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PvP Match
Interview with sPvP team from previous link
Race & Class poll
prepurchased yesterday. i'll be looking forward to the 3 day headstart just to see what the numbers/population is like.
PvP Match
Interview with sPvP team from previous link
Race & Class poll
Surprisingly, that poll is spread fairly evenly for both race and class.
Surprisingly, that poll is spread fairly evenly for both race and class.
well there hasnt been that many votes.. thats what sucks. its like 1 million people buy the game but only 17,997 voted on the race theyre gonna play. thats not even 1%
not a fair assessment unfortunately. id like to know the real numbers i like to play some of the less popular classes![]()
well there hasnt been that many votes.. thats what sucks. its like 1 million people buy the game but only 17,997 voted on the race theyre gonna play. thats not even 1%
not a fair assessment unfortunately. id like to know the real numbers i like to play some of the less popular classes![]()
18k is actually a decent sample size. I would be willing to bet the actual distribution will be pretty darn close to what the poll shows.
It's looking like I will be travelling so will miss opening weekend and week.![]()
It's my 20 year reunion that week so I'm going to miss it as well.
I haven't really kept up with the game, but what is endgame? Is it just raiding and PVP?
I didn't care for the beta but at the same time I am not playing anything else right now.
I haven't really kept up with the game, but what is endgame? Is it just raiding and PVP?
I didn't care for the beta but at the same time I am not playing anything else right now.
There is no PvE raiding.
really? is it just 5-mans or similar?
If it's anything like GW1, after you hit max level, and get the fancy-schmancy armor, you play another game.Or I guess do PVP on the "PVP Characters" that are already max level.
Explorable dungeons, bosses, and W3 are all available. If you don't even know the basic differences between GW1 and GW2, do not post to that effect.
Yawn, same old same old.
Three realm massive WvW has not been "same old same old" since DAoC. It's not like you are paying a monthly fee either.
No need to get your panties in a bunch, I'll still play the second one more likely than not, and I enjoyed the first one for what it was worth. Just nothing staggeringly new.
I played the first one and there is more different than the same. I'm not quite sure how you are basing your comparison.
They are both online, use the GW1 lore and some instanced PvP. That's pretty much where the similarity stops.
Seems to me the second one is a stripped down version of the first from what I gather. That's all.
Seems to me the second one is a stripped down version of the first from what I gather. That's all.
I applaud BiH115's style. It's a more subtle trolling. Well played sir.
Haha, I actually laughed a little when I read that. Hear hear. Anyway, sorry for the confusion. Though honestly, I do kind of feel like GW1 had more to offer. Probably just what I remember way back when. While I'll still play the second one, just to say I did, why not right, I feel like it won't be a game I'll play more than a few months down the road. Just me.
Haha, I actually laughed a little when I read that. Hear hear. Anyway, sorry for the confusion. Though honestly, I do kind of feel like GW1 had more to offer. Probably just what I remember way back when. While I'll still play the second one, just to say I did, why not right, I feel like it won't be a game I'll play more than a few months down the road. Just me.
I feel like the 2nd one has way more to offer than the first. I spent well over 1500 hours on the first and did basically everything.Haha, I actually laughed a little when I read that. Hear hear. Anyway, sorry for the confusion. Though honestly, I do kind of feel like GW1 had more to offer. Probably just what I remember way back when. While I'll still play the second one, just to say I did, why not right, I feel like it won't be a game I'll play more than a few months down the road. Just me.
So you are saying that instanced theme park PvE and instanced competitive PvP matches from GW1 is more to do than....
WvW - I spent years playing DAoC for this by itself, larger free roaming maps with, likely, the best questing and event system yet developed, dungeons with different modes, instanced competitive PvP, theme park instanced story lines individual to each race and character history, a real crafting system, jumping puzzles and exploration perks, more robust combat system, dynamic underwater skill system and an end game zone driven by dynamic events leading up to large scale encounters and an end game dungeon, again, with different difficulty modes.
Oh, wait, GW1 eventually had henchmen and heroes so you did not have to play with other people at all. Big +1 there. I liked GW1 too, but it's nowhere near the game GW2 is.
Intel_Hydralisk said:I feel like the 2nd one has way more to offer than the first. I spent well over 1500 hours on the first and did basically everything.
From what I saw of the story, at least the Human one, it was pretty terrible. Generic and bland. Especially the Noble version, Lord Faren is the most annoying and ridiculous video game character in recent memory.Also that the storylines are a snooze-fest and that it's nothing extraordinary. Nobody felt compelled to continue on.
From what I saw of the story, at least the Human one, it was pretty terrible. Generic and bland. Especially the Noble version, Lord Faren is the most annoying and ridiculous video game character in recent memory.
However, there are two things to consider:
1) The story in the BWE stopped at level 20, so we only got to see a small snippet. Supposedly it arcs into a bigger story later on.
2) My first BWE I spent much of trying to play it like a story-driven game like from what I remember of my fading memories of GW1, and with the lackluster story I felt rather let down. However, the last BWE I spent just concentrating on leveling, exploring other starting zones, a little crafting, etc., and I had a hell of a lot more fun.
It may not be revolutionary as far as MMOs go, but I've learned to accept that. That's ok. And after initially regretting my pre-order, I've found myself now really looking forward to it.
Hmm, interesting insight. Meshes well with what I've been told by all my friends, that it's nothing ground breaking, but still overall an ok MMO.
Is any MMO going to be truly groundbreaking anymore? When was the last truly groundbreaking MMO? Each new game release builds on what others have done that has been deemed successful.
I don't think we'll realize how innovative or groundbreaking a game is until well after it has been released. Or we'll acknowledge that one piece (like public quests in Warhammer) was groundbreaking, but the game itself offered nothing terribly new.
Is any MMO going to be truly groundbreaking anymore? When was the last truly groundbreaking MMO? Each new game release builds on what others have done that has been deemed successful.