti-air in most cases. Of all of the ultra's in the whole game, I've had that one miss me the most, even when my opponent used it in a normally good situation.
I've had some wars with Cammy players, but a lot of that has to do with Honda/Cammy being a fight with no moves being safe on block for either person
If you get a moderate lead on a Cammy player, they really don't have many options except to try and throw or hooligan grab you. Everything else is completely unsafe...and that's her main issue.
I don't have Gouken or Akuma unlocked yet.
It's okay. I was too lazy to beat the game with everyone to unlock Seth. XD