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Starfield

A different development studio works on ESO. ZeniMax Online Studios was formed specifically to make ESO, and it has been their exclusive purview ever since.
I know.. . I was being sarcastic, although it basically plays like it's TES VI. :)
 
I get that they're committed to trying to make Starfield into their next Fallout or TES franchise, but I'm not convinced dumping more time and resources into this game can make that happen.
IMO, it's very much an "it is what it is" sort of game and more content isn't going to change that. The things that are right and wrong with it are mostly set in stone. It isn't like Fallout 76 where it's simply missing long-haul content. People seem to have had issues with the core of the game itself. The odds of getting a significant amount of new players is pretty low and getting lower every day.
 
I get that they're committed to trying to make Starfield into their next Fallout or TES franchise, but I'm not convinced dumping more time and resources into this game can make that happen.
IMO, it's very much an "it is what it is" sort of game and more content isn't going to change that. The things that are right and wrong with it are mostly set in stone. It isn't like Fallout 76 where it's simply missing long-haul content. People seem to have had issues with the core of the game itself. The odds of getting a significant amount of new players is pretty low and getting lower every day.
It got 1 DLC a year after release and it's been radio silence since then. I don't know what their original post-launch plans were but it seems like they (hopefully) pulled back on it.
If they're trying to make a franchise out of Starfield, they aren't trying very hard. Probably just a skeleton crew on it now.
 
It got 1 DLC a year after release and it's been radio silence since then. I don't know what their original post-launch plans were but it seems like they (hopefully) pulled back on it.
If they're trying to make a franchise out of Starfield, they aren't trying very hard. Probably just a skeleton crew on it now.

They announced they have "big plans". I recall there is 1 more DLC planned. But clearly, it will just be more content. Shattered Space had some of the most phoned in illusion of choice quest design I've played in a while. I wonder if AI is doing the quest writing? Then again, AI might do a better job. If you consider it a not so great FPS game like I did it isn't horrible. But the dialogue... wow, it just keeps going on and on, and is utterly boring, pointless, and has little relevance. Horrible attempt at lore building.
 
They announced they have "big plans". I recall there is 1 more DLC planned. But clearly, it will just be more content. Shattered Space had some of the most phoned in illusion of choice quest design I've played in a while. I wonder if AI is doing the quest writing? Then again, AI might do a better job. If you consider it a not so great FPS game like I did it isn't horrible. But the dialogue... wow, it just keeps going on and on, and is utterly boring, pointless, and has little relevance. Horrible attempt at lore building.
They also thought adding a car and functional map to the game were big updates last year.
 
They also thought adding a car and functional map to the game were big updates last year.

The car has some bad physics. I liked the map but a large portion of it was not usable with the car, so if you already finished the main game the car was useless.

Unless they can manage to make good quests, DLC 2 will be a dud. The only thing they fixed was the constant need to fast travel to different worlds for a number of quests. But the rest of the quest design was generally poor.
 
My wife turned on Family Sharing for Steam and she discovered Starfield in my list of games after buying and abandoning No Man’s Sky. She is now totally addicted to Starfield. At times, her play is making me nostalgic to get back to NG+ but then I see anew some of the reasons why I stopped playing it to begin with.
 
The car has some bad physics. I liked the map but a large portion of it was not usable with the car, so if you already finished the main game the car was useless.

Unless they can manage to make good quests, DLC 2 will be a dud. The only thing they fixed was the constant need to fast travel to different worlds for a number of quests. But the rest of the quest design was generally poor.
The story and characters aren't compelling or engaging. I found Sharted Space to be an absolute slog. I never finished it. The characters just exposition dump on you and I can't hit the skip dialog button fast enough to get through it.
 
The story and characters aren't compelling or engaging. I found Sharted Space to be an absolute slog. I never finished it. The characters just exposition dump on you and I can't hit the skip dialog button fast enough to get through it.

I mentioned this in another thread, but there is one quest line where you hear about a character for 20+ minutes. Multiple characters talk about him, how important he is, and what he does. But none of it is particularly interesting or gives any reason for the player to care about it. Eventually you have to track them down, which requires walking across the map and talking to some people along the way. When you meet them, they have maybe 5 lines of dialogue. The whole interaction lasts maybe 3-4 minutes, again with very poor dialogue. Technically there is some choice about how things unfold but once again, there is little reason to care about the end results.

