Looking at the Eidos forums it seems hit or miss. Some people needed SSAO and DX11 off. I left DX11 on and once I turned SSAO off the floaty feeling disappeared.Incorrect. I do not have SSAO on. Are people with mouse issues using DX11?
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Looking at the Eidos forums it seems hit or miss. Some people needed SSAO and DX11 off. I left DX11 on and once I turned SSAO off the floaty feeling disappeared.Incorrect. I do not have SSAO on. Are people with mouse issues using DX11?
Anyone else enjoy shooting a passed out enemy in the head with a pistol right after getting the "Merciful Soul" bonus for sedating them?
Anyone tried shooting a camera vs. using the stun gun on them? I'm assuming it sets off the alarm.
Mainly wondering if a keeping a silenced pistol around to shoot cameras is worth while.
The game is running absolutely perfectly for me, averaging about 110 fps @1920x1080, all settings on high (including FXAA) with 2x6950 2GB CFX. Also, disabling vsync and triple buffering removed the mouse issues on my end.
I'm wondering exactly what SSAO and Depth of Field do, and if they worth worth the performance hits.
Anyone tried shooting a camera vs. using the stun gun on them? I'm assuming it sets off the alarm.
Mainly wondering if a keeping a silenced pistol around to shoot cameras is worth while.
To me, the game feels sluggish and the controls just plain suck right now; feels like another shitty console port. I'm easily holding 90+FPS with VSync off.
Shelving the game until I either fine ini edits to make it feel more responsive or it's patched. Hurts my eyes to play it.
Shooting cameras even with a silenced weapons will make enemies alarmed, ime.
The tutorial video says that shooting cameras will set off the alarm.
Is the graphics good? As long it supports DX11 I'll be happy
Having a great time with the game.... but the constant crashes to desktop are getting ridiculous. Hoping for a patch soon!
To me, the game feels sluggish and the controls just plain suck right now; feels like another shitty console port. I'm easily holding 90+FPS with VSync off.
Shelving the game until I either fine ini edits to make it feel more responsive or it's patched. Hurts my eyes to play it.
Jensen's apartment is awesome.
Been 100% stable on my main computer, no crashes at all, and i've messed with the game graphics options tons
I think we were shooting for no spoilers in this thread. Just a heads up.
Has anyone figured out how to fix the load times? Reloading a save in Detriot takes a good 30 seconds or so. With a 4ghz cpu, 12gb of ram, and 2 1.5tb drives in raid 0 I doubt it's my system.
Other people having the long long load times too? My only gripe so far.
As for load times it gets really annoying in shanghai when you have to travel 3 zones to get somewhere. Its probably reloading the levels each time. If this game wasnt so awesome I would bitch more but its just too damn fun for me to get worked up over something minor like that.
Anyone else having trouble getting it to work with SLI? I'm using twin GTX275's (for now) and I would only be able to get around 10 minutes max of gameplay before it crashed citing a driver issue. I have had the latest drivers for a while now and disabling SLI fixed the issue.
I'm heavily impressed after an hour, and I'm difficult to please. If the story pans out as good as it started, and there's plenty of good choices/quests and the game is long enough... easy GOTY. They've done so much right this time. No console port rubbish. You can even change your FOV in the options menu and use the fucking numpad to enter numeric codes in the game, something long omitted by game developers. AWESOME.
edit: No problems whatsoever SO FAR running maxed out with high FXAA on sig rig in DX11 mode with tesselation on Win7 x64. Impressive!