It doesn't really matter what kind it is.
now thats wrong!
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It doesn't really matter what kind it is.
The U2410 has over saturated colors, can only see this being benifical for some color work and a few colorful games, but the medicore contrast+AG+tinting counters the vibrancy. Side by side calibrated (to be fair) in sRGB mode the U2410 will look like absolute shit. Nothing rich about paying 200$ for far worse image quality.
now thats wrong!
10e, you mentioned the AG coating and how it wasn't horrible. Could you possibly say a bit more about the AG coating, and how it compares to other monitors you've experienced?
Not even any games ;-)
Wide colour gamut could be only benefical in DTP, pre press and only for professional photography with good and expensive pro DSLR cameras that can shoot in AdobeRGB. For anyone else is wide gamut absolutely useless.
Today standard for movies, games, web pages, operating systems, HDTV broadcasting(all regardless of platform) is rec.709/sRGB( yes they are created in rec.709/sRGB)
here is nice article about gamut
http://www.maximumtech.com/display-...itor-hdtv-companies-cook-their-specs?page=0,3
10e: are you able to calibrate the monitor and post your settings and icc profile?
Ok then, switch the U2410 to Game Mode. Now switch to sRGB mode without confirming it on the menu. Congratulations - you now have the reduced input lag of Game Mode with sRGB colours.The U2410 has over saturated colors, can only see this being benifical for some color work and a few colorful games
You seem determined to hammer the U2410 at every mention. Image quality is about way more than contrast. As I already said, the U2410 will still burn my eyeballs past 50% brightness, so it's really about black level. Whilst a high contrast is good in that regard, in that it helps an image "pop", there's also a whole range of values between 0 and 255 you know, and the U2410 performs excellently there. The U2412 can only reproduce 64 shades of light in that range of 256 without resorting to "tricks". Is that a move in a positive direction? Whilst, according to 10e, the U2412 does a decent job in this regard, I still think it's a lot to ask that you can give up a panels ability to render 16.5 of its 16.7 million unique colours natively without having some sort of impact on visual quality.but the medicore contrast
I haven't seen anything which suggests the U2412 differs significantly in that regard. This is also an element which can vary between batches of products too.
Colour gradation, as it's properly referred to, is an issue across ALL of LG's panels. Buying panels with tighter colour gradation tolerances increases panel prices so much that even screens intended for the higher end of the market make use of corrective circuitry on the panel instead (like "DUE" or "Colorcomp"). Unless LG have performed a miracle I suspect the U2412 will, unfortunately, also be subject to the same random quality control as LG's other panels.+tinting
Except it won't, unless you're clueless and made a bad job of calibrating one of them. Of course, you are (naturally) well aware of how few devices handle very wide gamut CCFL lighting properly too, so you've already educated yourself properly about that first too. Oh wait, I forgot, you just like trashing the U2410 and I'm feeding the troll in this regard. My bad.Side by side calibrated (to be fair) in sRGB mode the U2410 will look like absolute shit. Nothing rich about paying 200$ for far worse image quality.
I beg to differ. The pop of the colours makes some games look great in my opinion.Not even any games ;-)
For you, in your opinion. The fact is human eyes can see a much wider range of colours than the limited range sRGB represents. I think it makes for a nice improvement, in visual quality, when your eyes are allowed to see this extra range - especially when you have a standard sRGB device beside it to compare it to. What "was" red on the sRGB screen no longer looks so red - It takes on a hint of orange or pale red. What was green looks more like a yellow-green. What was blue might take on a more purple hue.Wide colour gamut could be only benefical in DTP, pre press and only for professional photography with good and expensive pro DSLR cameras that can shoot in AdobeRGB. For anyone else is wide gamut absolutely useless.
It seems to be almost identical to the NEC LCD2490WUXi2-BK I have next to it. It is almost a perfect match.
Oh. You mean the sort of gradients that rarely appear on things like TV or movie content, but commonly appear on things like computer content, where a GUI or web page background makes a transition between two colour shades?6 vs 8 bit does not matter unless you look at full screen grey gradients constantly.
