chameleoneel
Supreme [H]ardness
- Joined
- Aug 15, 2005
- Messages
- 7,591
The use of PCIe 4.0 NVMe would make sense if one of the development priorities is a significant increase in assets, particularly textures. Load times would likely be unaffected, but the ability to fetch assets as or just before they're needed at say ~7GB/s would be something that game developers could use to really up the quality consistently, given that the baseline is static, vs. PCs where it'd be much harder to pull off.