LurkerLito
2[H]4U
- Joined
- Dec 5, 2007
- Messages
- 2,704
Played this a whole lot yesterday and I have to say it is a great game and the difficulty is about right though leans towards the difficult side. I got my 4th companion, and I was kind of surprised because it wasn't the one I thought it was so what I said in the previous post about the requirement was wrong . The battles are still hard but much more manageable with 4 rather than 2 or 3.
The thing is some battles require a lot of strategic thinking and sometimes some planning ahead. I had to set up some traps ahead of time, or manually position my party members before I got close enough and initiated combat a few times. A tip that you may or may not know cause I only noticed it yesterday, there is a small icon on the right hand off the screen under the teleport gate list, if you click it you can delay your turn!! It is SO useful, but remember you can only use it so long as you haven't done anything during your turn. Sometimes there just isn't anything you can do when the computer just completely out performs you or your rolls are just bad. It took several tries to do the staff quest one and planning ahead with knowledge I had because I died a few times due to a nasty surprise, was the only way I got through it. Another tip is don't rely only on the standard formation for battles, in some situations it's better to position certain characters to the fringes and start everything off with only one.
The only thing that bugs me now is money. It's always to darn tight it's rather annoying. I think it's because you have to buy skill books, potions, weapons and armor for every character. The drops (at least so far to level 6) have been so meh. Anything decent that dropped that would net me some gold, can't be sold as they are needed for the party members, everything else is basically junk and aren't even enough to cover a single skill book. It looks as if crafting/blacksmithing is the best way to make money from the junk, but I really don't want to waste the points on the skills.
The thing is some battles require a lot of strategic thinking and sometimes some planning ahead. I had to set up some traps ahead of time, or manually position my party members before I got close enough and initiated combat a few times. A tip that you may or may not know cause I only noticed it yesterday, there is a small icon on the right hand off the screen under the teleport gate list, if you click it you can delay your turn!! It is SO useful, but remember you can only use it so long as you haven't done anything during your turn. Sometimes there just isn't anything you can do when the computer just completely out performs you or your rolls are just bad. It took several tries to do the staff quest one and planning ahead with knowledge I had because I died a few times due to a nasty surprise, was the only way I got through it. Another tip is don't rely only on the standard formation for battles, in some situations it's better to position certain characters to the fringes and start everything off with only one.
The only thing that bugs me now is money. It's always to darn tight it's rather annoying. I think it's because you have to buy skill books, potions, weapons and armor for every character. The drops (at least so far to level 6) have been so meh. Anything decent that dropped that would net me some gold, can't be sold as they are needed for the party members, everything else is basically junk and aren't even enough to cover a single skill book. It looks as if crafting/blacksmithing is the best way to make money from the junk, but I really don't want to waste the points on the skills.