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Warhammer Online Thread!

Yea you can't fault Blizz or anyone else not doing preBC instances or endgame. It's a waste of time to run them. Most people bypass them and go back at 70 with a historic run or something.
 
Resilience killed wow. Arena/esport(lmfao) finished it. WAR is my game, I'll never go back to wow.



unless they remove arena and the focus of making wow viable as a Esport And/or Tom Chillen
 
Resilience killed wow. Arena/esport(lmfao) finished it. WAR is my game, I'll never go back to wow.



unless they remove arena and the focus of making wow viable as a Esport And/or Tom Chillen

So I was playing my rogue last night, who is fairly geared. I can kill most things in pvp with equal gear. Except healers. Paladins and shaman I can occasionally but priests and druids = impossible.

Resilience turned wow into ezmode healer winfest.
 
Blizzard have no reason to upgrade their quest system to do that sort of thing though, people seem to play that game no matter what! WAR has to compete and do things better so they've got more reason to fine tune the game and make it better than ever.

And yes I agree, the old content being a ghost town is largely down to the expansion packs, I dislike the way they're done, WAR has the upper hand there simply by being new and fresh, I still consider it a winning point for them though, whether earnt or not.

I think questing in WAR will get you from 1-60 without any grinding, but I didnt really have to grind in WoW, there was sufficient quests to level, especially if you ran dungeons which is really a lot of what MMOs are about

I like the idea of Exp from RvR fights, I think you'll enjoy leveling more when you can do PvE, Raids, Group Quests and RvR and get exp from them all. I love doing a bit of everything, especially RvR if the numbers are big (100+ per side)
 
So I was playing my rogue last night, who is fairly geared. I can kill most things in pvp with equal gear. Except healers. Paladins and shaman I can occasionally but priests and druids = impossible.

Resilience turned wow into ezmode healer winfest.

Personally I got tired of WoW, as a druid, was because the only thing people expected me to play was resto. And as a resto it seemed you were the only side of the talent tree that ever saw consistent attention because it was so popular...while rogues and locks, damn near every patch got attention. And both rog/lock are able to kill pretty much anything in arena/1v1/BG (reasonable numbers of course) as you've already stated. And raiding as a healer is just so frustrating, if anyone dies it's "OMG HEALERS", but if you beat the guy it's good job tank/dps.

So after getting tired of that mess, and feral being something I had already tried with limited PVP gear available to me when I tried it. I tried Moonkin, and it was fun for a change being able to do kill things during my daily quests and it taking a fraction of the time. But I got rolled in PVP unless the other person just didn't know how to play. It looks like the expansion might finally give Moonkins something besides Cyclone (free invulnerability!) and root (which was made null and void against rogues at some point in patches). Remembering that kinda stuff makes me not want to play WoW, because I gave them the benefit of the doubt for a long time..that they would actually make it so one or two classes don't totally dominate pretty much everyone else in PVP.


Plus if you decide well I want to join the easy kills club, it takes forever to get the gear to be competitive......not to mention leveling to get there.


And then I totally overlooked mentioning that the people with the best Season gear tended to make teams to sell on a weekly basis, so you spent most your time fighting fully geared Sx people when you were lucky to have one piece of the newest stuff. Good times.
 
So I was playing my rogue last night, who is fairly geared. I can kill most things in pvp with equal gear. Except healers. Paladins and shaman I can occasionally but priests and druids = impossible.

Resilience turned wow into ezmode healer winfest.

Learn to time your interrupts and stuns better, there is no reason Priests should be dominating you... Also you can Blind -> Re-stealth -> Opening move once they get low to ensure you control the fight.
 

Yeah.....

Ah well, if anything goes wrong getting the client or during that play time not much time to get it fixed. Personally if I don't get a chance to try the game for at least 7 days to get a good feel for it, not gonna get the retail. Maybe if they offer a trial in the future or something. Just tired of giving em the box price to find out if it's fun or not.
 