You are. What you're talking about is the eyes ability to discern them. That's why a reduction in colours typically matters less for moving video images too. Now take a picture of a bright daytime or dark night time sky, where lots of things may be going on within a much more limited range of colour shades. All of a sudden the monitors ability to clearly discern small differences between these values matters a lot more. From a close range (you know, the sort of range which isn't common for a TV but IS common for a desktop computer screen) people are more liable to notice these details too.You aren't seeing more colors.
Of course. However your words about the U2410's black level honestly come across as more "crackpot" than "reasonable opinion" here, especially when the reality sitting in front of my eyes bears absolutely no resemblance to the words you regularly use to describe the U2410. Also, even ignoring the fact that contrast varies noticeably between panels of the same type, in case you didn't realize it - back lights also dim with usage too, meaning black levels are one of those things which actually improves over time.Color accuracy means nothing if the contrast is low/black level is high, it will look terrible no matter what.
I don't know why you have to portray things with silly language like "defending" the U2410. It's a piece of electronics, the same as a toaster or a microwave, and I don't attach much emotion to it. If someone wants to present me with a reasonably priced 27 or 30 inch (of equivalent quality) then I'd be happy to move on. What I do take issue with is the ridiculous language you regularly use, and personal opinions presented as undisputed fact, because I feel your words go beyond merely personal opinion and into the realm of being pretty misleading.I think at this point the U2410 Defence Force is a 1 man army
I beg to differ. The pop of the colours makes some games look great in my opinion.
For you, in your opinion. The fact is human eyes can see a much wider range of colours than the limited range sRGB represents. I think it makes for a nice improvement, in visual quality, when your eyes are allowed to see this extra range - especially when you have a standard sRGB device beside it to compare it to. What "was" red on the sRGB screen no longer looks so red - It takes on a hint of orange or pale red. What was green looks more like a yellow-green. What was blue might take on a more purple hue.
Trends like "high dynamic range" exist because some people want to capture elements which are visible to our eyes, but which are often lost due to the limitations of reproduction methods in current technology. To me it's quite sad that the role of wider gamuts is often pushed to the back in all of that.
sitting in front of my eyes bears absolutely no resemblance to the words you regularly use to describe the U2410. Also, even ignoring the fact that contrast varies noticeably between panels of the same type, in case you didn't realize it - back lights also dim with usage too, meaning black levels are one of those things which actually improves over time.
. said:Also, even ignoring the fact that contrast varies noticeably between panels of the same type, in case you didn't realize it - back lights also dim with usage too, meaning black levels are one of those things which actually improves over time.
. said:I don't know why you have to portray things with silly language like "defending" the U2410. It's a piece of electronics, the same as a toaster or a microwave, and I don't attach much emotion to it.
. said:If someone wants to present me with a reasonably priced 27 or 30 inch (of equivalent quality) then I'd be happy to move on .
6 vs 8 bits would matter on just about everything. If it were actually 6 bits. But it isn't.
Where does it say that? The only thing I see is it won't convert 16-235 (limited range) to 0-255 (full range), but most monitors won't. The gray bars are from the video output itself. In fact, if you look above and below the gray bars, you can see it displays black perfectly fine. The pictures show an issue with black level conversion, not the contrast of the monitor.NCX said:
Sure, and that was the point! Just because people intend one thing, and it doesn't match a spec sheet, doesn't mean it won't actually look great. A very wide gamut really pops those colours. As long as there aren't scenarios that require things, like an accurate representation of human skin tone, then it can actually work as an advantage a surprising amount of the time. I've seen several say the same, so I don't think it's an uncommon opinion. Suffice to say that calling it no use "even in games" definitely isn't the case - I just wish more games would take deliberate (rather than accidental) advantage!OK it could look great for you, but colors will be inaccurate simply because creator-developer intend is to show you colours in rec.709/sRGB
I checked the article and it used "bigger isn't better" in the context of producing more accurate colours. That's true. But it does produce a wider palette. I would say (in this case) that bigger is better because, as long as the wide gamut screen contains a way to reproduce sRGB well, you only gain a bigger palette.I am not against to wide gamut displays just want to see more understanding about this "issue" bigger isn't better
I will be happily using wide gamut display when we will have wide gamut content(movies, games, web pages) until that there is no usage for me.
