- May 5, 2006
You can run games that natively have SBS 3D and VorpX also has a SBS 3D emulation mode called "Virtual 3D Cinema Mode" for games that don't have native SBS 3D support. Some have to use Bigscreen or probably Skybox. I prefer Skybox for 3D movies so I'd try that first. Some people with Nvidia gpus used to sideload moonlight instead of running virtual desktop since moonlight uses nvidia gamestream, for native SBS 3D games I'm guessing. From what I've read some people are running Wii and Gamecube games via emulators in 3D mode too... I hadn't though to try that.
Here is a list of supposedly every PC game that supports 3D side by side mode natively: https://www.mtbs3d.com/gg3d/index.php?sdr_dev=&sdr=all
The problem with some rpg games that have a lot of item and ability sheet text placards and other higher resolution fine detail games is the same problem as using most tiers of headsets for desktop/app text use without scaling things large --- the resolution isn't high enough. The farther away outdoor areas or long view areas end up blurry too, or even zooming out high in an isometric. Also screen door effect on the smaller details and text. Even if you had an O+ blending out the screen frame you wouldn't have the detail. Some of the only higher detail headsets are very expensive from Pimax. In future generations of VR headsets we should get more higher resolution model options and competition though.
That still leaves a lot of great PC games without small text and probably some that you can use pc interface choices to scale the HUDs and text larger on. I'm definitely interested in trying out some Wii and Gamecube games as well. It looks like you can run emulators like Dolphin on the quest itself untethered no less. Tethered to a PC would be a lot better performance though. I guess mario games and even mario kart in VR are incredible looking.