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Star Citizen - media blowout, Chris Robert's new game

I don't think there must be any fraud ongoing.

Messy software projects are common enough.
Absolutely, but having so little progress after spending close to, what, $700 Million is something out of the ordinary.
 
Absolutely, but having so little progress after spending close to, what, $700 Million is something out of the ordinary.
So little progress? That is disingenuous, there has been a tremendous amount of progress and I don't think anyone should discount that, people are upset about feature creep and the perpetual alpha status.

We are passing 10-11 years on SC, to put things in perspective. Cyberpunk took something like 8 years if you include pre-production. But CDPR also had the Witcher 3 to work off of technology wise. The total cost was over $400M including DLCs.(that is for an already established developer)
 
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So little progress? That is disingenuous, there has been a tremendous amount of progress and I don't think anyone should discount that, people are upset about feature creep and the perpetual alpha status.

We are passing 10-11 years on SC, to put things in perspective. Cyberpunk took something like 8 years if you include pre-production. But CDPR also had the Witcher 3 to work off of technology wise. The total cost was over $400M including DLCs.(that is for an already established developer)
Why does Cyberpunk 2077 & The Witcher 3 always get roped along with every comparison for SC? SC still hasn't been released & has no solid ETA.
 
So little progress? That is disingenuous, there has been a tremendous amount of progress and I don't think anyone should discount that, people are upset about feature creep and the perpetual alpha status.

We are passing 10-11 years on SC, to put things in perspective. Cyberpunk took something like 8 years if you include pre-production. But CDPR also had the Witcher 3 to work off of technology wise. The total cost was over $400M including DLCs.(that is for an already established developer)
Don't want to be an ass, but do you really want to compare SC to Cyberpunk given:
a) Cyberpunk has actually been released
b) SC has taken 75% longer to develop (so far) than Cyberpunk - and you can't count Cyberpunk's pre-production time without doing the same for SC, which started pre-production in 2010, so we're actually talking 14 years not 10-11.
c) SC has cost twice as much (so far) as Cyberpunk
 
Don't want to be an ass, but do you really want to compare SC to Cyberpunk given:
a) Cyberpunk has actually been released
b) SC has taken 75% longer to develop (so far) than Cyberpunk - and you can't count Cyberpunk's pre-production time without doing the same for SC, which started pre-production in 2010, so we're actually talking 14 years not 10-11.
c) SC has cost twice as much (so far) as Cyberpunk
CP also was developed by an established studio, with employees, and previous game IP. So a lot of those costs had already been absorbed by other projects
 
So what you're saying is that the two projects aren't comparable?
Umm, they are.. both massive open worlds, both have huge budgets, both have long development times. So they are comparable. Are they the same ? No... that is why they are different games, with different requirements and goals from different developers.

Incase you want to continue arguing something silly...

Comparison:
a consideration or estimate of the similarities or dissimilarities between two things or people.
Comparable:
(of a person or thing) able to be likened to another; similar.
Likened:
point out the resemblance of someone or something to.

Does that satisfy your standards to compare the 2 projects on their similarities ?
 
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Umm, they are.. both massive open worlds, both have huge budgets, both have long development times. So they are comparable. Are they the same ? No... that is why they are different games, with different requirements and goals from different developers.

Incase you want to continue arguing something silly...

Comparison:
a consideration or estimate of the similarities or dissimilarities between two things or people.
Comparable:
(of a person or thing) able to be likened to another; similar.
Likened:
point out the resemblance of someone or something to.

Does that satisfy your standards to compare the 2 projects on their similarities ?
Yeah you don't need to trot our dictionary definitions here, we all understand what these words mean :D I am being somewhat facetious here because the two games are indeed quite different and have different circumstances surrounding their development - which is why it's (in my opinion) spurious when people continually bring up Cyberpunk, or GTA, or various other games whenever there are complaints about how long SC is taking to develop. Not least because SC isn't looking remotely close to actually releasing any time soon.

In terms of its development, I think SC is pretty unique as games go. That does not mean that it gets a free pass in terms of how long it's taking to develop or how much money has been spent, though, especially because that money has come from individual backers.
 
Oh, so they are comparable after all. ;) Meaning star citizen is way behind the eight ball.
Was going to say. If we want to play the direct comparison game: Star Citizen has literally been in development for twice the amount of time and twice the amount of money as Cyberpunk 2077, and there is still no finish line in sight.
 
So little progress? That is disingenuous, there has been a tremendous amount of progress and I don't think anyone should discount that, people are upset about feature creep and the perpetual alpha status.

We are passing 10-11 years on SC, to put things in perspective. Cyberpunk took something like 8 years if you include pre-production. But CDPR also had the Witcher 3 to work off of technology wise. The total cost was over $400M including DLCs.(that is for an already established developer)
Of course there has been progress, but when you look at how long it has taken, how much money they have spent plus the fact that most, if not all the things actual in the game are in tier 0 status, it isn't very impressive.

And remember that advertising is about 25-30% of a game's cost, and I haven't seen any ads for Star Citizen anywhere yet.
 
Of course there has been progress, but when you look at how long it has taken, how much money they have spent plus the fact that most, if not all the things actual in the game are in tier 0 status, it isn't very impressive.

And remember that advertising is about 25-30% of a game's cost, and I haven't seen any ads for Star Citizen anywhere yet.
There have been ads on youtube. I've seen a few myself.
 
There have been ads on youtube. I've seen a few myself.
I believe you of course, but that's not at all on a scale you need to advertise for a modern game. When you see Star Citizen compared to other games cost wise you should remember that they are almost always released games with the cost of advertising included, Star Citizen is not even close to being released, at least not in the form they have promised, and little to no cost have been sunk into advertising yet either.

But don't get me wrong, I was very much looking forward to this game when I first saw the infamous trailer for it back in the day, with the promise of VR and all, and I have followed the development ever since, since I find it fascinating and also a bit sad that people have spent tens of thousands of Dollars on a game with only promises, of things that never gets done in time, or at all.
 
Looking forward to it once some of the worst bugs are fixed.
Today I was having the perfect experience, but my son was not seeing quest objectives… then our server went down and it kept trying to put us back on it causing an infinite loading screen.
 
I just finished the ‘Save Stanton’ stuff on 3.24.3 so I am ready to try out Pyro now but I expect it to be pretty rough until May-ish.
 
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