The Oatman
Limp Gawd
- Joined
- Sep 19, 2007
- Messages
- 415
I love the game and have already played more hours than I care to admit to but I am somewhat surprised by the poor performance I am experiencing. I am running a slightly long in the tooth, but very OCd Q6600 and 8800GT (w/ 2gb ram). Not sure where the problem is, but I definitely get much better performance if I run on DX9 mode, except that it crashes after a few minutes of play in this mode.
DX10/11 mode runs very awkwardly, it is sometimes smooth and then gets very slow as if it's loading stuff in the back ground, whenever a leader wants to talk there is a long delay as it loads their avatar. I have not been able to find where the bottleneck is, or which setting could be turned down to improve things.
I was able to run Crysis very well on this machine, got better FPS than most with similar hardware, but this game is kicking my ass. Any ideas?
Well I've experimented some more (and played WAYYY too many hours despite the performance issues) and here is what I've found for anyone that likes figuring this stuff out. I still have not been able to get DX9 mode not to crash, that is today's project. DX10/11 mode will get dark red crapped out textures over the terrain unless BOTH tessellation and terrain detail are set to at least medium. I loaded my save game with everything turned lowest for testing purposes and it was smooth but the terrain was messed up, as soon as I managed to get BOTH of these simultaneously to at least medium, it worked but got choppy when scrolling around (despite everything else being set to low). Now, as I understood it, DX11's hallmark feature was tessellation, and there is no strictly DX10 mode in the game, so this may be part of the problem. Ideas?