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Official Crysis 2 Thread

Lets see some shots of what you think is impressive foliage...and don't post supersampled shots of a modded Crysis which cannot possibly run on your system.

The foliage is one part of the game that actually looks half decent in Crysis 2.



Yeah...both the plots in Crysis and Crysis 2 are just beyond awful.
you think the foliage in Crysis 2 is one its better graphical features? that crap sticks out like a sore thumb. :rolleyes:
 
Really, who plays a FPS for the plot? I certainly never have.

I was very interested in Crysis 2's plot. Crytek hired a favorite Sci-Fi author of mine(Richard Morgan) and I wanted to see what he could do with the premise. I was also interested in Homefront's plot due to it being written by the same guy who wrote Red Dawn(John Milus). It seems that it's hard to write a plot for a FPS that can match other forms of media while still offering good gameplay.
 
you think the foliage in Crysis 2 is one its better graphical features? that crap sticks out like a sore thumb. :rolleyes:

Again: proof. What game has better foliage, aside from the original Crysis with supersampling? If you think the foliage in Crysis 2 looks bad, I feel sorry for you...you must not be able to play any games today. Show me a screenshot. If Crysis 2's foliage is such a joke, it should be easy to find counterproof.

I was very interested in Crysis 2's plot. Crytek hired a favorite Sci-Fi author of mine(Richard Morgan) and I wanted to see what he could do with the premise. I was also interested in Homefront's plot due to it being written by the same guy who wrote Red Dawn(John Milus). It seems that it's hard to write a plot for a FPS that can match other forms of media while still offering good gameplay.

Yeah, I heard they actually got a good writer on board for this. Perhaps the novelization is decent.
 
Again: proof. What game has better foliage, aside from the original Crysis with supersampling? If you think the foliage in Crysis 2 looks bad, I feel sorry for you...you must not be able to play any games today.
proof of what? nearly every game has crappy foliage and it really sticks out in Crysis 2 as one of its biggest shortcomings. the fact that you actually think it looks good is a joke.
 
A very fun game. I was initially disappointed with the graphics, but it's looking better and better now. Game play is very good IMHO and I'm actually finding myself immersed in the game, I want to know what will happen next.

Definitely looking forward to play more.
 
proof of what? nearly every game has crappy foliage and it really sticks out in Crysis 2 as one of its biggest shortcomings. the fact that you actually think it looks good is a joke.

If the foliage is so bad, I thought you would have been able to come up with an examples of games with better looking foliage by now. :rolleyes:
 
If the foliage is so bad, I thought you would have been able to come up with an examples of games with better looking foliage by now. :rolleyes:
how ignorant are you to claim one of the worst looking aspects of the game is actually one of its best? besides some low textures here and there the foliage is the most talked about graphical deficiency in the freaking game. its no better than what the original game had 3 1/2 years ago. :rolleyes:
 
how ignorant are you to claim one of the worst looking aspects of the game is actually one of its best? :rolleyes:

I like how you are completely avoiding answering his challenge. Put up or shut up man otherwise you are just trolling.
 
I like how you are completely avoiding answering his challenge. Put up or shut up man otherwise you are just trolling.
I am not saying other games have better foliage. I said it stands out as one of the worst looking features in Crysis 2 though. yet he claims its one of the best looking features in the game. that's pure stupidity. google it and see for yourself and see if its not the main thing most people find graphically deficient for this game. the first time I played the demo, I noticed how awful and out of place it looks compared to rest of the graphics.
 
For me, it's the shadows, mostly from the trees, that look fantastic.

But everything's animated as well - there's stuff flying through the air, there's dust and dirt crumbling from the buildings, there's fog, you've got your god rays shinning through the trees, there are helicopters flying about, there are birds in the sky. The world just seems so alive (other FPS games, including Half Life 2, seem static in comparison), which leads me to be critical about the lack of citizenry. There really should be more people around. I felt the same way while playing through the Stalingrad level of Call of Duty 2 - it's a huge city, there should at least be some stragglers about.
 
I am not saying other games have better foliage. I said it stands out as one of the worst looking features in Crysis 2 though. yet he claims its one of the best looking features in the game. that's pure stupidity.

Opinion. You don't have to like it, but attacking him for it is trolling. Personally I agree with you, but whatever. If he likes it so be it, its not bad enough to bug me.
 