Personally I got tired of WoW, as a druid, was because the only thing people expected me to play was resto. And as a resto it seemed you were the only side of the talent tree that ever saw consistent attention because it was so popular...while rogues and locks, damn near every patch got attention. And both rog/lock are able to kill pretty much anything in arena/1v1/BG (reasonable numbers of course) as you've already stated. And raiding as a healer is just so frustrating, if anyone dies it's "OMG HEALERS", but if you beat the guy it's good job tank/dps.

So after getting tired of that mess, and feral being something I had already tried with limited PVP gear available to me when I tried it. I tried Moonkin, and it was fun for a change being able to do kill things during my daily quests and it taking a fraction of the time. But I got rolled in PVP unless the other person just didn't know how to play. It looks like the expansion might finally give Moonkins something besides Cyclone (free invulnerability!) and root (which was made null and void against rogues at some point in patches). Remembering that kinda stuff makes me not want to play WoW, because I gave them the benefit of the doubt for a long time..that they would actually make it so one or two classes don't totally dominate pretty much everyone else in PVP.


Plus if you decide well I want to join the easy kills club, it takes forever to get the gear to be competitive......not to mention leveling to get there.


And then I totally overlooked mentioning that the people with the best Season gear tended to make teams to sell on a weekly basis, so you spent most your time fighting fully geared Sx people when you were lucky to have one piece of the newest stuff. Good times.

Its really sad what happend to druids when they gave them a badass feral tree, they over looked how awsome all those instant HoT's you guys get, and how powerfull they are for PvP (especially 2v2 and 3v3). The feral tree is really good now, even for pvp but its way more beneficial to have a druid in restro because you are insanely hard to kill/take out of the fight, and you also keep up the rest of your team while being pounded (or at least get a few heals off that is outcome critical).

Best tank I've ever been with was a feral druid, he quit because alot of people didn't want him to tank/dps because he wasn't restro or a boomkin, most people have the bad habbit of automatically seeing a druid as a healer now.
 
I raided on healers more then my rogue. It depends on the guild. I was an officer in mine, was holy but went shadow. DPS are some of the dumbest people in game. The majority had ADD and couldn't see when a flame patch was below them.

However, most of our good dps were people who switched from healers to do DPS.

Rogues aren't as easy as they appear. If people have no gear, you'll own them. I hit a mage yesterday for 3500. But when you fight classes like shaman its almost all about controlled dps.

They fixed most the stuff with arena points. Now you have to have a personal rating within like 100 to get points.

Reroll teams are what piss me off the most. Going against a team in full Season 4 in the 1500 brackets? Ya, okay.....

I have the s2 gear, me and my partner (a warlock) only really do well because no one focuses me and I can lock one of their team members down.


But no, resilience made healers way OP. My rogue has 33% crit chance and 1900 attack power (pretty beefy). And I hit paladins, shaman and druid for like 300 (Hemorrhage) occasionally I get a 900 crit. Druid hots, without anything else outheal my dps. That's without even using a castable heal.

Shaman get earth shield so nearly every time you strike them they get healed for like 600.

No I just pvp, i don't care to raid at all anymore and I'm pumped for warhammer.
 
Blizzard have no reason to upgrade their quest system to do that sort of thing though, people seem to play that game no matter what! WAR has to compete and do things better so they've got more reason to fine tune the game and make it better than ever.

And yes I agree, the old content being a ghost town is largely down to the expansion packs, I dislike the way they're done, WAR has the upper hand there simply by being new and fresh, I still consider it a winning point for them though, whether earnt or not.

I think questing in WAR will get you from 1-60 without any grinding, but I didnt really have to grind in WoW, there was sufficient quests to level, especially if you ran dungeons which is really a lot of what MMOs are about

I like the idea of Exp from RvR fights, I think you'll enjoy leveling more when you can do PvE, Raids, Group Quests and RvR and get exp from them all. I love doing a bit of everything, especially RvR if the numbers are big (100+ per side)

But questing in WoW is a grind fest...go grab 12 catails found on Murlocs...so you go out and kill 60 Murlocs to get your 12 quest items, and that alone can be a boring grind in itself. I am sick of that in WoW, rinse and repeat for 70 Level's. If WAR is different than for leveling I will be sold, the grind fest for leveling and questing can get very tedious after awhile, wish items dropped after each kill, not 1 in 10 drops that happen in WoW on some quests.

