• Some users have recently had their accounts hijacked. It seems that the now defunct EVGA forums might have compromised your password there and seems many are using the same PW here. We would suggest you UPDATE YOUR PASSWORD and TURN ON 2FA for your account here to further secure it. None of the compromised accounts had 2FA turned on.
    Once you have enabled 2FA, your account will be updated soon to show a badge, letting other members know that you use 2FA to protect your account. This should be beneficial for everyone that uses FSFT.

Starcraft 2 Beta

Where did you hear that from? This is new to me... very very bad news...

From Amazon apparently. Although according to a user on blizzard forums.

normally you close beta a month before the launch, so maybe end of june. Amazon site say that it will close may 17th, but i dont think that is true anymore because of the twitter chat with the dev, saying that 3v3 will be out mid-may.
 
Have they said anything about upcoming patches that allow you to increase the difficulty of the computer on custom maps?
 
.....anyways.. I will be the one to get this topic out of the gutter.

I am currently having a ton of problems against zerg -- TvT is another matter. Any zerg players care to fill in? What kind of strategies have you been beaten by against terrans?

I usually find myself at a loss when the zerg starts macro'ing up like crazy with a ton of hydras..

@Crax -- I don't believe they'll add that feature in during beta since they want people to play each other to test out the mechanics of the game.
 
Have they said anything about upcoming patches that allow you to increase the difficulty of the computer on custom maps?

No and I don't see them doing it. That's something they can test and finish up in house, maybe towards end of beta they'll let us have a sneak peak at some things they haven't shown yet.
 
Refraxion,

If you fear for a rush, I typically built a planatary defense station immediately. Even before a barracks, and research the range increase at the same time. This buys you some time.

I then immediately build marines and marauders followed by stimpacks a second eng bay and research range and armor at the same time. Deflect the attacks with your mauraders and send marines in stimmed to mop up. Harrass when applicable and your units can support the effort while maintaining a defense against a surrrprise-nydus-attack.

Get one factory, build a half dozen vulcans and follow the same deflect strat but with your vulcans as well as marines rushing.

I've had great success with this strat, even against roaches pre-nerf.

Good luck, this game is great!
 
.....anyways.. I will be the one to get this topic out of the gutter.

I am currently having a ton of problems against zerg -- TvT is another matter. Any zerg players care to fill in? What kind of strategies have you been beaten by against terrans?

I usually find myself at a loss when the zerg starts macro'ing up like crazy with a ton of hydras..

@Crax -- I don't believe they'll add that feature in during beta since they want people to play each other to test out the mechanics of the game.

I'm probably not qualified to give suggestions at your level of play, but terrans who play a contain game are really tough for me to beat as zerg. Overlord sniping and destroying creep tumors make it very hard to move out with a hydra-heavy force since they become so slow. MMM I've gotten so used to countering that it isn't such a big deal- its the players who abuse things like thor drops/tank drops along with viking harass that make my games hell.

I feel zerg army vs army fights are much easier in wide spaces to get a good arc/use bling flanks, etc so bringing the fight to chokes obviously has a negative impact on zerg.

edit: oh, also: Ravens suck- if you're careful not to let them die, they're super useful against me since I love to abuse burrow with blings/roaches/infestors.
 
I am fully aware of the Blizzard ToS, policies and restrictions.

Thank you for your request to attempt to educate me, however, it is not even frowned upon in this particular case.

If this is a Forum rule, I will abide. Though I did read them and saw nothing prohibiting trades, I even believe there is a forum for it.

I apologize for the confusion and wish for this to be resolved in a manner that appeases everyone.

Enough with the derail of the topic though, if anyone would like a Starcraft II Beta Key; PM me, we can discuss the details.

PM SENT:D
 
Personal vendetta? It's not against any rules but perhaps your own...

Forum Rule #16:

(16) No BUYING, TRADING, or SELLING anywhere with the exception of the For Sale / Trade forum. The FS/T forum has its own set of specific rules and has a required 100 post minimum to participate. WARNING: Do not spam the forums to reach the required minimum, your posts will be deleted or your account banned outright. Please read their rules before posting in that forum. [H]ard|Forum is NOT RESPONSIBLE for any loss due to any sale or exchange of any item in the For Sale / Trade forum. Caveat Emptor!!

FS/FT Rule #12

(12) No sales of COUPONS or any other freely distributed items such as DewU codes, Marlboro miles, Gmail, Dell discount codes, etc.

FS/FT Rule #7

Online accounts may only be sold/traded in accordance with any allowed transfer, per its TOS

Giving them away is fine. Anyone attempting to sell or trade their keys will have their post deleted, and will be given an infraction, which could result in a permanent or temporary ban.

Shantarr, feel free to PM me if you have any wish to discuss this further. Bring it up in thread again, and I'll make sure you get a vacation from the forum.
 
.....anyways.. I will be the one to get this topic out of the gutter.

I am currently having a ton of problems against zerg -- TvT is another matter. Any zerg players care to fill in? What kind of strategies have you been beaten by against terrans?

I usually find myself at a loss when the zerg starts macro'ing up like crazy with a ton of hydras..


