Matthew Kane
Supreme [H]ardness
- Joined
- Dec 1, 2007
- Messages
- 4,233
Has anyone tried using Snap yet?
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
of course an open beta is marketing...are you being serious?
maybe instead of cherry picking my post to cling to your undying love of the game you could actually read the post I made right before the one you quoted...I acknowledged that the game seems better then anticipated and is getting favorable reviews...
Doom 4 E3 reveal.
I'm not cherry picking your posts. I was responding to one part of your post, because I disagreed for the most part. I guess you could consider it marketing, but there is also a real function in a beta like that.
Yes, I am absolutely loving this game. You got me there. You don't have to, or you can, or whatever. I simply don't see how releasing a very limited beta, to get some multiplayer feedback and testing in on a wider scale than their internal labs probably provide, can be construed as poor marketing.
it's poor marketing because the game is getting better reviews then people expected...the single player actually seems good and the marketing focused mostly on the multiplayer...testing the servers is a part of it but it's mainly meant to get people interested in buying the game...plus Doom is synonymous with single player...this is not Unreal Tournament which is MP focused...any Doom fan should know that...also there are tons of people who aren't familiar with the Doom name...it's been 12 years since Doom 3 was released...there's a new generation of players who won't just buy the game because of the Doom name...in fact those players already familiar with the series had higher expectations and were the ones critical of the pre-release info
doom is both artistically and technically better looking and much more efficient than either of those games. i will never understand the witcher 3 graphics circlejerk. it's an above average looking game, nothing more. even black ops 3's graphics are technically more advanced.IMO there are better looking games. Witcher 3 namely or GTA5. You are correct though, the game runs great while still looking really good. I'm just used to my Doom games pushing boundaries, and this one doesn't do that. Not complaining though because the gameplay is so good and it's not like the graphics aren't outstanding anyways.
My 290x is dead, anyone know if this game will run on an amd 6970?
From everything I've seen so far, this game is a prime example of two things:
1. How to properly reboot a franchise.
2. Spending the time to get it done right the first time and not pushing it out to meet a deadline.
Bethesda really needs to take note of what ID has done for them here and see if it can be applied to the Elder Scrolls and Fallout teams.
From everything I've seen so far, this game is a prime example of two things:
1. How to properly reboot a franchise.
2. Spending the time to get it done right the first time and not pushing it out to meet a deadline.
Bethesda really needs to take note of what ID has done for them here and see if it can be applied to the Elder Scrolls and Fallout teams.
Finished the game. Ending was mediocre, border-lining to disappointing as fuck. Going to do the ultra nightmare run soon.
It was working with an older driver to some degree. Then Nvidia released a new one (within the last couple of days.) That seemed to have broken, or at least disabled SLI by default (if I've been following this correctly, I don't run SLI.) Last I read, id knows about it, and are actively working on a fix. The game does officially support SLI, they just need to get that fix done.
I think people are having mixed results forcing AFR modes.
So am I just crazy or does this game take certain design cues from the Metroid Prime series? The more I'm playing the more it feels like the UI, exploration and platforming elements are inspired by Metroid Prime.
This may be blasphemy but overall I like this game better than I did 3.
it's actually really impressive when you think about it. every entry in the doom series is absolutely stellar, and with its history stretching back so far, it's just not something you really see very often. only other series i can think of that's close is metal gear.
Is SLI just plain broken at the moment? Nvidia control panel wants to default to single GPU, forcing AFR1 seems to work but my FPS are still limited to around 30 regardless of settings?
Even on low with SLI 780Ti I am only getting 30fps max.
Post #666 in this thread. You could say you're living in Windows 10 hell.I got one crash, but that's because Windows 10 did something stupid (tried to schedule updates, or a reboot or something like that. Dumped me to the desktop, and then Doom closed itself.) I didn't grab the last version of the NV drivers. Still using the one from a week or so ago. I'm not running SLI though.
DOOM is pretty epic! Does anyone know what command to limit FPS in-game?
Well multiplayer was outsourced. To a team who worked on the Halo multiplayer, if I remember correctly, which would explain everything.My biggest complaint so far is that the multiplayer game just seems... off.
1. There's no free for all deathmatch? What, like, at all? No, actually, there isn't. Team deathmatch is the closest it gets. Are we sure this is an id game?
2. In multiplayer, most of the weapons you can use in the first few levels seem just horribly ineffective. I spray and spray and spray bullets at members of the other team, and they just don't do any damage, and then I get killed with one hit from behind with some other thing I apparently don't get to use. That, or they give you weapons that punish you mercilessly for missing, and because there's no deathmatch mode, you get berated equally mercilessly by other members of your randomly selected team for not having mastered them yet.
3. The infestation of the console kiddie features is very strong. The whole concept of "loadouts" and "levels" in an arena is just wrong and wrong and horrible. The weapons should be in the map to be picked up like Lord Carmack intended, and I shouldn't have to grind in order to get them.
4. I find the idea of having to grind "XP" in any game to be grossly offensive, but especially so in a genre that is so dear to me.
This game is a step in the right direction, especially with regard to the single player, but whoever thought it was a good idea to compromise with the console vermin needs a punch in the nose.
Edit: The matchmaking seems to be kind of unfair too. At level 3, I'm getting put in the same game with a bunch of level 30+s. If the player's "level" is supposed to be indicative of their level of experience and/or skill, making the newbies play with the veterans seems like a recipe for the newbies to get frustrated at losing so hard.
I'm not upset necessarily that I'm losing. I've never been especially good at games like this. What I am upset about thought, is that the game rams all the console features down your throat, and then uses them to become as frustrating as possible.
First MissionFor the life of me I can't find the fucking classic Doom level secrets...I have maxed out Exploration perks and I think I can see them on the map, but I can't find the lever/button/whatever to get into them. Spent more time than I really wanted to trying with no payoff.
You're welcome! Hopefully my descriptions are enough to get you to the right area.Thanks! I wanted to try to do it myself but at this point I don't want to spend more time running around in circles.
Well multiplayer was outsourced. To a team who worked on the Halo multiplayer, if I remember correctly, which would explain everything.