I agree with WAR being a brand new world to explore and quest that is a big selling point over WoW, but then AoC had that too and blew.
 
Okay, hold it. Sure, the WAR (is WAR or WHO the usual abbreviation for this?) closed beta is going on now, and that's fine--but the expected massive open beta will only run for eleven days (at most)? That's cutting it far too close for my taste...
 
Okay, hold it. Sure, the WAR (is WAR or WHO the usual abbreviation for this?) closed beta is going on now, and that's fine--but the expected massive open beta will only run for eleven days (at most)? That's cutting it far too close for my taste...

Yeah game is retail Sept 18th, OB is Sept 7th. That's 11 days, but head start should be 2-3 days. So that cuts release down to Sept 16th. Server has to come down for wipe and level 20 rank cap being removed...so figure 1-2 days on that.

So Sept 14th or 15h server will come down for the headstart....if not sooner. So I figure 7 days if you're real real lucky and they make the client available early enough you can have it installed before the 7th.

Like I said, if I don't get a pretty solid 7 days to try it, I'll just assume there's something they don't want me to discover.
 
I reserve the right to LMFAO if a showstopper-class bug manifests during the open beta.

Having said that, though, while the PvP aspect isn't my thing, I hope this ultimately succeeds. If for no other reason than, hey, competition is good...
 
The beta does seem to be cutting it close, even if it's only a stress test. What happens if there's a massive outage or they realise they underestimated the server load? Will they have new servers up and running in a weeks time?

I'm still looking forward to the beta and launch, but I expect bad things on the technical side.
 
TF2 benefits for the same reason, the source engine very basic technology, BSP word, basic character models with no normal mapping etc, but looks pretty reasonable and runs on a wide range of machines, which is a giant plus.

The Orange Box is the bane of my existence, every game runs like shit, loading takes forever, and crysis minimizes and maximizes faster. I know my CPU isn't great, but COD4 max settings 4x AA gets better FPS most of the time. The performance decrease from moving from the old HL2 engine is phenomenal. Multithreading was absolutely needed for the orange box and they failed to implement after to so much talk about how awesome they are for putting it in the game. (mat_queue_mode 2 doesn't count because it is unstable for most people)
 
Blizzard have no reason to upgrade their quest system to do that sort of thing though, people seem to play that game no matter what! WAR has to compete and do things better so they've got more reason to fine tune the game and make it better than ever.

And yes I agree, the old content being a ghost town is largely down to the expansion packs, I dislike the way they're done, WAR has the upper hand there simply by being new and fresh, I still consider it a winning point for them though, whether earnt or not.

I think questing in WAR will get you from 1-60 without any grinding, but I didnt really have to grind in WoW, there was sufficient quests to level, especially if you ran dungeons which is really a lot of what MMOs are about

I like the idea of Exp from RvR fights, I think you'll enjoy leveling more when you can do PvE, Raids, Group Quests and RvR and get exp from them all. I love doing a bit of everything, especially RvR if the numbers are big (100+ per side)

I just noticed you signed up right after Frosteh was banned. So, shouldn't you be banned?
 
The beta does seem to be cutting it close, even if it's only a stress test. What happens if there's a massive outage or they realise they underestimated the server load? Will they have new servers up and running in a weeks time?

I'm still looking forward to the beta and launch, but I expect bad things on the technical side.

I have a strong feeling every thing will be ok.
 
I'm not going to tattle Frostex, I'm just asking. I checked Frosteh's old posts and didn't see a good reason for him to be banned.
 
I didn't see this posted yet, according to Warhammer Alliance the NDA will be removed tomorrow.

Via the DevTracker, we've got some amazing news. We expect the NDA to lift tomorrow morning August 19th. And with the NDA dropping you can expect that Warhammer Alliance is going to be there to help bring down the NDA. We'll have a lot of new information, screenshots, our database, wiki, guides, and of course, we'll have the best community forums to help answer questions and get things moving.