Is anyone else having problems with your nano catalyst count? I started my second playthrough (on the hardest difficulty this time) and was planning on upgrading the rest of the suit abilities. I had about 1500 and was going to upgrade something which cost 1600 nano. After killing the first Ceph and picking up the 100 catalyst, I go to the suit upgrades menu and my nano catalyst count was at 0. :confused:

I killed more ceph and picked up more nano catalyst, but the counter still stayed at 0. After some searching, I've found that other people have the problem as well, but with every post I've read, no one is completely sure what causes it and how to fix it. Some people have said that every time the game is started, it resets the counter to -800 (though the minimum displayed is 0) so it takes time to get it back in the positive range. Other players haven't had this problem, so again I'm not sure what else triggers the reset.
 
I am not saying other games have better foliage. I said it stands out as one of the worst looking features in Crysis 2 though. yet he claims its one of the best looking features in the game. that's pure stupidity.

If you're not saying other games have better looking foliage, and the foliage is one of the best looking features in Crysis 2, then Crysis 2 must look amazing!

And for the record, I never said it was one of the best looking features in the game. Quote me. I said half decent. You claim the foliage looks like a joke, and yet fail to show a game with better looking foliage. I guess all games look like a joke to you, then.

Seriously though, the foliage looks great in motion. I would have preferred it to be higher resolution, but it looks very nice.

The biggest graphical deficiencies are the lack of parallax occlusion mapping, the lack of proper non-temporal anti-aliasing support, and the overly done bloom, in my opinion.
 
Opinion. You don't have to like it, but attacking him for it is trolling. Personally I agree with you, but whatever. If he likes it so be it, its not bad enough to bug me.
if it said it did bother him that's one thing. to claim it actually is one of the best features show he needs to have his vision checked.
 
Is anyone else having problems with your nano catalyst count? I started my second playthrough (on the hardest difficulty this time) and was planning on upgrading the rest of the suit abilities. I had about 1500 and was going to upgrade something which cost 1600 nano. After killing the first Ceph and picking up the 100 catalyst, I go to the suit upgrades menu and my nano catalyst count was at 0. :confused:

I killed more ceph and picked up more nano catalyst, but the counter still stayed at 0. After some searching, I've found that other people have the problem as well, but with every post I've read, no one is completely sure what causes it and how to fix it. Some people have said that every time the game is started, it resets the counter to -800 (though the minimum displayed is 0) so it takes time to get it back in the positive range. Other players haven't had this problem, so again I'm not sure what else triggers the reset.

Sounds like a bug that Crytek will have to deal with. I'm going to have to keep an eye out for that once I get to the alien killing areas.
 
If you're not saying other games have better looking foliage, and the foliage is one of the best looking features in Crysis 2, then Crysis 2 must look amazing!

And for the record, I never said it was one of the best looking features in the game. Quote me. I said half decent. You claim the foliage looks like a joke, and yet fail to show a game with better looking foliage. I guess all games look like a joke to you, then.

Seriously though, the foliage looks great in motion. I would have preferred it to be higher resolution, but it looks very nice.

The biggest graphical deficiencies are the lack of parallax occlusion mapping, the lack of proper non-temporal anti-aliasing support, and the overly done bloom, in my opinion.
that's NOT how you said it so don't backtrack and take your words out of context. you said... "The foliage is one part of the game that actually looks half decent in Crysis 2".. that clearly indicates its one of the better looking features in the game to you when almost unanimously to everyone else its the worst.
 
You sound angry.

Again, because I actually bother offering up evidence:

crysis2_foliage.png


Still waiting for that counterproof. :rolleyes:
 
You sound angry.

Again, because I actually bother offering up evidence:

http://www.thejayzone.com/pics/crysis/crysis2_foliage.png

Still waiting for that counterproof. :rolleyes:
so again you changed your argument. lets see if you can actually pay attention this time. I said that the foliage in this game was a joke and stood out as one of its worst features. you claimed it was one of its best features. 10 seconds on goolge will show you that MOST people agree that the foliage looks quite awful and stands out as one of the worst graphical features in the game. besides the foliage and some low textures the game actually looks pretty good. :rolleyes:
 
Quote me saying it's one of it's best features.

And I really don't care what people say on Google. Most people on Google say that Ke$ha is a talented artist...that doesn't make it true.

Anyways, I'm done with you. Clearly you are incapable of having an intelligent discussion, and your arguments boil down to "but people say it's bad! you sait it's one of the features that looks half decent! that means you think it's one of the best looking features!". Your logic is flawed, your arguments are irrelevant, and you fail to offer any proof whatsoever in support of your claims.
 
Quote me saying it's one of it's best features.

And I really don't care what people say on Google. Most people on Google say that Ke$ha is a talented artist...that doesn't make it true.