Hmm, well I know that I don't see poison dart frogs every day. But I'm not sure I'd agree in the case of deep greens? My impression is it's represented with more yellow, than should be the case, in an sRGB signal.and there is one thing about colors outside rec.709/sRGB triangle in CIE diagram, they aren't common in nature.
Oh really? Feel free to produce your photographic evidence which "proves" this. I look forward to itscience and photographic evidence tells us other wise.
Ya don't sayEvery one is entitled to their opinion, but some times they are wrong
They don't, actually. The best? Hardly. But nobody ever said that. I'm saying it's not bad enough to change the fact that the image quality on the U2410 is rather nice overall. Also what your eyes regard as black changes in the presence of brighter objects on the screen. I have a full screen black IRC window open with white text on it right now. The black on the U2410 looks pitch black to me. Should I place an OLED device next to it, will I notice the black could be darker? Yep. But it's enough to provide very good image quality. I'm extremely confident most people would agree. The fact that you don't is fine, except you seem to want to go beyond that and trash the device. For all its flaws, I think most people (who've seen one) would agree that calling the U2410 mediocre is pretty silly..Mulitple reviews all show that the contrast is stable, and always medicore on the 2410.
Where does it say that? The only thing I see is it won't convert 16-235 (limited range) to 0-255 (full range), but most monitors won't. The gray bars are from the video output itself. In fact, if you look above and below the gray bars, you can see it displays black perfectly fine. The pictures show an issue with black level conversion, not the contrast of the monitor.
To some extend I agree, but it greatly depends on the contrast and tonal range of the image you are working on. Low contrast images could be e.g. sunsets with a near black landscape regions in the foreground, or an image of a black labrador... whatever).It is 6 bit + 2 bit FRC. This is still 8 bits and the difference is just about undetectable.
FRC/AFRC isn't terrible by itself... these two extra bits are so less significant than the least significant bits (7,8) in 6 bit+AFRC.Most 10 bit Pro monitors are 8 bit + 2 bit FRC. If FRC was so terrible it would be used in so many top end monitors.
Black appears to be in the ballpark of R,G,B=7,7,7 (in the right image).They look pretty light to me when clicking on the picture and some of the other ones they have posted, and the image looks totally washed out. Plus they also highlight another issue when watching movies
I would say (in this case) that bigger is better because, as long as the wide gamut screen contains a way to reproduce sRGB well, you only gain a bigger palette.
It is my observation that wide gamut screens are (1) more expensive and that sRGB emulation modes result in (2)lost contrast and are usually must (3)less flexible color control(often locked) in emulation mode than the control you get from a native sRGB screen and often emulation modes have been (4)disappointing.
So IMO there are significant downsides to making a screen wide gamut, and it delivers negligible to non existent utility for the vast majority of people.
I am really glad they moved to a native sRGB screen for the U2412.
Ordered this monitor (U2412M), cost me 330usd
so all you hate is because of this "proof"?
notice the REAL black bars, not the ones from the video source:
From prad: "Apart from RGB, the monitor also accepts YCbCr as a colour model and is automatically adjusted to the source. Unfortunately, RGB is limited to the video level (16-235) and correct adjustment of the player did not bring about an improvement the high and low hues are ignored.