In particular we'll be opening up a few new forum sections for the community.
  • Guides Section - A place to write and submit guides.
  • Reviews & Impressions - A place to tell us about your WAR experiences.
  • Postcards From the Front - A place to upload screenshots, or share links to videos.
  • Wardb.com - A massive database of game information.
  • A WAR Wiki - A Warhammer Alliance WAR Wiki.
Hold on tight folks, this week is going to be a bumpy ride!
http://www.warhammeralliance.com/
 
Ok once the NDA is lifted please post a side by side screen shot of 3.1 beta pic compared to retail pic. I want to see if it is night and day like it should be.
 
Ok once the NDA is lifted please post a side by side screen shot of 3.1 beta pic compared to retail pic. I want to see if it is night and day like it should be.

I somehow doubt it will be night and day. We can hope though.
 
I somehow doubt it will be night and day. We can hope though.


Because currently I ran the 3.1 beta in July at 2560x1600rez highest settings, which there really was no settings, but I think I just had the one option of High or something ? Anyways...the game looked no better than WoW a 5yr old game engine, it actually looked worse, and I know the beta had toned down graphics missing tons of options, but I want to see if they were using some alpha engine just for testing because game looked crap. I expect a game coming out 4 years after WoW to look night and day better than WoW.

Look at EverQuest1 released in 1999, and EverQuest2 released in 2004...in those 5 years the newer game looked a million times better, night and day difference, but I don't see that same difference between WoW and WAR which are 4 years apart.
 
The beta does seem to be cutting it close, even if it's only a stress test. What happens if there's a massive outage or they realise they underestimated the server load? Will they have new servers up and running in a weeks time?

I'm still looking forward to the beta and launch, but I expect bad things on the technical side.

Seeing how there were over 2100 people on the one beta server I played on last night (there's 3 US servers and 1 Oceanic server), I think it'll be alright for the most part. I'll admit that it got pretty laggy in some of the Open RvR areas though, with about 200 people fighting each other. Hopefully a month will be enough time to get rid of a majority of lag.
 
2100 people isn't a whole lot for one server. I don't play WoW but what's the average for those servers? 4000+?
 
Because currently I ran the 3.1 beta in July at 2560x1600rez highest settings, which there really was no settings, but I think I just had the one option of High or something ? Anyways...the game looked no better than WoW a 5yr old game engine, it actually looked worse, and I know the beta had toned down graphics missing tons of options, but I want to see if they were using some alpha engine just for testing because game looked crap. I expect a game coming out 4 years after WoW to look night and day better than WoW.

Look at EverQuest1 released in 1999, and EverQuest2 released in 2004...in those 5 years the newer game looked a million times better, night and day difference, but I don't see that same difference between WoW and WAR which are 4 years apart.

Whats your obsession with the graphics of this game? Yes it will look better in retail but its not "night and day"

if this video looks anything like WoW I must be blind
http://www.youtube.com/watch?v=GT77Awyb4DQ

and wotlk
http://www.youtube.com/watch?v=w63c36MLYgU

The textures are more high res and the lighting is 100x better and the grass, foliage etc. Is it vastly superior to wow like aoc? no but will it run on any pc unlike aoc? yes, so why complain about that?
 
Because currently I ran the 3.1 beta in July at 2560x1600rez highest settings, which there really was no settings, but I think I just had the one option of High or something ? Anyways...the game looked no better than WoW a 5yr old game engine, it actually looked worse, and I know the beta had toned down graphics missing tons of options, but I want to see if they were using some alpha engine just for testing because game looked crap. I expect a game coming out 4 years after WoW to look night and day better than WoW.

Look at EverQuest1 released in 1999, and EverQuest2 released in 2004...in those 5 years the newer game looked a million times better, night and day difference, but I don't see that same difference between WoW and WAR which are 4 years apart.

