When was the last time you actually tried playing the "stuttering bag of dicks"? I can't pull up anything ubi related at work to read the links.
I played after the 'preliminary patch' came out and it didn't make a difference. the dicks still stutter
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When was the last time you actually tried playing the "stuttering bag of dicks"? I can't pull up anything ubi related at work to read the links.
After reading the last few comments about memory bandwidth, I decided to overclock just the memory on my R9 290 from 1250 effective 5000 to 1300 effective 5200. I have the Hynix memory on a reference card so no idea what my limits are. With just that little overclock, all stuttering ceased. I mean absolutely zero stuttering now. Before I would stutter every time that I drove a vehicle.
Thanks guys for the tips!
So now that I'm home, I reset my settings to default on my R9 and indeed I do see stutter, not stuttering bag of dicks, but its there. Eek, I wont try that again. lol.
That's pretty awesome that a little memory speed boost makes such a big difference! Going to try your settings for your R9 290. Are they conservative or pushing the limit of your card? Is your card reference?
Tried messing with it a bit and changed too many variables at once so not sure which was too much. I think I am on the original shipping bios so the card runs at a fan speed of 20 instead of 47. I really need to upgrade that first I suspect. For some reason the overclock crashes when I change the default fan curve to something else. I need to read a good article on this thing I guess.![]()
The switch on a 290 does nothing, its stuck in Uber mode the whole time, the only thing I could think of would be enable the overdrive feature, or just flashing to a non reference bios.It also helps to switch it to the uBer bios bank. If it's a 290, it should have a dipswitch for bank 1 and 2. Bank 1 is the "quiet, my ears are sensitive" mode. Bank 2 is the "let it roar" mode. It's set to bank 1 by default. I get a lot of heat-related crashes (at stock OC) on bank 1. Essentially, B1 keeps the fans dynamic throttling in check so it doesn't rev up. This can cause the card to under clock as heat rises.
This allows you to flash two BIOs to the card and switch between them (with a reboot). I'd recommend having GPU-Shark (or whatever the simple display app is called) open on another screen so you can watch what the card is doing.
I OC my memory with pretty much every game (I launch Afterburner with Steam) and I still have stuttering with the driving sequences. The game isn't unplayable, but when the rest of the game runs so well, it's a major distraction once you start driving around.
https://www.ubisoftgroup.com/comsit...5916_ubisoftq1fy15englishfinaltcm99154492.pdf
Watch_Dogs sold 8 million copies.
14% PC sales (matching Xbox 360), significantly less than the PS4.
During those last missions my reputation went from almost perfect to anarchist. The stuttering was so bad that I literally couldn't help but drive over tons of people trying to get around town. Really pissed me off because I really wanted to be squeaky clean.
Yeah, the game makes it almost impossible to do that in the last few missions, especially the ones where you are constantly being chased by police with no chance to escape for more than 30 seconds or so. The whole "morality" system seemed pretty flimsy at best, anyway.
Yeah, the game makes it almost impossible to do that in the last few missions, especially the ones where you are constantly being chased by police with no chance to escape for more than 30 seconds or so. The whole "morality" system seemed pretty flimsy at best, anyway.
Let's say the ending has a cliff... And it likes to hang there until next year.
I haven't finished the game yet but it seems that morality only comes into effect when you hear others talking about you on the street or in those news reports on the radio...if you're a 'good' guy they talk about giving you a place to hide and all the good deeds you are doing etc but if you're a 'bad' guy they talk about what a menace you are and how capturing you is important
does the endgame give you any different cutscene or ending based on your morality?
There was no cliff hanger whatsoever.
Ubi has already said Watch Dogs 2 may not even be about Aiden.
Depending on which ending you choose there are literally zero unresolved issues.
CtOS 2.0
I wouldn't mind seeing them do something different then GTA and other open-world games. Go abroad. Give us different cities
Go abroad. Give us different cities.
so another Desmond Miles AC cliffhanger
would also be nice to be able to drive helicopters, small planes etc...Battlefield meets open world hacking...just moving to a new city won't feel too different...unless it's a future setting like Blade Runner
To be honest, although it is neat to visit a 'real' city (particularly if you are intimately familiar with the city), it is ludicrously expensive/time consuming for the developer to replicate these places. Personally, I would have been happy with a caricature of Chicago or another city and more time/money spent taking risks with the game mechanics and providing a story that didn't feel so bland.
For the majority of groups, developers and publishers are less willing to push the envelope due to the size budgets these types of games require. I think in part this has contributed to the vacuum of space that indies seem to be filling nowadays.
I'd say it takes less time to recreate something digitally then it does to come up with something creatively. There's a reason that almost all advances are based off prior things. Its very very rare to think outside the box without influence.
Remember, these guys aren't laser scanning buildings - they have to recreate the architecture. I have absolutely no experience in this, but just thinking intuitively about the process, it must be more difficult to attempt to approximate a real building than it is to build your own without constraint. Looking at photos to get an idea of what something looks like is a different story to requiring so many photos that you can replicate that building.
Having influence is just fine, I'm not saying it all has to be truly original (and if you think about it, wouldn't a fictional city composed of multiple other real-world influences be pretty awesome??), I just don't think developers should force themselves to spend the time and money recreating an existing city. Do what Saints Row did, and give us some innovation on what really matters: gameplay.