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Following him after you kill flint to the aft end of the boat through a treasure room to where his boat is that takes you to sanctuary?
Right because it always spawns you near a fast travel station when you restart the game. I'm assuming you didn't actually go to his boat, listen to his short speech, turn in the quest, then take the boat from southern shelf to the next place, you just kinda got near the boat then quit? Because if you just got kinda near the boat and then quit then it's entirely possible you found some bug with that quest that nobody has encountered before because everybody else just waited another 30 seconds and took the boat to the next place instead of just quitting right there.
...and the Leviathans Treasure Room has officially closed. Patched today. I am still weeping. A blow to having fun with this game on UVHM, as legendary drop rates so far have been abhorrent.
Patch info
"(Captain Scarlett DLC) Addressed an issue allowing the treasure room to be re-entered multiple times after defeating the Leviathan."
Time to farm Doc Mercy for infinities etc.
Damn damn damn! I know this is unjustified whining, but still legendary drop rates are silly. I have 700 hours so far and think I found in the realm of around 10-15 legendaries from normal drops. Most of these at low levels where it doesn't really matter in the long run.
Holy shit, how is the game still fresh after 700 hours?!
I did dozens of loot runs of that room back when I still played, and TBH it was mostly the same useless junk over and over. I still say the loot system is borked.
ya, you might see a piece of legendary bullshit 1 of every 4 runs. The loot system in BL2 destroyed the game for me. The best guns should have been regular guns with exceptional stats, not legendaries for which you have to fight bosses. It made vending machines, slag piles and lockers and chests obsolete since you know you will NEVER find anything except maybe from a boss.
...and the Leviathans Treasure Room has officially closed. Patched today. I am still weeping. A blow to having fun with this game on UVHM, as legendary drop rates so far have been abhorrent.
Patch info
"(Captain Scarlett DLC) Addressed an issue allowing the treasure room to be re-entered multiple times after defeating the Leviathan."
Time to farm Doc Mercy for infinities etc.
Damn damn damn! I know this is unjustified whining, but still legendary drop rates are silly. I have 700 hours so far and think I found in the realm of around 10-15 legendaries from normal drops. Most of these at low levels where it doesn't really matter in the long run.
Rarity of loot drop rates have been increased for enemies level 61 and above
(Captain Scarlett DLC) Addressed an issue allowing the treasure room to be re-entered multiple times after defeating the Leviathan.
We'll see about that...
According to the update info you linked to:
This should give you a glimmer of hope
EDIT: Wait, rarity is increased?... That doesn't seem right...
Masterkizz found another way. By making the collision body remain by not turning in a mission.
http://www.youtube.com/watch?v=0WCZcRXzYWs&feature=c4-overview&list=UUoe6x2aCsPp0OzPEgowENBA
Gearbox might patch this very soon, so get farming!
Boom, well there you go. Still farmable.![]()
ya, you might see a piece of legendary bullshit 1 of every 4 runs. The loot system in BL2 destroyed the game for me. The best guns should have been regular guns with exceptional stats, not legendaries for which you have to fight bosses. It made vending machines, slag piles and lockers and chests obsolete since you know you will NEVER find anything except maybe from a boss.
you know what is funny....
I have NEVER gotten a legendary ANYTHING...and I'm on play through 2 at like lvl 62 or something.
That is very funny, I have never had a legendary anything either! I think I'm around the same level on my second playthrough also. WTF?![]()
Not true. The torgue machines offer the most powerful pistol - and arguably all-around gun - in the game (DPUH)
Not sure how that's possible not to get a single legendary after multiple playthroughs, 1) The Warrior Have has a pretty much guaranteed legendary per playthrough after killing him with the moonshot. 2) Killed Terramorphous? As in the "You. Will. Die" quest in the vanilla game? He always drops at least a class mod.
The list goes on.....
I'm trying to complete this game, but it's sooo slow. I just hit level 21 and Chapter 12 (after Deadwing), 28h in. The levels go on forever, and the fast-travel stations are far too few. Replaying missions seems insane.
Think I found a legendary SMG (orange, right?) doing the Doctor's Orders/Rescue Deathwing section. Worth a lot of money (7000 range when most of my weapons are 1500-2500), but the stats aren't that fantastic.
Takes hours to level, then you don't get any interesting skills. And having just one power? Thanks, Console Gaming.
Borderlands 2, talk about a lost opportunity.
Not true. The torgue machines offer the most powerful pistol - and arguably all-around gun - in the game (DPUH)
to be honest I stopped playing the game after the pirate dlc.
Bee shield Nerf = turned fun into tedious.
I'm trying to complete this game, but it's sooo slow. I just hit level 21 and Chapter 12 (after Deadwing), 28h in. The levels go on forever, and the fast-travel stations are far too few. Replaying missions seems insane.
Think I found a legendary SMG (orange, right?) doing the Doctor's Orders/Rescue Deathwing section. Worth a lot of money (7000 range when most of my weapons are 1500-2500), but the stats aren't that fantastic.
Takes hours to level, then you don't get any interesting skills. And having just one power? Thanks, Console Gaming.
Borderlands 2, talk about a lost opportunity.
UPDATE INFO:
The new update also included an option to buy another 6 slots for the backpack. Very very nice. We are now at 39 back pack slots.
On the 3rd of September the level cap will be increased along with a new map:
You missed out on the best DLC, Tiny Tina's. Highly recommendable.
After all the complaining people did (and rightfully so), giving us only 6 more slots is like spitting in our faces. The bank vault's capacity is even more pathetic.
So no, it's not "very very nice". It's "meh".
Odd wording. They'll be releasing DLC that you can buy to have the level cap raised.
It's a free update. Granted I would like 1000 slots, who wouldn't. Whining is too easy.
Well I was assuming people would inquire, click the link I provided etc. hehe
Sorry if the wording was unsatisfactory.
People who don't want to buy these Packs, should feel good about that decision. The rest of us can buy them and enjoy.
Here is a video explaining it all, also available via the link I already provided. As you can see Pack 1 is included in Season Pass. Pack 2 will set us, who already own SP, back $5.. holy crap I need an extra job to cover that expensenever mind there is no requirement to purchase any of it. Plenty of content already.
Quite frankly there DLC has been worth the $10 or so they charge IMO at least. The last tiny tina one was free and would have been WELL worth $10. It's extremely well written and a great parody to throwback d&d.
Bee shield Nerf = turned fun into tedious.
Statements like this make me wonder if some people actually play this game or just regurgitate what they read some whiny console kids on gearbox's forum complaining about. The Bee shield still works fine, still puts out absurd damage paired with an appropriate weapon. Anyone can for example do the mission objectives in the Pirate DLC and get themselves a sandhawk SMG. Or a DPUH out of a torgue machine. And you're still one-shotting most stuff.
Pre-nerf Bee being able to take down raid bosses in a few shots of a CC or Maggie, well I'm not sure how steamrolling the map is "fun" when the challenge is gone.
In any case, still loads of OP gear to be had in the game, if anything it requires a conscious effort (not) to use them except when some enemy or mission becomes impossible any other way.