Harass with Vikings by destorying all his ovies. Turtle more , gg. Also if playing on LT fly in a factory to that ledge next to his natural and build 2 tanks to deny him his expo
 
Thanks Oldie,

It appears there was some confusion about it being more about forums rules then anything else. Specifically, #16.

Refraxion, let me know how that strat works out for you if you try it.
 
Last edited:
If anyone has a beta invite that's burning a hole in their inbox, by all means. :)
 
Harass with Vikings by destorying all his ovies. Turtle more , gg. Also if playing on LT fly in a factory to that ledge next to his natural and build 2 tanks to deny him his expo

Heh, I've done that before.. but going vikings just makes the zerg go even more hydras.. in fact that is what promotes the huge hydra army. I'm just at a loss, maybe I should just mass siege tanks and marine/marauder with medivacs.. but i've also tried that too lol. I always seem to get out massed by zerg no matter how many rax I have..

But yeah, I should really just harass all their geysers.. come to think of it.. if i harass their geysers.. they'll be forced to go lings only LOL.
 
When I look back at my replays I feel like I must be doing something wrong. Even when I win. I get not needing an inflated apm, but it ranges in the 30-40 range averaged over my games.


Maybe it is my division being lower (silver) rank 8, but almost everyone I go against has their actions per minute at least double what mine is.... what is left to click on ?!?!?



I should post some of my replays to see what I need to do more of. Will find a way later.


I usually only macro 2, maybe 3 things, first two sat command centers, and maybe some units. I know some of you obsessive compulsive types have all the way to 9 macro set. Also I could probably improve reaction time if I set more macros for clusters of units.

My last game had a mirror terran opponent get super fast siege to delay my natural expanse... barely won our with some of my own siege pushes to beat him back along with some banshees to snipe his siege, and then he left.... he was ahead of me resource wise, and he just left... It's as if the only game he wants to play is the one where his tactic prevails, and when it was beat back, he left... why ?!?!?!? maybe he just had to go early. I am rambling, such are the stories of starcraft games.
 
Anyone still have a spare key they can give away? After playing 10 years of Starcraft, the urge to play the beta of SC2 becoming too hard to resist.
 
When I look back at my replays I feel like I must be doing something wrong. Even when I win. I get not needing an inflated apm, but it ranges in the 30-40 range averaged over my games......

but almost everyone I go against has their actions per minute at least double what mine is.... what is left to click on ?!?!?

Yeah I've noticed this with myself also. Especially in the early game, a lot of my opponents I beat will have double my apm during that time frame... wtf are they doing? pretty much just extra useless clicks imo. Like spamming right clicks to move units around when only a few are needed. I've been trying to work on efficiency and not clickity click click click.

I am a big fan of shift+clicking and setting waypoints for the path I want some units to travel, you don't really need to try to micro every single little thing, but a lot of people think otherwise I've noticed.
 
Is anyone seeing after todays patch when they try to exit the game its locking the computer? I've got this across 2 Macs and my PC.
 
Is anyone seeing after todays patch when they try to exit the game its locking the computer? I've got this across 2 Macs and my PC.

Strange, I just tried it and it does lock the computer up, had to ctrl alt del it to close.
 
What are hellions actually good against? I've never used them myself and only have seen 1 or 2 games that someone made some, and it was only a few at that. They got owned pretty quickly. I'm Terran mainly and haven't ever given consideration to make them.

Nothing

.....anyways.. I will be the one to get this topic out of the gutter.

I am currently having a ton of problems against zerg -- TvT is another matter. Any zerg players care to fill in? What kind of strategies have you been beaten by against terrans?

I usually find myself at a loss when the zerg starts macro'ing up like crazy with a ton of hydras..

@Crax -- I don't believe they'll add that feature in during beta since they want people to play each other to test out the mechanics of the game.

Ravens are a must vs hydra


Is anyone seeing after todays patch when they try to exit the game its locking the computer? I've got this across 2 Macs and my PC.

Yes
 
Guys, over half the post's on this page so far are about people wanting invites... this is not the invite thread, Starcraft 2 Beta Friend Invites is here.

I haven't played today yet, downloading patch now and I'll see if the same problem happens with me.

Edit: Yeah SC2 locks up when trying to close normally. However, if you alt+F4 to close, it won't lockup. So far since I've been in the beta I don't think I've ever used the quit game, just been doing alt+F4 when I'm done since it's faster.
 
Last edited:
Nothing



Ravens are a must vs hydra




Yes

Yeah I use ravens, they seem to out mass me in the hydra department though. I'm about 50/50 against zerg. Terran.. is a huge washup since that matchup is always air air air :/.
 
Yeah I use ravens, they seem to out mass me in the hydra department though. I'm about 50/50 against zerg. Terran.. is a huge washup since that matchup is always air air air :/.

Well Zerg is by far the best race, if the person using it has good macro capabilities. Protoss are the easiest because of the variety of builds, and warp gates forgive lack of macro for a person. Terran you need a good amount of macro, micro, and most importantly meta. Which I believe makes terran the hardest and probably the most lacking of the three races atm.