For some reason this is another thing games have decided to start doing over the last decade. Giving branching dialogue options where none of the choices matter, and if they do, the player has no reason to care about the outcome. The result is uninteresting dialogue and odd conversations that essentially boil down to poorly ordered question and answering sessions.
 
I mentioned this in another thread, but there is one quest line where you hear about a character for 20+ minutes. Multiple characters talk about him, how important he is, and what he does. But none of it is particularly interesting or gives any reason for the player to care about it. Eventually you have to track them down, which requires walking across the map and talking to some people along the way. When you meet them, they have maybe 5 lines of dialogue. The whole interaction lasts maybe 3-4 minutes, again with very poor dialogue. Technically there is some choice about how things unfold but once again, there is little reason to care about the end results.

For some reason this is another thing games have decided to start doing over the last decade. Giving branching dialogue options where none of the choices matter, and if they do, the player has no reason to care about the outcome. The result is uninteresting dialogue and odd conversations that essentially boil down to poorly ordered question and answering sessions.
I'm looking forward to games fully incorporating AI/General Intelligence into the games overall core design - to assess everything going on and to interact more meaningfully when it comes to choices/consequences and the story itself driven dynamically in an open world game setting. Rather then letting pre-canned and poorly written dialogue rule a story which is based on a rails driven design that is hobbled by poorly conceived and forced quests/missions where you don't really care about anything. Have the game itself and its NPCs tailor actions and dialogue to match what is actually going on from a player perspective along with knowledge of all past player events/decisions made in order to better drive on-going character motivations/actions as well as NPC dialologue with the player. This would add a lot to the games replayablitlity as well - where events, missions, outcomes and even the overall story could change dramatically based on how one decides to play the game.

We are probably less than 5-6 years out from such a game...
 
I was today years old when I learned a new Starfield trick.

Ran across a Va'ruun Dirge at a Ship Landing Area. Didn't want the ship but did want to loot it and the soon-to-be-dead Va'ruun troops. Waited until the disembarked troops were a good distance away then snuck into the ship. Partial way through the looting the ship took off.

I didn't want the ship, just the loot. Killed the remaining troops but didn't sit in the pilot's seat. Brought up the map which showed were my ship landing area was on the planet so I clicked on the landing area.

Lo and behold wound up at my ship's landing area without having to go to a ship technician to change ships.
 
I was today years old when I learned a new Starfield trick.

Ran across a Va'ruun Dirge at a Ship Landing Area. Didn't want the ship but did want to loot it and the soon-to-be-dead Va'ruun troops. Waited until the disembarked troops were a good distance away then snuck into the ship. Partial way through the looting the ship took off.

I didn't want the ship, just the loot. Killed the remaining troops but didn't sit in the pilot's seat. Brought up the map which showed were my ship landing area was on the planet so I clicked on the landing area.

Lo and behold wound up at my ship's landing area without having to go to a ship technician to change ships.
Best trick of all remains uninstalling it and playing something good instead
 
Well past Christmas but, eh, why not. :D

20250518070308_1.jpg

Latest version of spare parts. Next version will be a 1x1 longer since I need to add a couple of modules. Once I get it to it's final form then comes the painting. Burgundy and black will be my choice of colors.
 
Bethesda has released a new beta update for Starfield:

Looking ahead, we’re continuing work on future updates and will share more about the exciting things we have planned for Starfield in the coming months

General
-Minor improvements to format and display in Creations menus
-Addressed an issue that could cause that Extreme Temperature gear to appear incorrectly
-Minor improvements to sorting in the Missions Menu
-General crash and stability fixes

https://store.steampowered.com/news/app/1716740/view/529852742889375536?l=english
 
Didn't they say they had more big plans 6 months ago?
Seems like they are desperately trying to avoid announcing end-of-life. And that is a pitiful patch.

Honestly it's just kind of sad now. They should say they are done with it and release a Complete Edition with all the CC content included.

edit: The tease was in March.
https://hardforum.com/threads/starfield.1962232/page-95#post-1046072916
 
They went too hard on paid mods in this game. I've had zero interest in replaying it since I finished it after initial launch.
 