You phrased that first sentence like I asked you a question... All I was saying is we should hope the graphics improve, but I don't expect too much of an improvement. I don't see why they would test with a different graphics, you would think they would want everyone to use the full graphics to sort out any bugs in that department but I guess not.
 
I don't really care that much about graphics. MMOs usually aren't cutting-edge on graphics for a variety of reasons (AoC is the exception that proves the rule, imo).

What I care about is that the PvP looked boring and hackneyed, and seemed rather melee-centric. If that's the case, then someone with a few 70s in WoW is going to be hard-pressed for reasons to swap over merely to endure another long PvE grind to enjoy similar end-game PvP/PvE.

I'll look into it a lot more when the NDA is lifted, but so far I'm not seeing anything that compels me towards Warhammer other than it simply being the shiny new thing atm. And that kind of buzz fades fast, imo.

~S
 
Woooho finally. My fingers are sore from all the F5 spamming.

1.jpg
 
Cannot wait to hear some beta testers impressions once the NDA is lifted.

I'll tell you all you need to know without waiting. top cut and paste comments will be:

1. Not the next WoW.
2. Not the WoW killer.
3. Lots of bugs and class in-balance.
 
Because currently I ran the 3.1 beta in July at 2560x1600rez highest settings, which there really was no settings, but I think I just had the one option of High or something ? Anyways...the game looked no better than WoW a 5yr old game engine, it actually looked worse, and I know the beta had toned down graphics missing tons of options, but I want to see if they were using some alpha engine just for testing because game looked crap. I expect a game coming out 4 years after WoW to look night and day better than WoW.

Look at EverQuest1 released in 1999, and EverQuest2 released in 2004...in those 5 years the newer game looked a million times better, night and day difference, but I don't see that same difference between WoW and WAR which are 4 years apart.

Every single one of your posts says the same damn thing. Stop comparing WoW graphics to WAR graphics. It's a completely different engine and a completely different company.

By the way, WAR models have way more polygons than WoW models.
 
I'll tell you all you need to know without waiting. top cut and paste comments will be:

1. Not the next WoW.
2. Not the WoW killer.
3. Lots of bugs and class in-balance.


I agree, I was hoping for the true next generation MMORPG, or WoW killer in WAR, and from the beta I played no way is that the deal. It is a good game, sure, but also lacking that sense of awe or really inviting atomsphere WoW has in spades.

I will try it out in October after the server issues are resolved, which will be totally over loaded the first week and sure to have problems.
 
The Orange Box is the bane of my existence, every game runs like shit, loading takes forever, and crysis minimizes and maximizes faster. I know my CPU isn't great, but COD4 max settings 4x AA gets better FPS most of the time. The performance decrease from moving from the old HL2 engine is phenomenal. Multithreading was absolutely needed for the orange box and they failed to implement after to so much talk about how awesome they are for putting it in the game. (mat_queue_mode 2 doesn't count because it is unstable for most people)
E8400@4.0ghz rips through the Source engine, it loves mhz. I haven't seen my fps go below 100 since I changed to this cpu. I does really well in WoW also, that game is much more cpu limited than people think.

Back on topic, is the open beta for everyone or do you have to pre-order?
 
Cannot wait to hear some beta testers impressions once the NDA is lifted.

I'll tell you all you need to know without waiting. top cut and paste comments will be:

1. Not the next WoW.
2. Not the WoW killer.
3. Lots of bugs and class in-balance.

Aye, this person speaks the truth. I was in the original Beta, and still am, but I haven't played it in quite some time now. But yeah, this sums it up nicely. Fun game though.
 
Whats your obsession with the graphics of this game? Yes it will look better in retail but its not "night and day"

if this video looks anything like WoW I must be blind
http://www.youtube.com/watch?v=GT77Awyb4DQ

and wotlk
http://www.youtube.com/watch?v=w63c36MLYgU

The textures are more high res and the lighting is 100x better and the grass, foliage etc. Is it vastly superior to wow like aoc? no but will it run on any pc unlike aoc? yes, so why complain about that?

it looks like a slightly updated wow.. it's like spit shinning a turd.
 
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