Battlefield 3 General Discussion Thread

Ran into my first hacker today. He was on my team, my squad leader in fact (though I couldn't spawn on him). It was one of the Metro meat grinder maps.
We started out as the attackers, and I expected the normal grenade fest I've come to love. Instead, we pushed all the way through until they were trapped in their spawn. I didn't know WTF was going on until I started paying attention to the chat. They were raging bad.

Note the lack of kills (relatively) by anyone else on my team, as well as his rank:

1z3xog8.jpg
 
Um, no, the M39 EMR is a 7.62 please do not nerf it we don't need another weak SKS. I do not care if it has only 11 rounds instead of the 21 rounds, please do not nerf my M14!
 
Is there a way to remove the BF3 Beta from Origin so only retail BF3 is displayed?

If you change it from "All Games" to "Ready to Play" it should not be visible (assuming you uninstalled it), but there is no way to remove it completely.
 
Is there a way to remove the BF3 Beta from Origin so only retail BF3 is displayed?

Follow steps here -
http://forums.electronicarts.co.uk/battlefield-3/1443599-hide-bf3-beta-origin.html

Or contact a CSR to actually do this.

Ran into my first hacker today. He was on my team, my squad leader in fact (though I couldn't spawn on him). It was one of the Metro meat grinder maps.

Honestly you've probably run into way more, but just can't tell. For every one person that openly hacks many more do so subtly. Any popular game is going to have tons of people hacking (some even paying to do so). Even for RO2 (much less popular) the first day playing it I saw someone openly hacking and advertising the hack (as they were selling it) in chat.
 
It just occurred to me, there's no civilians hunkering down, wandering down alleyways, or any of that. I think that'd be great if they added them, maybe make them -10 points for accidentally killing them. Blow up a building full of people, poof! goes your score. I could entirely see game modes and tactics build specifically around such an addition to the game. Thoughts?
 
It just occurred to me, there's no civilians hunkering down, wandering down alleyways, or any of that. I think that'd be great if they added them, maybe make them -10 points for accidentally killing them. Blow up a building full of people, poof! goes your score. I could entirely see game modes and tactics build specifically around such an addition to the game. Thoughts?

MW2 did it during the airport mission. It did nothing for the game itself but attract media attention.
The idea is to kill the bad guys, not make moral decisions like Mass Effect.
 
Fair enough, but I haven't EVER seen ANYONE use the 320 with smoke yet. Just sayin'.
My little bro actually uses smoke all the time on the servers he goes on.
It just occurred to me, there's no civilians hunkering down, wandering down alleyways, or any of that. I think that'd be great if they added them, maybe make them -10 points for accidentally killing them. Blow up a building full of people, poof! goes your score. I could entirely see game modes and tactics build specifically around such an addition to the game. Thoughts?
No: Adding those civies would add further load to the already heavy loaded BF3 servers.
 
I wondered why sooo many people were using the SCAR. Makes sense now.

Wtf the scar isn't even that good. Its worse than all the assault rifles and I actually found the m4a1 to be more effective. But I guess buffing the UMP and making it into the joke it was in the beta is fine, the logic is so amazing.
 
MW2 did it during the airport mission. It did nothing for the game itself but attract media attention.
The idea is to kill the bad guys, not make moral decisions like Mass Effect.

I was thinking more along the lines of capturing civvies as an objective like in CS: Italy or the VIP escorting missions. Something like that. Having background civilians that accidentally get killed once in a while by stray bullets because you weren't watching the background when you were lobbing mortars or tank rounds would give new layers to the balancing act for certain weapons. I think that'd be cool.

I imagined a type of game like on the Sienne map where you run around a city in close quarters and instead of holding capture points the assaulting team has to find the civies and somehow tag or escort them to capture points whereas the defenders have to find them first and protect them, and their spawn points would be completely random. That style of game would involve a lot of kicking down doors, clearing rooms, and stuff like that.
 
dice cant even play their own game properly so I guess they know what to nerf or buff right?
 
dice cant even play their own game properly so I guess they know what to nerf or buff right?

The Russians win more than the Americans do.
I dominate even more when I'm on the Russian side using the AKs.

Nerfing the Russian weapons will balance out the gameplay.

I have a higher kill rate with the AKs and more tank destroys/kills with the T90, which rapes the Abrams.
AEK-971 is a savage of a weapon, headshots pile up with it. AKS, 74M and RPK are also brutal.
Within range, 2-3 bursts with the AN will tear apart your attacker.
 
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There are hacks live for the game already. Aimbots, etc. I just hope they destroy these hackers that ruine the game.
 
Um, no, the M39 EMR is a 7.62 please do not nerf it we don't need another weak SKS. I do not care if it has only 11 rounds instead of the 21 rounds, please do not nerf my M14!

Yeah, That pissed me off when I went to use the SKS, took my first shot and watched the guy just run away after being hit.. :( SKS was so fun to use in beta, now its just shitty.


There are hacks live for the game already. Aimbots, etc. I just hope they destroy these hackers that ruine the game.

