Domingo
Fully [H]
- Joined
- Jul 30, 2004
- Messages
- 24,066
The number of buttons is pretty clearly not a limiting factor...considering the consoles actually have 8 "buttons" not including the button functions from pressing both analog sticks, the start/select buttons and the additional 8 functions from the d-pad. For that matter, the deepest (for better or worse) fighting game Tekken only uses 4 buttons anyway.
The problem with combat in AC is that it's just stale. It wasn't that bad in AC1 because it was new, and it actually had techniques in that one (like a just-frame double counter) that they even removed because it was too hard to do.
The easiest thing for the game creators to do is to make the weapons work differently. Make the counter no-longer instakill. Offer incentive for attacking first rather than waiting for counters. In this setting they can even tinker with no-weapon martial arts and say it's Savate.
Give us more than 3 types of enemies. That's one huge culprit. In the other game there are enemies you counter, enemies you mash attack against, and enemies you kick...that's pretty much it. Plus, you can spot all 3 by their outfit or size. How lazy is that?
They don't even have to totally re-write the combat - these aren't massive changes.
The problem with combat in AC is that it's just stale. It wasn't that bad in AC1 because it was new, and it actually had techniques in that one (like a just-frame double counter) that they even removed because it was too hard to do.
The easiest thing for the game creators to do is to make the weapons work differently. Make the counter no-longer instakill. Offer incentive for attacking first rather than waiting for counters. In this setting they can even tinker with no-weapon martial arts and say it's Savate.
Give us more than 3 types of enemies. That's one huge culprit. In the other game there are enemies you counter, enemies you mash attack against, and enemies you kick...that's pretty much it. Plus, you can spot all 3 by their outfit or size. How lazy is that?
They don't even have to totally re-write the combat - these aren't massive changes.