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People in the beta, I know you can't be specific, but what is your overall impression of the game ?
- A blockbuster hit, very addictive, and WoW killer ?
- Or something that needs work, and could be great in 6 - 12 months time ?
- Or a WarHammer Online instant fail, game sucks ?
People in the beta, I know you can't be specific, but what is your overall impression of the game ?
- A blockbuster hit, very addictive, and WoW killer ?
- Or something that needs work, and could be great in 6 - 12 months time ?
- Or a WarHammer Online instant fail, game sucks ?
Their website and servers are getting pounded; seems they sent out a shit ton of invites for this weekend.
So this was my experience. Played a sith warrior to level 5. Uninstalled. Love the Star Wars universe but that isn't enough for me to overlook what I experienced. I didn't like the UI, the graphics were horrible. I wouldn't care about the graphics if the game play was there. The abilities I had made me feel like I was playing a standard MMO and not a Jedi/Sith lord. The combat system to me should of been similar to AoC but improved to be more fun and fluid. Movement stunk. Quests might as well been collect 30 spider eyes. I felt like I was playing an MMO from 2003. Really disappointed. Galaxies was a far better MMO during its time even though I didn't care for it.
Edit: I was hoping for an epic PvP experience with this game. With the control schemes and combat system there is no way in hell I would even attempt it.
So this was my experience. Played a sith warrior to level 5. Uninstalled. Love the Star Wars universe but that isn't enough for me to overlook what I experienced. I didn't like the UI, the graphics were horrible. I wouldn't care about the graphics if the game play was there. The abilities I had made me feel like I was playing a standard MMO and not a Jedi/Sith lord. The combat system to me should of been similar to AoC but improved to be more fun and fluid. Movement stunk. Quests might as well been collect 30 spider eyes. I felt like I was playing an MMO from 2003. Really disappointed. Galaxies was a far better MMO during its time even though I didn't care for it.
Edit: I was hoping for an epic PvP experience with this game. With the control schemes and combat system there is no way in hell I would even attempt it.
My general impressions from playing all day yesterday (to lvl 10):
I think it will be successful because it's Star Wars, but I don't think it's very enjoyable. The general feel of the game is very much like if you took SW:KOTOR, then stretched it out extremely thin so all the plot missions are interspersed with boring, basic quests in an enormous area you have to round back and forth in.
Every quest being voice acted is a much bigger deal than I anticipated and breaks a lot of the typical MMO feel. Except then they tell you how "This has never happened in over 1000 years!' and you see a ton of other people doing the quest, then it really kills the immersion. It's hard to tailor a story to an up-and-coming-super-jedi person when there are hundreds of up-and-coming-super-jedi running around. They do some innovative things with player-only plot quests, which advance the plot and give it a single-player feel. Problem is, they are rare and you have to do the awful side quests to stay leveled up.
In the first 10 levels, I did not make a single meaningful character development choice. Seriously. I chose my character class at the beginning, and after that, everything was simply regurgitated at me. Items/abilities are completely railroaded. After 8 hours of gameplay, I'll finally get to make my first choice of choosing an advanced class! ugh, what an awful experience. I was tempted to try out a different character type, but decided not to because I don't want to go through that again.
The PVP feels completely tacked on. Basically, it takes all the players on the server, levels them up to the same level, and then that's it. You're left with whatever skills/class specialization (I had none at level 10) you have at your level. There are no tiers. The PVP feels very deathmatchy and is your typical MMO affair (like WoW instead of GW, for example) so you can like that or not depending on your playstyle.
That's a shame that PVP is going so poorly. I thought maybe that would have been one decent aspect of it.
PvP is fine. The quests are the best in any MMO.
The problem is less the game, and more about reviews from people that barely played it. They are doing the equivalent of finishing the Barrens quests and going "yep, WoW sucks!" Before they got a single talent point, or tried crafting, or ran an instance, or...(giant list of shit that the newbie experience doesn't include).
