Creative EAX... not sure if this isn't implemented, but I can't seem to get it to function.
It's been disabled by Mythic since it's causing crashes. No EAX for right now.
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Creative EAX... not sure if this isn't implemented, but I can't seem to get it to function.
Overall, I am impressed with the game. It is less polished than AoC's first 20 levels are, but gameplay on a populated server is freaking sweet!
Those Goblin screenshots look like beef. Sorry but WoW a 5yr old game engine looks way better than that, not just a little better bit good amount
QUIT BITCHIN ABOUT THE GRAPHICS!!!!
For those in the beta, what's the death penalty in this game? How badly are you punished for dying?
In a pvp-oriented game especially, that kind of thing is important to me.
Its like Guild-wars where you get a debuff that stacks if you keep dying. Starts at 5% and goes up I think. I just remember having 25% at one point and I didn't know why.
Pretty long debuff to, think it was 15 minutes.
Although I am fine with the graphics and love the game, I disagree with your insecurity of people disliking the graphics. It's a valid argument. People don't want to be looking at what is to them, the equivalent of a hairy man-ass.
To me, though, the graphics are fine and the game plays nicely. Animations, as said before, can use tweaking, and I'm positive Mythos will even update the graphics later on. AoC, WoW, EvE Online, and LOTRO all did.
I did my first major open world RvR today and boy oh boy, it's a lot of fun.
There was about 30-40 of us and about 30-40 enemies all facing off in large groups over territory flags in the RvR enabled areas in the tier1 section, it's completely mental, healers going nuts making people practically invincible, and loads of casters just pummeling the crap out of everyone with fireballs.
If we some 100vs100 fights going on, then I'll probably never stop playing this game, I hope the servers can support that. Oh and RvR with nearly 100 people in the area runs really well, even in 2560x1600 with max settings, really good balance between visuals and frame rate under heavy action.
anyone here running a quad? if you don't mind I would like to see if there is any benefit over 2 cores, if you could run it with 4 cores then change affinity in task manager to 2 and let us know the difference that would be great.
It's been disabled by Mythic since it's causing crashes. No EAX for right now.
Although I am fine with the graphics and love the game, I disagree with your insecurity of people disliking the graphics. It's a valid argument. People don't want to be looking at what is to them, the equivalent of a hairy man-ass.
To me, though, the graphics are fine and the game plays nicely. Animations, as said before, can use tweaking, and I'm positive Mythos will even update the graphics later on. AoC, WoW, EvE Online, and LOTRO all did.
Its like Guild-wars where you get a debuff that stacks if you keep dying. Starts at 5% and goes up I think. I just remember having 25% at one point and I didn't know why.
Pretty long debuff to, think it was 15 minutes.
Yes, but you can pay a healer NPC to get rid of it if it's from PVE. It's 10% every death up to 50%.
However, in RVR it's a 3-minute non-curable stats reduction (~15% I think? not sure exactly) that stacks up to a couple of times. Basically by the time you've run back to the action you're at full strength.
P.S. Can't wait for headstart (14th @ 7am for my Collector's Edition)!
Now, for the record, here is a good comparison of the graphics:
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People keep saying "ZOMG! the high res textures aren't even there yet!", I don't believe them, I think what we are seeing right now in the current beta is as good as it gets.
I don't think that's a bad thing though.
Awesome realistic graphics didn't help EQ2, or Vanguard or AoC much.
Plus simpler graphics means more PCs can run it, more PCs running it means more potential players, more players means more PvP, and PvP is the WAR endgame, without lot's of players WARs endgame is just a few dudes standing around wondering what to do.
High end graphics that exclude mainstream/casual players would be suicide for WAR.
Edit: Even as it is now, it still looks better than WoW![]()
I think I'll give this one a few months to get polished and settled in, then I'll try it again. It's fun, but it's too glitchy atm, and I hope they smooth out combat and the UI to make them more responsive and reactive. PvP would be much better if the pace of combat was quicker and more reactive. Some better tactics would be nice too, right now 1 vs 1 pvp is ridiculously unbalanced so it's just a zerge spam fest.
Lol, exactly! Hilarious!
People forget just how mediocre WoW's graphics really are these days.
-S
PS- Although, to be fair, the WAR graphics really shouldn't have backgrounds in them, for an apples to apples comparison.![]()
I just want to know, does the sun ever come out in this game?
It's been re-enabled in the closed beta patch and should be in for release. It *DOES* work under Vista with Creative's ALchemy program.
So you're revived away from your body then? You don't have to walk back to where you died as a ghost a la WoW?
This isn't Rambo Online. No one man armies. Plenty of tactics. Plenty of smaller scale fighting. Some PvE glitching, but who cares honestly? I've gotten most of my levels and gear from RvR.
How awesome would Rambo Online be?