It is the stupid tentacles that travel 300 feet beating me down behind a container that is pissing me off.
those are the worst enemy in the game. Find yourself a good shotgun and charge at their face and hit them in the eye. it is the only way.
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It is the stupid tentacles that travel 300 feet beating me down behind a container that is pissing me off.
those are the worst enemy in the game. Find yourself a good shotgun and charge at their face and hit them in the eye. it is the only way.
And they pull you back to them.. extremely annoying.
It is the stupid tentacles that travel 300 feet beating me down behind a container that is pissing me off.
8AM EST here and nothing yet. Seems to be up for PS3 and 360 already, so I can't imagine it will be long.
I never had problems with killing threshers. Though, I do not really like those kind of enemies.
only those gravity ones do that and then they make it easier to kill them by pounding them in the face with said shotgun.
I use the Fibber gun that I got off Mal the robot from the first time around. It's deadly against threshers for whatever reason. It sucks against everything else in PT2, but threshers it can kill in seconds. What most people don't know is the fibber is awesome if you shoot the ground with it it rebounds up and does 9X damage.
Glad I haven't tossed my Fibber then. I've been hanging on to it; sometimes it worked good and others it sucked but good to know it hurts Threshers.
I beat the game at Level 33, just played on through with very little help. The game felt short but I spend over 60 hours on the first playthrough so it must've been good for me to think that it was short.
After my initial problems, the game turned out fairly easy. I played as Gunzerker and I rarely ever used the Gunzerking ability. I can imagine if I actually used Gunzerking then maybe I could just plow through things; maybe I'll work on using it more on my next playthrough.
When does the Bee shield come along? I've not seen one. Is that in DLC or the second paythrough?
The Bee shield can be found on all playthroughs in the base game, but it doesn't matter at this point because it's been completely nerfed. It no longer works the way it did initially.
It's still good if you're a sniper, but otherwise...not so much.
Not sure about sniper, though I've heard that, but yeah... it's been completely nerfed, so no more having every weapon being generally insanely over-powered.
Oh, it's still plenty powerful. You just need to use high ROF guns with it now instead of high pellet count guns.
Woot, just restarted steam and the game is updating, should be done in about 5 minutes.
I hate threshers, I don't know what they were thinking when they designed them, but someone deserves to be beat daily for them, I can curb stomp every other enemy in the game, but a thresher will kill me for 30 fucking minutes straight.
It also annoys me that 360/ps3 players have the dlc already.
How does using high ROF guns makes any difference when the mechanics of the shield itself have been altered?
I'm not even clear on exactly how it's been nerfed or how it's "working" at all at this point. But I do notice that I see absolutely no damage increase when using the shield anymore.
Except for Super Badass Pyre Threshers. Those things are death incarnate. Flaming Death Incarnate would have been a good name for them.
After playing the new DLC, I have a craving for slim Jims and wrestling...
This better not turn into a Mad Moxxi's arena style DLC. obviously it has a lot more but man, sick of arena wave style stuff. died during that first mission arena fight and was disgusted and stopped playing. Only consolation is, I found a pretty friggin awesome purple drop. Probably best SMG i've seen yet. 2100k damage, 71 rounds, amazing fire rate and accuracy all wrapped with fire damage. Amazingly dropped by a regular guy.
what I dont get is why they need level caps at all. Just let people keep playing and just keep scaling. why is that so hard?
I didn't even think of the level cap. at 42 right now but I've already started the DLC so I guess I'll keep going.
I'm at 43. I'd like to see them raise that cap quite a bit just for grins. Like maybe to a 100?
What an amazing game this is.
what I dont get is why they need level caps at all. Just let people keep playing and just keep scaling. why is that so hard?
I didn't even think of the level cap. at 42 right now but I've already started the DLC so I guess I'll keep going.
It's so they can sell more DLC of course.
The only thing they changed, other than nerfing the overall stats a little, was making it so the damage per shot is divided evenly amongst all projectiles in that shot. So like, if you use a shotgun with 10 pellets, you get your Amp damage divided by 10 per pellet. Before, it was applying the full Amp damage to EACH pellet, which made it insanely overpowered for shotguns, and especially in the case of the Conference Call.
If you use a high ROF weapon that only fires one projectile per shot, you are still getting the full Amp damage per shot.
I would like to know, though, if you have a non-shotgun weapon that fires 2 or 3 bullets per shot, does it divide the damage there as well? I have a Jakobs "minigun" that does 1500x3 damage, so I wonder if it's still as good with the Bee.
I think they're following the pattern of the first game. I'd expect the next DLC to take longer to come out, include a level cap, and be the lengthiest of them. Another Knoxx essentially.Pretty much. To be honest, I wonder if any of the Season Pass DLC will even have level cap increases.
Does anyone know what the grenade mod is that basically explodes like a nuke?
I was in a pub game the other day, and some guy was tossing grenades every-so-often, and it was creating a massive explosion, huge orange ring (was practically filling my entire screen every time he threw one) extending outward from point of impact.
I didn't have a chance to ask him, so if anyone knows, drop a line?
I want to know this too, my buddy was doing this but I forgot to ask him.
Also finished my first playthrough, loved the game. Onward to true vault hunter mode!
You sure it's not the Commando middle tree turret upgrade? It makes a huge nuke explosion (with fiery skull of death) that fills the entire screen and you can use it every 45 seconds - less with class mods or relics. There's another upgrade in that tree that lets you throw it like a longbow grenade.
Not sure about the orange ring however...