What I mean by meta is planning on what one is making and build that counter for it. What sets terran apart from the other two is we don't have great massing abilities. So to switch to accomodate for a certain unit to counter is much harder then it is compared to the other two races, because our units are linear.
 
Well Zerg is by far the best race, if the person using it has good macro capabilities. Protoss are the easiest because of the variety of builds, and warp gates forgive lack of macro for a person. Terran you need a good amount of macro, micro, and most importantly meta. Which I believe makes terran the hardest and probably the most lacking of the three races atm.

What I mean by meta is planning on what one is making and build that counter for it. What sets terran apart from the other two is we don't have great massing abilities. So to switch to accomodate for a certain unit to counter is much harder then it is compared to the other two races, because our units are linear.

Yeah, I think my macro is pretty good, micro is not too bad as well. Its just that a good zerg player will out play me more than 50% of the time. If I get some lucky scans in to see what they are doing, I'll counter properly.. but most of the time its pretty ??? when they out mass me lol. Even if I win a fight, I barely feel safe since they can regroup their whole army so fast.
 
Well Zerg is by far the best race, if the person using it has good macro capabilities. Protoss are the easiest because of the variety of builds, and warp gates forgive lack of macro for a person. Terran you need a good amount of macro, micro, and most importantly meta. Which I believe makes terran the hardest and probably the most lacking of the three races atm.

What I mean by meta is planning on what one is making and build that counter for it. What sets terran apart from the other two is we don't have great massing abilities. So to switch to accomodate for a certain unit to counter is much harder then it is compared to the other two races, because our units are linear.

So you think Terran is the weakest race at the moment? What would buff us terran players up?
 
What do you all think about favoring heavier helions vs marauders?


Less hp, but to light units they do more damage, you can complement them with marines for anti air along with vikings and banshees for armored sniping.



I guess one issue is not being able to heal on the fly with medivac backup, but then they ought to do a bit more damage to ground units if positioned correctly, but only if massed, only have few and they are near worthless for anything save scouting
 
Wow phoenix are now officially rape against mutalisk. Is it just me or do they move faster than mutalisk now... and they can attack while moving backwards. That's ... insane.
 
Yeah I am having the freezing when closing issue as well... in other news just made it into the copper league! I kick azz!!!
 
Yup... just tested it with my 2v2 partner in a custom game. Phoenix are noticeably faster than mutalisk and can now attack while moving (including running away... and shooting backwards, wtf?). This pretty much shut down my mutalisk in one game. Fortunately I tech switched and we won anyway. Not to mention all the annoying overlord sniping. Christ. Now I have to gather all my overlords in one clump hovering over a few spore crawlers. Annoying.
 
Phoenix have always been faster than mutalisks, the ability to move and fire is the only new ability.
 
Phoenix have always been faster than mutalisks, the ability to move and fire is the only new ability.

Yea but the fact that they can now move and fire means a small group of phoenix can keep a larger group of mutalisk in check by just kiting. Mutalisk have shorter range and are slower. I think this is pretty big especially on Twighlight fortress.

Fortunately phoenix aren't hard to deal with defensively in your base.
 
Yeah I am having the freezing when closing issue as well... in other news just made it into the copper league! I kick azz!!!

Yeah same here its weird hope they fix it by next patch.

And what do you Terran players do vs Zerg they are my main problems right now.
 
I've had some success with 3 rax marine/marauder push if they FE (which 80%) of all zergs do. Shield/stim upgrade.
 
Yeah, I think my macro is pretty good, micro is not too bad as well. Its just that a good zerg player will out play me more than 50% of the time. If I get some lucky scans in to see what they are doing, I'll counter properly.. but most of the time its pretty ??? when they out mass me lol. Even if I win a fight, I barely feel safe since they can regroup their whole army so fast.

Harass then? Unless you're like a top player, Zerg aren't all that great. One mistake and you're screwed since you're units aren't all that strong.

Your first scout should be telling you quite a bit about what they are going to do, and once you've seen it send the worker to their natural and leave it where they would expand to delay.

Get some early marines out around his base to kill an overlord or 2. This seriously hampers production early on and is worth the risk of losing a few marines. You're original scout should be making a bunker outside of his base as well. If youy don't harass and let them sit, they will make drones and you get out macro'd. Harassing forces the Zerg to get lings instead.

You can't just rely on scans to scout, or you will lose because you have no clue what's going on(which is happening to you). Zerg usually don't wall off so send in an scv, viking or a few hellions to see whats going on. Dropping 2-3 hellions in the mineral lines is pretty effective as well.

If you're going bio you want to have a whole bunch of barracks and hotkey them. I put 5 to techlab barracks, and 6 to reactor. You'll be able to mass up with ease. At around 27-30 supply get an engineering bay and upgrade.

You don't have to kill him everytime you attack, just play smart. If you know he is expanding attack. If he is teching, attack. While attacking take an expansion. Once terran get the smallest amount of map control the game is within grasp.

Last thing.. USE NUKES! they are not expensive, and will seriously mind fuck anyone. Most players don't upgrade overlords until they need to because it's sort of expensive on gas. You have a really good shot at taking out all the drones at an expansion and it's just something else the opponent will have to worry about.
 
Back
Top