Anyways, I'm done with you. Clearly you are incapable of having an intelligent discussion, and your arguments boil down to "but people say it's bad! you sait it's one of the features that looks half decent! that means you think it's one of the best looking features!". Your logic is flawed, your arguments are irrelevant, and you fail to offer any proof whatsoever in support of your claims.
I cant tell if you are just trolling me or if you are truly ignorant. here is your damn quote. you clearly indicate in the context of this comment that you think the foliage is one of the best graphical features. maybe you did not mean it to sound that way but it does based on your wording.

Lets see some shots of what you think is impressive foliage...and don't post supersampled shots of a modded Crysis which cannot possibly run on your system.

The foliage is one part of the game that actually looks half decent in Crysis 2.

Yeah...both the plots in Crysis and Crysis 2 are just beyond awful.
 
Dramatic plot? What game were you playing? Crysis' plot was generic shit, like pretty much every sci-fi shooter. It was poorly written, poorly paced, and fell apart like the rest of the game as soon as the aliens became a threat. The only thing good about Crysis was its opening half and its graphics. Everything else was average.

Well, the storyline plot I don't even remember. Actually I do remember not knowing who the characters were when I ran into them. Maybe it's the wrong word entirely.

What I'm referring to is the way they build suspense, and how they transition between different play styles, moods, environments, scenarios, etc. One builds up to another, or in some ways builds away from it so the change is much more striking. There were long periods in the first half of the game of wandering around in the bush with the koreans, which didn't do much of anything but repeat Far Cry 1. But then you start running into the korean supersuit dudes, and the play style changes quite a bit (like that bit in the gray foggy swamp).

Some of the "dramatics" are purely in presentation. Like when you approach the ship-mountain for the first time and then encounter that massive mining pit of mystery, that's an excellent device to build up ominously to the weird floating-around alien techno shit inside. As an example.
 
Well, the storyline plot I don't even remember. Actually I do remember not knowing who the characters were when I ran into them. Maybe it's the wrong word entirely.

What I'm referring to is the way they build suspense, and how they transition between different play styles, moods, environments, scenarios, etc. One builds up to another, or in some ways builds away from it so the change is much more striking. There were long periods in the first half of the game of wandering around in the bush with the koreans, which didn't do much of anything but repeat Far Cry 1. But then you start running into the korean supersuit dudes, and the play style changes quite a bit (like that bit in the gray foggy swamp).

Some of the "dramatics" are purely in presentation. Like when you approach the ship-mountain for the first time and then encounter that massive mining pit of mystery, that's an excellent device to build up ominously to the weird floating-around alien techno shit inside. As an example.

I'll give you that much. The characters were well done, they were unique and easy to tell apart. Their lines were terrible at times, but its a FPS.

I actually didn't like the Korean superuited people. It was never well explained. All of a sudden its like "hey these guys have nanosuits too, kill them". Ok it works from a gameplay point of view and actually made something in the second half interesting (especially after the long escort mission and the stupid tank driving sequence), but they just appeared out of nowhere. It doesn't help that you still didn't really have any freedom to decide how to fight those battles. You were forced into them without being given the chance to plan an attack or to get a different angle. Some of my favorite moments of the game are early on on the beach where you have ten different ways to come to an area and dozens of ways to attack. It made the nanosuit feel great and sold story element of you having it and being this powerful super solider. When everyone has the same suit you feel much much less powerful.
 
I don't think they put a whole lot into foliage because this isn't a foliage game. They surely optimized the game around the characteristics of the city environment, and sacrificed some performance of Foliage 2.0. Not that it isn't obviously pretty dated.

Really, they should have realized that the verdure added color and life to the otherwise bland nyc look, and not sacrificed so much. We accept that the brick+concrete is square and dull in real life; because we're looking at the trees and birds and squirrels. Even in the tentacle-infested dirt, the life breaking out all over was a brilliant creative juxtaposition and needed to be lusher and more vibrant to really work.
 
I actually didn't like the Korean superuited people. It was never well explained. All of a sudden its like "hey these guys have nanosuits too, kill them". Ok it works from a gameplay point of view and actually made something in the second half interesting (especially after the long escort mission and the stupid tank driving sequence), but they just appeared out of nowhere. It doesn't help that you still didn't really have any freedom to decide how to fight those battles. You were forced into them without being given the chance to plan an attack or to get a different angle. Some of my favorite moments of the game are early on on the beach where you have ten different ways to come to an area and dozens of ways to attack. It made the nanosuit feel great and sold story element of you having it and being this powerful super solider. When everyone has the same suit you feel much much less powerful.

Well yeah, that's part of the "plot". It would be boring as hell to fight the same NK draftees all the time. It forces the player to develop a new set of tactics, brings more diversity to the game play, yadda yadda. I don't remember how they got the suits, wasn't the tech stolen or something? That's plausible. Not really for the north koreans, but so what.