Hacks where out since about then end of alpha. Damn shamee these prepubescent basement dwellers have nothing better to do..
 
The Russians win more than the Americans do.
I dominate even more when I'm on the Russian side using the AKs.

Nerfing the Russian weapons will balance out the gameplay.

I have a higher kill rate with the AKs and more tank destroys/kills with the T90, which rapes the Abrams.
AEK-971 is a savage of a weapon, headshots pile up with it. AKS, 74M and RPK are also brutal.
Within range, 2-3 bursts with the AN will tear apart your attacker.

Well, at least they're starting to implement the weapons accurately by the sound of it ;)

Yeah, That pissed me off when I went to use the SKS, took my first shot and watched the guy just run away after being hit.. :( SKS was so fun to use in beta, now its just shitty.

I thought it was shitty in the beta too. I leveled Recon especially to play with the SKS and I was crushed when I found out what a heap of crap it was.
 
I just wanted to drop in and say "I told you so" to all the people in here that trolled that this was really a PC game. I am just glad I only spent $25 on this mistake of a game.

http://www.computerandvideogames.co...latform-switched-to-consoles-mid-development/

"We said originally that the PC was the lead SKU of the game, but in mid-production we switched to console as lead platform to make sure we could get all the versions done for release," Troedsson confirmed.

"Our ambition at DICE is to use the power of each individual platform to get the most out of the game," he added.

"In the case of the PS3... I understand that if you compare it to a high-end PC, it's not going to look as good. But if you compare it to other games on the PS3, including other games we've done previously, I have to say I'm very happy with how it looks.

"Hopefully people will agree when they look at it in the same way."

EA previously said it lead development on PC because that audience "has been the one complaining."
 
I just wanted to drop in and say "I told you so" to all the people in here that trolled that this was really a PC game. I am just glad I only spent $25 on this mistake of a game.

http://www.computerandvideogames.co...latform-switched-to-consoles-mid-development/

Oh you spent money on it? I'm surprised.
Given all the hate you have for it, you still sent someone your money.

As for the PC focus part, it obvious that they only beefed up the visuals, because the UI and other options are straight from console.
It's a MULTIPLATFORM GAME!!! Shit will get consolized.

The mistake is on you. And you're still posting here like we give a shit about your rage.
 
Thanks Dethred. Fortunately your opinion does absolutely nothing to diminish my enjoyment of this game on PC.
 
It makes sense when you think about how half the maps are clusterfucks on PC at 64 players. Those must have been after the switch.


I will say this however, the engine itself says PC all the way (To me at least). It looks more like this


Frostbite 2.0 Engine - Built for PC, scaled for consoles

Battlefield 3 Game - PC Lead/Switch to Console Lead (Hence some crappy maps and UI)
 
Game looks significantly better than consoles, performs extremely well and delivers everything they promised in multiplayer.

Yeah man, you sure "told us". My purchase is already feeling invalidated!
 
Game looks significantly better than consoles, performs extremely well and delivers everything they promised in multiplayer.

Yeah man, you sure "told us". My purchase is already feeling invalidated!

Troll much? Everything they promised us? Wow man, so where are the "biggest maps we've ever made"? How about the "committed to e-sports?" lie, or "PC is the lead platform".

DICE now can comfortably say "Hey, let's say its 'lead PC platform' and all the PC crowd will use that as justification for not giving a fuck about the massive signs that its a console port".


You guys are a riot. Best entertainment I have ever had.
 
It makes sense when you think about how half the maps are clusterfucks on PC at 64 players. Those must have been after the switch.


I will say this however, the engine itself says PC all the way (To me at least). It looks more like this


Frostbite 2.0 Engine - Built for PC, scaled for consoles

Battlefield 3 Game - PC Lead/Switch to Console Lead (Hence some crappy maps and UI)

Yep, the maps like Grand Baazar(COD like map), Damavand Peak, Metro, Tehran Highway are straight console maps. Those happen to be the maps I hate the most.

Do I feel cheated because they said one thing and not the other? Nope.
Like the other person said, the engine says PC, but those maps I listed says console. Along with the close flag placement.

Troll much? Everything they promised us? Wow man, so where are the "biggest maps we've ever made"? How about the "committed to e-sports?" lie, or "PC is the lead platform".

DICE now can comfortably say "Hey, let's say its 'lead PC platform' and all the PC crowd will use that as justification for not giving a fuck about the massive signs that its a console port".


You guys are a riot. Best entertainment I have ever had.
BC2 was an admitted console port and it was the best modern shooter on PC.
Visually BF3 isn't a port, but gameplay wise it was modified for console. Port means everything is "exactly the same" across all three versions of the game. This is not the case in BF3.
 
Anyone know how to configure the loadout to use smoke rounds in the M320? Is the smoke round an unlock?
 
It makes sense when you think about how half the maps are clusterfucks on PC at 64 players. Those must have been after the switch.


