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3DMark11 Score

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Only P3071 for me.

Specs:
Dual Xeon L5335 (C2Q @ 2.00GHZ)
Geforce 465

Does seem a bit on the low side, can anyone with a 460/465 and similar clock C2Q offer up a comparison result? It seems to be my physics result that is particularly poor.

http://3dmark.com/3dm11/215324

3DMark ScoreP3071
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Graphics score3128
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Physics Score3310
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Combined Score2470
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GraphicsTest113.46 FPS
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GraphicsTest214.17 FPS
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GraphicsTest319.67 FPS
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GraphicsTest410.16 FPS
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PhysicsTest10.51 FPS
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CombinedTest11.49 FPS
 

My 3D Mark 11 Score by mattlach, on Flickr

Click for access to the full res.

Had to rotate my screen in order to screen shot this without having to patch it together afterwards :p

This is on my Core i7-920 and single GTX580 all at stock speeds, power limiter disabled.

Next I'm going to test how much I can push it by OC:ing.
 
From what I'm seeing 4.0GHz AMD X6s are putting up about 22FPS in the physics test.

My old Ph II 940 @ 3.4GHz does about 13. My first rev i7 920 @ 3.96GHz does 28.
 
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I only got 4400 and my 6870 Oc is 970 1150

i well i have 30mhz more on the core, and 100mhz on the ram.

3ghz HT link, and DDR2 5-5-5-15 timings @ 1439mhz.

i spent a few hours tweakin my system to get a better score. Performance settings in CCC.

my first bench was at 4900. I was able to tweak it. p5320
 
imo 3dmark11s are very sensitive to what processor you have and most importantly what video card you are using. i think they finally got it right with 3dmark11.
 
imo 3dmark11s are very sensitive to what processor you have and most importantly what video card you are using. i think they finally got it right with 3dmark11.

I'm confused about how this version handles physics though... Does it use PhysX at all?

It looks - from a glance - like its using either CPU or Directcompute for physics.


The only downside to this is that if its using directcompute, then it won't allow you to take advantage of that older Geforce card for PhysX :p
 
3D Mark 11 does not use PhysX, but a DirectCompute accelerated Bullet physics engine. This way results from AMD and Nvidia systems can be directly compared. Maybe this will be the start of accelerated physics engines that will work on all hardware.

To be a little more specific, the first physics test is CPU only, while the second uses both the GPU(soft bodies) and the CPU(rigid bodies).
 
Phenom II 555 (unlocked quad) @ 3.64Ghz
2x Asus 5850 DirectCU TOP @ 960/1190

P6851
Graphics = 8130

Physics = 4883 (lol, bulldozer needs to come out already)
Combined = 4352

I'm just really happy that my 5850's are still manhandling anything I throw at them. Best $250 I have ever spent!!!
 
After the update, decided to squeeze a little more.

P5155 http://3dmark.com/3dm11/247867
HD 5850 1041/1300

I have yet to see a faster 5850.

you have a golden 5850 thats for sure. Awesome score man! I wish I could get my memory past 1210.

I stuck my 5850 in my bro's PC (he also has one) to see what we could get in crossfire. His couldn't come near my clocks so we were limited to 995/1185 :(

scored P8738
 
you have a golden 5850 thats for sure. Awesome score man! I wish I could get my memory past 1210.

I stuck my 5850 in my bro's PC (he also has one) to see what we could get in crossfire. His couldn't come near my clocks so we were limited to 995/1185 :(

scored P8738

That is my goal once I get my 5850s OCed... waiting to put them under water before doing any major OCs
 
3D Mark 11 does not use PhysX, but a DirectCompute accelerated Bullet physics engine. This way results from AMD and Nvidia systems can be directly compared. Maybe this will be the start of accelerated physics engines that will work on all hardware.

To be a little more specific, the first physics test is CPU only, while the second uses both the GPU(soft bodies) and the CPU(rigid bodies).

While this is great for the widespread adoption of physics processing, it hampers those who have a second older non-sli geforce card for physics, as directcompute won't even know its there, unless its in SLI.
 
Zarathustra[H];1036597083 said:
While this is great for the widespread adoption of physics processing, it hampers those who have a second older non-sli geforce card for physics, as directcompute won't even know its there, unless its in SLI.

I think PhysX is on it's way out, personally.
 
I think PhysX is on it's way out, personally.

Which isn't necessarily a bad thing, but it would be cool if you could have a second non-SLI, non-CF card installed specifically for direct-compute operations, like physics, and you could tell games which card to use...
 
Here's the score I get with my Alienware M17x-R2 laptop: 4824 If I had an extreme CPU (920xm), I'd be able to use a program called Throttlestop to push up it's TDP to 110W and crank out >5k score easily. It's pretty awesome to see a notebook reaching desktop performance.
 
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