I know it's tradition for Bethesda to release 1 small DLC and 1 big DLC but I will be shocked if this game gets another.

Although personally I would love to finally get some answers about Unity since the ending so heavily teased it.
 
I know it's tradition for Bethesda to release 1 small DLC and 1 big DLC but I will be shocked if this game gets another.

Although personally I would love to finally get some answers about Unity since the ending so heavily teased it.
Evidently Todd Howard confirmed that they are still actively working on the DLC in a recent interview.
 
I've seen Starfield go on sale recently, but I'm hesitant to pick it up. At launch, the game was pretty crap in terms of performance even on reasonable cards, and I'm wondering if anyone can provide their thoughts.
I'm on a 5800x and 6700 xt at 1440p.

Even on sale, it's an expensive game, and I'm not interested in buying a slideshow.
 
I've seen Starfield go on sale recently, but I'm hesitant to pick it up. At launch, the game was pretty crap in terms of performance even on reasonable cards, and I'm wondering if anyone can provide their thoughts.
I'm on a 5800x and 6700 xt at 1440p.

Even on sale, it's an expensive game, and I'm not interested in buying a slideshow.
It runs way worse on Nvidia GPUs and didn't officially support DLSS at launch. So that is where most of the complaints came from.
Otherwise it runs better than all of the other garbage out there these days.
 
I've seen Starfield go on sale recently, but I'm hesitant to pick it up. At launch, the game was pretty crap in terms of performance even on reasonable cards, and I'm wondering if anyone can provide their thoughts.
I'm on a 5800x and 6700 xt at 1440p.

Even on sale, it's an expensive game, and I'm not interested in buying a slideshow.

It does run better now and runs okay, but given the graphical quality, well, performance is similar to Cyberpunk 2077 with ray tracing. So demanding for the visual quality, but a decent modern PC will run it fine. You'll just be wondering why frame rates are more on par with ray tracing titles.
 
I know it's tradition for Bethesda to release 1 small DLC and 1 big DLC but I will be shocked if this game gets another.

Although personally I would love to finally get some answers about Unity since the ending so heavily teased it.

Bethesda never abandons their games...they're in it for the long haul...Fallout 76 wasn't well received at launch but I hear it's much improved now
 
It runs way worse on Nvidia GPUs and didn't officially support DLSS at launch. So that is where most of the complaints came from.
Otherwise it runs better than all of the other garbage out there these days.
So they screwed up and optimized for 9% of the player base instead of 90% who are on Nvidia. Brilliant.
 
I've seen Starfield go on sale recently, but I'm hesitant to pick it up. At launch, the game was pretty crap in terms of performance even on reasonable cards, and I'm wondering if anyone can provide their thoughts.
I'm on a 5800x and 6700 xt at 1440p.

Even on sale, it's an expensive game, and I'm not interested in buying a slideshow.

It’s subjective don’t get me wrong, but to me this game is mediocre at best even if it runs perfectly. I’ve never regretted buying a game at full price more than this one.
 
It’s subjective don’t get me wrong, but to me this game is mediocre at best even if it runs perfectly. I’ve never regretted buying a game at full price more than this one.
I almost bought the special edition with the smart watch, fortunately they were sold out. This game didn't meet my expectations. I wouldn't say it's bad, but I wouldn't recommend it to anyone.

IMO compared to Skyrim and Fallout they focused on and improved a lot of the things I just don't care about. I don't care about ship or base building. I don't care about randomly generated quests or areas.
I know some people are into that and love the game. But nothing really hooked me.
 
Bethesda hoodwinked a lot of gamers with this one w their marketing. Wonder what those ESVi pre-orders will be like.
 
It does run better now and runs okay, but given the graphical quality, well, performance is similar to Cyberpunk 2077 with ray tracing. So demanding for the visual quality, but a decent modern PC will run it fine. You'll just be wondering why frame rates are more on par with ray tracing titles.
Did you mean CP 2077 without RT? There are only the 5090, 4090 and maybe 5080 that can run full RT without PT at 1440p without upscaling in CP 2077. Starfield ran fine on a 3080 at 1440p without upscaling when close to maxed out. Graphics quality to performance is bad though in Starfield.
 
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