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Can anyone post the patch notes from today?? I'm almost done with Blue Mountain, so far im still enjoying it.
The Voracious Wendigo has stopped eating ambrosia and should now be killable again.
The Gathering - Tugomir cel Mare and his 3 accompanying adds are less difficult to kill, because they don't aggro all at once.
Custom UIs should now work again.
The Sprint ability should no longer stop working in some instances.
Items should no longer on rare occasions become unusable after being spawned.
Fixed a server memory leak.
finished the entire main story chain..well done..on par with swtor class story chain..enjoyed them both equally
now i sit here and wonder what to do since i'm in QL10 purple pvp gear..i can grind nightmare mode dungeons but it doesn't 'do it' for me
great, i just beat another mmo
btw, no auction house on day one of release is sad and pathetic (still no auction house)
Did my first Polaris yesterday and it was pretty fun.![]()
I can see for people that have a lot of time on their hands and being summer time that lack of content might be an issue for them. For a casual gamer such as myself due to wife and job, I have only just finished Kingsmouth so I know it will be awhile until I can get up to the point of having QL10 gear and having all my skills maxed.
I do not see myself doing pvp, never really enjoyed it all that much in MMO's. Majority of the time it all comes down to better equipment or higher level and not necessarily skill all the time.
I'm still thrown off a little by the proper stats to have. I got ass kicked in Savage cost![]()
I believe glance is affected by Hit rating which mine is fairly low, ~100. I need to understand crafting better to see how to craft my own gear.
the one part of the game that sucks huge monkey balls right now is the crafting its horrible and not worth it at all.
I'm actually curious to what the gearing progression is like.
Do quests -> Get greens
Do instances -> Get blues/tokens
Use tokens -> Get blues with signet/glyph slots to customize
Does that sound about right?
I'm still new but that does sound about right.
Their is also Purples which i saw in London that require also Tokens to purchase.
Not sure if you can get purps in higher end dungeons but i assume yes or eventually.
i have two skills left to unlock my first deck. I'm enjoying Egypt a lot very cool.
i tried to get into the crafting its just a hot mess and i buddy that has played a while and is knowledgeable told me its flat out useless unless you want to make glyphs.
Is there a tradeskill for potions and things like that? I'm getting tempted to pick this game up and see how it goes. It looks very interesting and fun
Can you expand on why you think crafting is overly complicated? I think it is pretty intuitive given you just place the materials you want to use in a shape that resembles what you want to make, like:
Pistol:
oooo
oo
o
Assault Rifle:
ooooo
o o
etc.
I do agree that getting crafting toolkits is rather annoying since they are drops only.
Could be me, but that sounds confusing as fuck. How does it work? What does the shape have to do with anything at all?
Great advice in general. Also you are right, weapon quality versus mob strength can cause glancing if yours is too low.make a solo DPS build that has some heal actives and/or heal passives for added breathing room and flexibility
use the green colored gear that has has a close mix of attack rating and HP. if you're cutting it too close on low HP, then start adding a tank piece (high HP, low AR) one at a time until you find a nice balance. I've progressed to the 7th zone in TSW (there are 8 in total), and I've never had to add a tanking piece for soloing with the build I'm using.
as you progress into more content, start branching out to get skills to focus on either healing, tanking, or DPS in dungeons. spend your AP wisely. you really shouldn't be spending AP on very expensive AP skills until you reach the 4th zone (where AP/SP build up starts getting really noticeable) in the game unless you have a very good understanding of whatever build you're creating.
I'm not sure how true this is, but weapon skill level might have an influence on how often you glance a mob.
Pvp in this game is way more fun and flexible than swtor, hands down, IMO.
are you kidding me??!!! sure, fusang is ok but very very predictable...go kill a facility boss, get your pvp tokens and leave the instance for the 30 min cooldown..rinse and repeat.. yea, right, thats alot of fun..NOT
and stonehenge just sucks..i'll take huttball all day long over stonehenge..man, are we playing the same game?
ok tiger i see your point...i really do like being able to move AND cast at the same time..and NOT knowing what the other guys build is cool but too much variety for me for countermoves..not fair imho..with only 7 active slots, you can die for 15 minutes until it ends because you didn't slot the right countermove...again, not fun..at least with 3 rows of skills, i have ALL i need to counter whatever i, well, encounter..LOL
but yea, i like object based battlegrounds..arathi basin in wow was the best/most fun i had
and fac bosses quest is the only quest that gives the 7 medals..the other 2 don't...trust me..you need the medals more than the pts at a certain pt and thats when the pvp grind for medals starts...you do want those pvp purple glyphs..they're awesome...lol
buit again, i see your point
Does this game have random loot Diablo style or is it typical MMO crap?
How casual friendly is the game? I can only devout maybe 10 hours a week if that. Is it wholly raid and gear dependent at end game? I loved UO, DAoC, and GW1 PvP but I hate being forced to raid or devout hours upon hours and never being able to be competitive.
never being able to be competitive
How casual friendly is the game? I can only devout maybe 10 hours a week if that. Is it wholly raid and gear dependent at end game? I loved UO, DAoC, and GW1 PvP but I hate being forced to raid or devout hours upon hours and never being able to be competitive.
As a "hardcore" or fairly harder-core player myself, I disagree. I've been playing around 8 hours a day for the last 6 days including today, and am not even very far into Blue Mountain yet. That's one of the earlier zones for people wondering. I'm guessing I'll be another few times this playtime before I could reach endgame (though I'll probably slow my play a little soon), and obviously at endgame there's a nice amount of PVP to be had in Fusang, plus there will be several Nightmare dungeons and other things to do still (more XP for spec points, trying new weapon setups or roles, farming for money,This game is almost designed for casual players. The guys that race through the missions and play for 5 to 6 weekday hours will pretty much finish out all the content in about a week and half or two.
Ive been trying to get an account password reset from these for a month now I guess they dont want me to buy their game. Does anyone have link to for a client download to prep for next weekend? I may just end up registering a new account to test it out.