thesmelliestsock.
[H]ard|Gawd
- Joined
- Dec 6, 2003
- Messages
- 1,213
3 hours deep. Love this game, time for bed.
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I'm not sure what you mean, but those are not racist undertones--it's flat-out racism, which is one of the main themes of the game. It's not like Ken Levine hates Irish people and just decided to make a game to spread that message.
Oh, and the screenshot button is indeed a little busted...if you press it once you get nothing. If you hold it for a few, it will start taking rapid shots until it feels like stopping...usually about 20 shots or so.
This game looks so good it doesn't even look like a videogame. You got Art Novea influnces along with this Lendecker (a famous painter) kinda like Rockwell clean cut look in the game the gameplay is the same old bioshock I just rescued Elizabeth she is sweeeeeeeeeeettttttt.
Still has those big Anime influced type of eyes. I thought the sky hook would give me Vertigo (which I wanted) but it doesn't really the last game to give me vertigo is Jumping flash 1 and 2 on the PS1.
Right now it's more like a Movie then a game but it moves the pace I don't recommend running through the game though.
Anybody else having this problem? I just tried playing again going from ultra to medium where my FPS was like 250 in the elevator and I watched it drop to 25fps and then freeze. Seriously wtf is going on with this game...
Alternate is DX11 deferred lighting/shading, so it is better visual quality than 'standard'
No, the autosaves seems unfortunately sparse. I was playing yesterday night and had to go to bed, but I had to push forward for like 15 minutes to get it to save somewhere. It's really unfortunate. It's very hard for me to accept games that can't at least save the current state when you quit. I don't require every entity to be saved exactly as is, just save my general progress/state and world position.
Anyone else experiencing crashes at a certain point?
it's typical ue3 texture streaming problems, always by the same devs that want you to download 3 dvds worth of high res textures, but not even bother to set proper engine parameters to run them on modern gpus. how to fix this might be different for every setup, like if running on ultra, how much vram, etc., go to the [texturestreaming] section of xengine.ini and mess with cache sizes until it comes out smooth.
for me with a 1gb 560ti on ultra for example, I just increased poolsize to 1024, then memorymargin to 128 (aim for like 10 - 15% of poolsize) and it made a world of a difference. always pinned at refresh now, and no more freezing/hanging at 5 fps every time they feel like loading another chunk of map.
here is better explanation of what those engine params do:
http://udn.epicgames.com/Three/TextureStreaming.html
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Arrive in strange, floating city
PROMPTLY EAT PINEAPPLE OUT OF GARBAGE CAN
being in the shoes of booker dewitt is just drowning me in immersion
No, the autosaves seems unfortunately sparse. I was playing yesterday night and had to go to bed, but I had to push forward for like 15 minutes to get it to save somewhere. It's really unfortunate. It's very hard for me to accept games that can't at least save the current state when you quit. I don't require every entity to be saved exactly as is, just save my general progress/state and world position.
[L]imey;1039741155 said:Still having issues with the benchmark, even after trying this... have to press a button to get it to come out of the sub 20 fps funk
It's probably the biggest weakness of this otherwise stellar game.
Gotta love it when you look down and not only do you have no legs, but no reflection in water.
Apparently Brooker is a levitating vampire.
I'm picking on the game right now. Never been a fan of the Bioshock games, but I like Infinite more than the other 2.
At least he has a voice. I'm still amazed that Gordon Freeman was able to become a physicist, being an invisible mute and all.
Sort of like driving through the Grand Canyon concerned about only finding a restroom because you have to pee.
The game is otherwise really,really good.![]()
That's strange, for me it works fine. I just tap it once and it takes the screen.
Are you sure you don't have the button conflicting with something else? (IE fraps or such).
the game doesn't even seem to autosave after you've reached an objective which is something I've never seen before...I was playing an early level and I had reached an objective so I exited because I was tired thinking that it would save my progress...next time I loaded up the game it took me back to the beginning of the level![]()
Gotta love it when you look down and not only do you have no legs, but no reflection in water.
Apparently Brooker is a levitating vampire.
Speaking of, what's with the Steam achievements popping up every 3 seconds? It's like a bunch of them are "pick up a coin" or "kill a guy with a pistol" or "kill a guy with a shotgun" or whatever, so you're constantly being spammed with them in the corner. Can you turn off those notifications? It's taking me out of the game experience.
(I know it sounds like I'm ripping on this game hard, but I really do enjoy it immensely, just some of these problems are really irritating for what is otherwise a flawless game experience)
im glad other people think the autosave thing is gimp.
where does it show that its saving?
Top right-hand corner "updating profile" or somthing like that.
I love Elizabeth. She's one of the few companion characters in a game that I really like.