True. Emulating different colour spaces properly requires less basic circuitry. But it needn't add anything significant to costs, especially if something is mass manufactured rather than treated as a more niche market part - as is generally the case with wide gamut now. Having said that, the Hong Kong price of the U2410 often hasn't been a million miles from where the US price of the U2412 is now. Examples like the U2410 Vs the LP2475w also come to mind as evidence that it doesn't make a big price difference. The thing that really adds to the cost (Vs the U2412) is probably the panel construction and back light. So I suspect we won't see a real move towards wider gamuts again until either cheaper edge lit LED lighting allows for it, or there's a move to different technologies from LCD.It is my observation that wide gamut screens are (1) more expensive
How things are mapped out, so that a narrower colour space can be accomodated inside what's actually a wider one, definitely creates room for issues, and I won't argue that things like that aren't common side effects. It's clear that some companies were / are in a learning process themselves. For example Dell's first two ICM files (designed for colour managed apps when using the native wide gamut modes of the U2410) gave major issues in exactly this regard, and they weren't solved until they calibrated it to 10 bit internal precision. But, again, no argument from me that care has to be taken to emulate sRGB properly, and that clearly hasn't always been the case.result in (2)lost contrast
If you want to point to a real failure of the U2410 (in terms of people wanting to use the screen to the best of its abilities) then this is probably one of the main ones. They built a monitor with some nice features, then gave nobody a way to access them! Again, can't argue here.(3)less flexible color control(often locked) in emulation mode than the control you get from a native sRGB screen and often emulation modes have been (4)disappointing.
Show people an image, or even a game, that uses wide gamut well though, and they'll often agree it can make a nice difference. A vitally important one to them? Probably not. One they'd pay a lot more money for? Nope! But a direction generally worth aiming in? I'd say "definitely yes".So IMO there are significant downsides to making a screen wide gamut, and it delivers negligible to non existent utility for the vast majority of people.
An alternative is just to decide on this with LG beforehand. The panels are often engineered to a customer's specification, if the order is large enough.The only way how could Dell avoid utilize 6bit+A-FRC in U2412 is using older lcd panel module from LG LM240WU6-SDA1, which is true 8bit and it has other advantage with direct LED backlighting instead edge LED backlighting in LG LM240WU8
By the way this panel module(LM240WU6) is in 24" Apple LED Cinema Display and 24" iMac.
Show people an image, or even a game, that uses wide gamut well though, and they'll often agree it can make a nice difference.
True Although WG goes a bit beyond that, because it's not just boosting saturation - it's genuinely producing colours which are wider on the spectrum.And likewise most manufactures use "vivid" picture settings for store settings because bright exaggerated colors impress people in side by side comparisons.
But that's exactly what many people do - watch lots of SD TV content on an HD TV. They're still free to view HD though. The point is they have the option. If only a handful of TV's were ever made with HD then widespread support for HD would probably never have arrived. The devices have to be there for any form of support to emerge. Though wide gamut support has arrived on the many cameras that support formats like Adobe RGB, so that's probably the most common "proper" usage scenario right now..This thread has been helpful for me because I did not know that most sources were in sRGB. I don't see a point in wide gamut if that's the case. It would be like watching all SD content on a HD TV.
True Although WG goes a bit beyond that, because it's not just boosting saturation - it's genuinely producing colours which are wider on the spectrum.
This thread has been helpful for me because I did not know that most sources were in sRGB. I don't see a point in wide gamut if that's the case. It would be like watching all SD content on a HD TV.
Is there an important reviews about this monitor?
How good is when compared to the old U2410?
Even if you over-saturate red on an sRGB device, it's still not going to give you the red a very wide gamut device produces. And there is no "wrong" when it comes to subjective personal visual preferences. There's what looks good and what doesn't.There is nothing genuine about it. It is just artificial and wrong.
I wouldn't call permanently sticking with a colour gamut that's much more limited, than what your eyes can see, "an improvement" just because most content uses it. In my opinion the goal of screens should always be to represent what your eyes would actually see in front of you. A move away from wide gamuts represents a move away from this goal.Things are improving
I wouldn't call permanently sticking with a colour gamut that's much more limited, than what your eyes can see, "an improvement" just because most content uses it. In my opinion the goal of screens should always be to represent what your eyes would actually see in front of you. A move away from wide gamuts represents a move away from this goal.
I wouldn't call permanently sticking with a colour gamut that's much more limited, than what your eyes can see, "an improvement" just because most content uses it. In my opinion the goal of screens should always be to represent what your eyes would actually see in front of you. A move away from wide gamuts represents a move away from this goal.