KickAssCop
[H]F Junkie
- Joined
- Mar 19, 2003
- Messages
- 8,334
XP is only used to unlock cosmetics and has 0 game play impact. This is how it should be.
Or I guess you can have Battlefields game play affecting "Dress 'Em Up Barbie nonsense" progression system instead. Sorry I mean "Customized Action Figure" nonsense. After all the true test of manhood and grit is playing make believe soldier in a military shooter.
I don't agree with this. BF games have always had guns unlocked at early stages that were OK to put up a fight. Of course the longer you play, the better guns you unlocked. It still is true for BF1 but at least this time even the default level 1 guns are as good and sometimes better than some of the later unlocks. For me XP should depict progression. Gun unlocks (good or bad) are always exciting to try out. Same is true for Titanfall games (I can run around with CAR until level 50 or wait for a Hemlock unlock at level 20-ish). Same also true for any COD game and was especially perfected with BLOPS 3 IMO.
This game, every match is the same. I don't even unlock an ability after hours and hours of play. It is the classic MP shooter in that respect but given how bad the guns generally are I did not enjoy it one bit. Spent about 3 hours with it and saw all I needed to see. Unless you like the Dress 'em up stuff, I don't see the value in continue playing. Also teams that won virtually had the same config every damn time. Since many nubs were on in the free weekend, my teams were generally stupid (e.g., not a single healer, 3 tanks, etc. etc.). Lack of game modes was another problem that kept very little interest of mine.
Oh well. Enjoy it if you like it.