I'm in the "blockbuster hit, very addictive, and WoW killer" camp. Been playing since June.
PvP is fine. The quests are the best in any MMO.
The problem is less the game, and more about reviews from people that barely played it. They are doing the equivalent of finishing the Barrens quests and going "yep, WoW sucks!" Before they got a single talent point, or tried crafting, or ran an instance, or...(giant list of shit that the newbie experience doesn't include).
I'm in the "blockbuster hit, very addictive, and WoW killer" camp. Been playing since June.
The PVP feels completely tacked on. Basically, it takes all the players on the server, levels them up to the same level, and then that's it. You're left with whatever skills/class specialization (I had none at level 10) you have at your level. There are no tiers. The PVP feels very deathmatchy and is your typical MMO affair (like WoW instead of GW, for example) so you can like that or not depending on your playstyle.
I have read dozens and dozens of beta players reviews, and they all say what you said. Game is just not that good, and is way too much like WoW, but not nearly as good. I see this game failing like WarHammer Online, Once Guild Wars 2 is out and new 4th WoW expansion, SW:ToR will go free to play.
One thing pisses me off, I recall reading an interview like a year ago, with one of the head developers, and he said in SW;ToR your character starts off as hero class, your not some peasant or low life, so they won't have you doing stupid quests to collect 10 of this and 20 of that. Well everything I read says, yes you do go out to collect 20 wamp rats, etc...rinse and repeat That style of MMO leveling is so dated, come on think up a fresh original way to level up.
That is just for beta. During release they will have tiers. Just recalling this offhand but it should be like every 10 levels, they will still level you up stat wise upon release if you are in the lower end of the tier (warhammer style). Which I personally like, makes pvp viable anytime instead of waiting til you're at the last few levels of the tier.
It's funny that you say "from 2003". I'd easily say the MMORPGs from 1999-2002 were the best by far. EQ, DAOC, Shadowbane. It's modern MMORPGs that are simplistic theme parks designed for five year old's. I remember having to actually work for things and figure things out. Who would have thought. Oh and walking to school in the snow uphill both ways.
I just got into the beta this weekend and after 5 levels ... it's pretty much the same exact game as WoW, AION, LotRO, EQ2 (insert game name here), and the graphics are awful.
I'm not going to listen to the people who say "you need to play past level 10, 20, 25, etc. to really enjoy the game". To me, first impressions are everything, and my first impression of this game is that it really sucks.
Sorry Bioware, you need to do a lot more than simply add voice acting to a MMO to make me buy it. It's a shame too, I was really looking forward to this game for a long time and planned on buying the collector's edition. Another great example of dumbing down a game/genre/franchise to cater to the masses and try to make the most money possible.
PvP is fine. The quests are the best in any MMO.
The problem is less the game, and more about reviews from people that barely played it. They are doing the equivalent of finishing the Barrens quests and going "yep, WoW sucks!" Before they got a single talent point, or tried crafting, or ran an instance, or...(giant list of shit that the newbie experience doesn't include).
I'm in the "blockbuster hit, very addictive, and WoW killer" camp. Been playing since June.
I'm dying for The Secret World myself... it's looking to deliver good things . New ultima-online style leveling mechanism, three-sided DAOC-style RVR with multiple zones containing large, non-instanced, faction-benefiting capturable keeps/towers/etc., some good PVE content, a few instanced scenarios as well... it looks very intriguing.
I'm liking it. It may be nothing new and revolutionary but so what? I really don't think every game that comes out needs to be the next BIG THING. If you like wow and you like star wars you should like this game. If you are sick of wow and want the next big thing I don't think you'll find it here.
I love the voice acting and the story so far is pretty good. Gameplay is a lot like wow but there is also a big kotor feeling to the game. I like both those game so this does not bug me in the slightest.
It is very easy game. I think the regular quest need to be a little harder. That is my biggest issue. Some other things need polished but I expect those to be taken care of over time. It was nice after a few hours of skyrim to be able to jump in and play without taking time to figure out the controls