I will say this however, the engine itself says PC all the way (To me at least). It looks more like this


Frostbite 2.0 Engine - Built for PC, scaled for consoles

Battlefield 3 Game - PC Lead/Switch to Console Lead (Hence some crappy maps and UI)


Maybe the graphics engine is based around PC, but everything else right down to the console controller acceleration, screams console port. Hell, even the loading screens are from the consoles (720p and says "saving" so that console people don't turn off their boxes).

I am just interested in more posts from PC gamers not giving a shit about it being a console port. The transformation is complete, developers, you don't even need to try to pretend your games are shitty console ports. Masterfully done.
 
JD03Cobra Anyone know how to configure the loadout to use smoke rounds in the M320? Is the smoke round an unlock?

Smoke is an unlock, once you get the nade launcher use it. I think 20 kills gets you the shotgun round, then another 20 gets the smoke.
 
Besides the above mentioned maps (and the terrible team deathmatch maps), the only 'consolization' I've seen is when you load campaign mode and it tells you to "Hit Enter to Start" and the fact you can't click on the minimap to spawn on a point, you have to select from the list of available spawn points. Honestly I don't care if the Docks are spawn E and the airfield is spawn D, I want to click on where I want to spawn like I have been doing in almost every battlefield game ever made
 
FINALLY got home last weekend to install and play it for a bit before work shipped me out again.
So far i think i've played 4 or 5 games total. Loving it on GTX480 SLI. Could not be any more pleased.

Here's my second or third round ever played. I think I dun good. Apparently 600 hours in BFBC2 is good training? :p

http://battlelog.battlefield.com/bf...#!/bf3/battlereport/show/1331159/1/364912395/



Besides the above mentioned maps (and the terrible team deathmatch maps), the only 'consolization' I've seen is when you load campaign mode and it tells you to "Hit Enter to Start" and the fact you can't click on the minimap to spawn on a point, you have to select from the list of available spawn points. Honestly I don't care if the Docks are spawn E and the airfield is spawn D, I want to click on where I want to spawn like I have been doing in almost every battlefield game ever made

i would love to see this implemented. I liked it a lot in BC2.
 
They're not really "console" maps, just designed for Rush instead of Conquest. Reverse applies to Kharg Island, Caspian Border, Operation Firestorm and Canals. 4 of each ;)
 
They're not really "console" maps, just designed for Rush instead of Conquest. Reverse applies to Kharg Island, Caspian Border, Operation Firestorm and Canals. 4 of each ;)

You don't think they had 24-player servers in mind when they made all of those?
 
Troll much? Everything they promised us? Wow man, so where are the "biggest maps we've ever made"? How about the "committed to e-sports?" lie, or "PC is the lead platform".

DICE now can comfortably say "Hey, let's say its 'lead PC platform' and all the PC crowd will use that as justification for not giving a fuck about the massive signs that its a console port".


You guys are a riot. Best entertainment I have ever had.

hahah wow. I don't get it...

It takes 2x 580's to max this game out it pushes rigs to the limit and looks amazing, Caspian, Kharg Island, Nosharh Canals and Operation Firestorm are perfectly sized for 64 players, the others I play 48 player servers. and they are still awesome..

What I'm getting at here is this game is in no way consolized given the fact it pushes rigs to the limit and looks how it does/ plays how it does. Quit your bitching
 
Has anyone seen the issue where the "update" downloads the entire game again?

I had to uninstall and re-download to the "ready to install" issue, it downloaded and appeared to install correctly, however when I started the game through battlelog, it said it was downloading an update, then I noticed it was downloading the full 11.4 Gb again.
 
Besides the above mentioned maps (and the terrible team deathmatch maps), the only 'consolization' I've seen is when you load campaign mode and it tells you to "Hit Enter to Start" and the fact you can't click on the minimap to spawn on a point, you have to select from the list of available spawn points. Honestly I don't care if the Docks are spawn E and the airfield is spawn D, I want to click on where I want to spawn like I have been doing in almost every battlefield game ever made

Since it a multiplatform game, some consolization was expected from me. I can't speak for everyone else, but I knew what I was getting from the start.
It's a mixture of BC2 and BF2, so many of the native PC commands/features were going to get axed.

The only maps I enjoy are Caspian Border, Operation Firestorm and Seine Crossing.
They look the best and play like PC maps. All others look like console maps IMO, disappointing visually and gameplay wise.

Overall the game is still awesome. Atleast we get Back to Karkand, maybe they save face then.
 
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hahah wow. I don't get it...

It takes 2x 580's to max this game out it pushes rigs to the limit and looks amazing, Caspian, Kharg Island, Nosharh Canals and Operation Firestorm are perfectly sized for 64 players, the others I play 48 player servers. and they are still awesome..

What I'm getting at here is this game is in no way consolized given the fact it pushes rigs to the limit and looks how it does/ plays how it does. Quit your bitching

So a developer can make a console game and then give it really good graphics and make sure it requires two video cards... and..... Its therefore not a console port?

Your reasoning is impeccable. Pure Genius.
 
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