Yeah, certain scenarios were pretty prescribed. Not that you couldn't try other things. I recall driving to the top of a long hill in the tank sequence and sniping the enemy, rolling back behind the hill's horizon, then poking them again. The tanks were a welcome change of pace, anyway, even if I couldn't macguyver hang-glider wings onto my tank and fly right over them.
 
Well yeah, that's part of the "plot". It would be boring as hell to fight the same NK draftees all the time. It forces the player to develop a new set of tactics, brings more diversity to the game play, yadda yadda. I don't remember how they got the suits, wasn't the tech stolen or something? That's plausible. Not really for the north koreans, but so what.

Yeah, certain scenarios were pretty prescribed. Not that you couldn't try other things. I recall driving to the top of a long hill in the tank sequence and sniping the enemy, rolling back behind the hill's horizon, then poking them again. The tanks were a welcome change of pace, anyway, even if I couldn't macguyver hang-glider wings onto my tank and fly right over them.

Yeah I just wish it was done better. Even if they stole the tech the game takes place over the course of what three days? It would take months the role that out. I actually wish they would have done something like having CELL involved (since they're the big bad human villains in the sequel) and have them having sold the tech to the Koreans and sold them the suits. Its sloppy storytelling the way they did it.

You could do that, but you couldn't leave the tank. You couldn't get a different vehicle and do the mission. There were vehicles earlier in the game that worked well because you could use them in a number of different ways or not use them at all. I loved to take a vehicle get it badly damaged, drive near an area where I knew some enemies were, draw them my way, then blow up the vehicle when they got near. Worked so well, sometimes. Crytek talked up the freedom of the game so much and then the stripped most of it away in the second half. Some of it came back when they brought back in Korean enemies, but everything with the aliens was basically the same fight over and over again. Felt like I was grinding in a JRPG.
 
I'm assuming that at some point I'm going to arrive at Central Park? Jesus, everything about this game excites me. I have to go to my sister's house for dinner tonight... think I might be feeling sick all of a sudden...
 
Replaying the game in the highest difficulty without using stealth. To be honest, it's been mostly easier than with stealth :eek:! I have a much smaller fear of dying in 2 hits and I can gun down most enemies (including aliens) without much precision.

I'm assuming that at some point I'm going to arrive at Central Park? Jesus, everything about this game excites me. I have to go to my sister's house for dinner tonight... think I might be feeling sick all of a sudden...

Oh yes, visit to the park will be quite unique :D
 
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I just keep getting the feeling I'm looking through dirty glasses when I see those screens. Don't get me wrong, they do look good, but I keep feeling myself squinting to make them look better but it's not happening, lol. The horse in the background is the biggest example of what causes this for me.
 
I mean, just look at those screenshots. Now that's more like what I'm seeing in-game. Honestly, some of the screenshots haven't done the game justice - these ones do. Come on, guys, how can you say Crysis 1 looks better than 2? Jesus.
 
Those screens do look decent to me.

But am I correct in understanding that you can no longer shoot or smash the trees down?
 
I put a $10 pre order in, so I think I'm going to give it a shot, since somebody has unlocked the switches for Cry(baby)Tek. DX9 was ok. But where are the power pushing games? Tessed out DX111 video that looks like it's in your face, in your room. Stuff to give all these upgrades we want to buy a workout.
 
I mean, just look at those screenshots. Now that's more like what I'm seeing in-game. Honestly, some of the screenshots haven't done the game justice - these ones do. Come on, guys, how can you say Crysis 1 looks better than 2? Jesus.

We really don't have to even go that far. For anyone to just flat out say that the graphics suck, well then pretty much every game's graphics must suck then. Most games on the PC simply don't look this good.
 
We really don't have to even go that far. For anyone to just flat out say that the graphics suck, well then pretty much every game's graphics must suck then. Most games on the PC simply don't look this good.

It's not that most of us who are disappointed with the game think the graphics are horrible.

To quote one of the posts from the Steam forums which I agree with on this subject:

the_zander said:
The fact that this discussion is even taking place indicates that Crysis 2's graphics have serious problems. Crysis 1 came out 4 years ago; Crysis 2 should blow it out of the water. Needless to say, it doesn't, or at least, not unquestionably. Crysis was infinitely more advanced for 2007 than Crysis 2 is for 2011. Look no further than the DirectX version, which is actually more primitive and now a decade old.

Don't get me wrong, Crysis 2 is still a good-looking game, and beats every DX9 game I've ever seen, but it isn't nearly as advanced as it should be given the strength of its predecessor.
 
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