I'm not looking to get into the AMD vs Nvidia banter or at least Anti-RTX. I've stated more than enough, I think the cost is too high and there just isn't enough software to justify it right now. I will say this was an impressive demo. What I really want to know after watching this. What kind of a performance advantage if any would RT specific acceleration cores have on the result? Does RT acceleration have any negative impact on quality? Will this implementation be able to use RT acceleration? Can ray traced surfaces look realistic or just impossibly shiny? I'm just left with more questions than before. The last one isn't a new one though...
Okay one last thing, this is driving me nuts!
People keep talking about tensor cores like they are the same thing as the RT cores. I was under the impression that Tensor cores are low precision matrix computational 4x4 FP16 with FP32 output. Designed specifically for AI processing. RT cores are something new, designed to accelerate ray tracing by handling some of the more intricate computations needed for calculating ray bounces and intersections. Are they the same unit or separate? I thought separate, maybe I read wrong???
Okay one last thing, this is driving me nuts!
People keep talking about tensor cores like they are the same thing as the RT cores. I was under the impression that Tensor cores are low precision matrix computational 4x4 FP16 with FP32 output. Designed specifically for AI processing. RT cores are something new, designed to accelerate ray tracing by handling some of the more intricate computations needed for calculating ray bounces and intersections. Are they the same unit or separate? I thought separate, maybe I read wrong???
Last edited: