Cysis 2 DX11 and Sandbox Update

Rushed because it had no DX11 path ? :rolleyes:

We're in agreement that this patch isn't going to change a thing. But that's just it isn't it ? The haters said they would buy the game once it had a DX11 patch, yet here they are saying that they won't buy it even with the DX11 patch. Lame excuse then and lamer excuse now, as I mentioned before.

That's how sales work. People expected, rightly or not, DX11 and better graphics from the start. Now the game is no longer on some peoples radar.

The idea of it was that this game, like other Crytek games, was to showcase the cutting edge graphics people expect from them. Crysis 2 only looked "decent" when it released. It was released in march, now our short attention spans don't care anymore.

Well, I won't say everyone thinks this way, as I will probably still buy it at some point.
 
Great to hear it looks very nice. I'm downloading the packs now. Can't wait to start a replay again. :)


Perhaps Crytek could have handled the launch better. But it's still nice to see they're releasing this pack after all.
 
So are you being real, is it that good?

I'm serious. The people commenting now and still hatin' don't even have the game.

It's equal to C1 and in some cases better and feels like it now. The movement, aiming and sound is all improved. You have to see it for yourself. It's a different game.
I feel like I bought it twice. Haters gonna hate. The game looks ans feel awesome now, and they will secretly buy it and eat crow.
 
I can't run Crysis 2 anymore maxed. Kyle, that should make you a little happy. :) Maybe it's time to drop in a 2nd 6950.
 
Refer to link at the top of the thread. If those are not enough, buy the game and check it yourself. :)

I'm sure if you wait until later today somebody will post some up.

Don't buy the game........wait for a price drop for SURE. Aint that good. I have Steve working on some screen shots.
 
That's just graphical fluff. It won't change the game...and from what I saw, the differences aren't that great. Looks better sure, but most of the time you'll need to stop playing to notice any difference (i.e. in motion you won't notice much if at all)

That's the beauty of it though. You really have to take a moment and let it all sink in. I spent hours running around C1 looking at all the scenery or climbing atop a mountain to view the landscape. Same thing with games like Bioshock and Just Cause 2. Take a moment of away from the game and admire the beauty. ya dig?
 
Oh my, it's like a different game. I'm not even bull-shitting.

The only reason why I'm back because my video card crashed, The OC went unstable, first time that happened in a while.

It's damn worth it.




Play it now, and tell me what you think, lol. Do you even have the game?

Yes I have it, it's a consolized piece of trash and no graphics updates are going to fix that because bad graphics are only a small fraction of what is wrong with the game.
 
Never entirely understood the hate for Crysis 2. It feels as if people are projecting all their frustrations on one specific game. Now they have released a graphic update (Which I agree should have been included upon release) focus seems to change towards the game not being good and whatever they do it's too late anyway.


Everyone has their own opinion, but I'm somewhat surprised with all the hate this game gets.
 
wow

Weighing in at 1.7GB, the texture pack increases the resolution of Crysis 2’s assets by a factor of two, quadrupling the game’s memory requirements in the process. As such, players will require a 64-bit operating system and a graphics card with 1GB of memory just to enable them.

Well, that rules out my GTX460 768MB. Looks like I might have to move the 6870 to my main gaming rig.
 
Never entirely understood the hate for Crysis 2. It feels as if people are projecting all their frustrations on one specific game. Now they have released a graphic update (Which I agree should have been included upon release) focus seems to change towards the game not being good and whatever they do it's too late anyway.


Everyone has their own opinion, but I'm somewhat surprised with all the hate this game gets.

This is why devs ignore sandy vag PC gamers nowadays. It's pretty pathetic.
 
From what I'm seeing initially I think some of Crysis 2's harshest critics will be eating at least some crow. The too little too late phrase that so many have been using might be a little tough to sell if this game ends up looking a lot better than anything else on the market right now.

It would seem that Crytek could have spared most of the bad PR if they had simply waited three months and released this side by side with the console versions but who's to say how that would have effected sales. Personally I think it wouldn't have made that much difference.

Even if the graphics are greatly improved now, we were screwed up front with a sub-par looking game with too many compromises to allow it to be multi-platform friendly. The game is still also lacking in the physics sophistication of the first one. The destructibility of the environments is almost totally absent in Crysis 2. It's linearity and other flaws can't be excused by a graphics upgrade 3 months after people stopped giving a shit. I don't think anyone will be eating crow over anything. I might spend $20 to play the game in SP mode once with the Direct X 11 patch, but that's all. I can't see it being worth more than that.
 
This is why devs ignore sandy vag PC gamers nowadays. It's pretty pathetic.

Sandy Vag? PC gamers gave Crytek the opportunity to even continue making games, and they lie to us and bastardize our sequel. That's a legitimate complaint, not a case of sandy vag. I'm pleased with the work a lot of devs do on PC games. I'm not going to go around wearing an "I HATE CRYTEK" t-shirt, but I won't be buying any more of their shit.

And I've just played through Crysis 2 for about an hour with all of the new features turned on, and I can barely tell a difference, except that I get half the framerate.

This isn't even mentioning the deeper problems that Crysis 2 has, as I've stated before, like being too linear and having a gimped multiplayer.
 
the before and after pics on the website where the downloads are don't show that great a wow factor...

perahps we have hit the point where the marginal improvement in graphics has hit a wall
 
It's too late for the haters. This stuff should have been included at release. The game was rushed. Many people have no desire to replay through the game again just to see the fancy new graphics which you will hardly notice when you are busy shooting the same stuff over and over again.

We got what we knew we were paying for, give it a rest. Blind rage is bad for your blood pressure sons. We paying customers were fine, this is a nice bonus.
 
the before and after pics on the website where the downloads are don't show that great a wow factor...

perahps we have hit the point where the marginal improvement in graphics has hit a wall

Maybe, but one step back and then one step forward doesn't make improved graphics. The same way that no one was impressed when the CoD franchise removed promised to return dedicated servers back to players with BLOPS.

No one is going to be impressed when you remove something good, then try and boast about adding it back in.

No matter, BF3 will soon end all this bickering, then other developers will be FORCED to learn and we wont have to have all this back and forth about it, it will either be improve or get lost.
 
This is why devs ignore sandy vag PC gamers nowadays. It's pretty pathetic.

100% agreed, they owe pc gamers NOTHING. They are a business, no one forced or mislead purchasers. P.s. lol at suggestions by H to download patches 10x to waste bandwidth and screw owners of the game. How would H like if other sites recommended ad blockers here? Serious lol. For those who don't know what I mean, go read kyle post in news thread.

P.s. People ask why I dev typically for android and mobile, here in this thread is your answer, guys.
 
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Maybe, but one step back and then one step forward doesn't make improved graphics. The same way that no one was impressed when the CoD franchise removed promised to return dedicated servers back to players with BLOPS.

No one is going to be impressed when you remove something good, then try and boast about adding it back in.

No matter, BF3 will soon end all this bickering, then other developers will be FORCED to learn and we wont have to have all this back and forth about it, it will either be improve or get lost.

The bickering is between nonfactors, no one cares.
 
Even if the graphics are greatly improved now, we were screwed up front with a sub-par looking game with too many compromises to allow it to be multi-platform friendly. The game is still also lacking in the physics sophistication of the first one. The destructibility of the environments is almost totally absent in Crysis 2. It's linearity and other flaws can't be excused by a graphics upgrade 3 months after people stopped giving a shit. I don't think anyone will be eating crow over anything. I might spend $20 to play the game in SP mode once with the Direct X 11 patch, but that's all. I can't see it being worth more than that.

What games are you using to set "par"? I guess I must be smoking a lot of something, because the game looked excellent to me. I can't point to any other FPS's out right now that look as good.

Almost every negative you list there is exactly the same in Metro2033, yet that is used a benchmark in all of [H]s testing, and isn't jumped on by all of [H] staff everytime the title is mentioned. To me, Crysis 2 gives you a much better visual experience at better peformance, even BEFORE this update.
 
What games are you using to set "par"? I guess I must be smoking a lot of something, because the game looked excellent to me. I can't point to any other FPS's out right now that look as good.

Almost every negative you list there is exactly the same in Metro2033, yet that is used a benchmark in all of [H]s testing, and isn't jumped on by all of [H] staff everytime the title is mentioned. To me, Crysis 2 gives you a much better visual experience at better peformance, even BEFORE this update.



Quoted for emphasis.
 
For what it's worth:

DX9:


DX11 + High Res Textures:


Edit: I forgot to mention this. I wish FRAPS had left the FPS counter up (perhaps there's an option for that), but the framerate with DX11 + High Res Textures was 50-66% that of DX9.
 
What games are you using to set "par"? I guess I must be smoking a lot of something, because the game looked excellent to me. I can't point to any other FPS's out right now that look as good.

Almost every negative you list there is exactly the same in Metro2033, yet that is used a benchmark in all of [H]s testing, and isn't jumped on by all of [H] staff everytime the title is mentioned. To me, Crysis 2 gives you a much better visual experience at better peformance, even BEFORE this update.

A lot of the textures in Crysis 2 were terrible looking. Aspects of it did look good I'd agree but some effects, mostly water and texturing were better done in other titles. Metro 2033 being among the most notable.
 
And still there is some kind of filter on this game that makes it look like Vaseline is smeared all over the screen. It isn't blurry, but something about it just isn't sharp. It is a very bad post processing effect.

Is there a setting that disables this "feature" or is it a side effect of the new rendering method?
 
For what it's worth:

DX9:


DX11 + High Res Textures:


Edit: I forgot to mention this. I wish FRAPS had left the FPS counter up (perhaps there's an option for that), but the framerate with DX11 + High Res Textures was 50-66% that of DX9.

i see no difference - ugh

oh an eff console gamers! PC (keyboard and mouse) for Life! lol
 
i see no difference - ugh

oh an eff console gamers! PC (keyboard and mouse) for Life! lol

First off that is a SHITTY shot to evaluate HR Textures, but you can still certainly see texture differences.
 
100% agreed, they owe pc gamers NOTHING. They are a business, no one forced or mislead purchasers. P.s. lol at suggestions by H to download patches 10x to waste bandwidth and screw owners of the game. How would H like if other sites recommended ad blockers here? Serious lol. For those who don't know what I mean, go read kyle post in news thread.

P.s. People ask why I dev for android and mobile, here in this thread is your answer, pc gamers! Wonder no more why we aren't pushing pc limits.

That is dismissive and largely incorrect assumption. Your final few sentences serve to show you are just as wrong as PC gamers who assume they are entitled to certain expectations in there games.

Crytek has had a long history of blaming PC gamers since before Crysis 1 was launched. How many times has the CEO placed foot in mouth during an interview? More often then not. However I won't lob in all developers on the PC platform , many do things the best way they can do them considering the financial restrictions they are forced to work within.

Blaming the customers rarely is a sound argument.
 
A video was posted on Youtube showing what the new updates should add to Crysis 2.


[ame="http://www.youtube.com/watch?v=PKJZ8Ua5sWQ&feature=player_embedded"]http://www.youtube.com/watch?v=PKJZ8Ua5sWQ&feature=player_embedded[/ame]
 
I don't get all the hate. People berated Crysis 1 for being a Benchmark, Having no Story, Boring Gameplay and being "Unoptimized and Running like Shit".

Crysis 2 gets released looking better than 95% of games available while running smoothly on a large majority of rigs and containing a more "focused" story as well as having more action. It retained a semi-sandbox style of gameplay and I think it's a nice blend of the two styles. The A.I in C2 is also much better than in C1 no more Korean's running into a rocks or a door blindly.

The only games, imo, that look as good or rival Crysis 2 are The Witcher 2, Metro 2033 (Which Beats down most rigs), and Crysis 1.

They've also supported the game much more than Crysis 1. They are up to like 8 or 9 patches now that have been full of bug fixes and performance enhancements. They also released this DX11/Texture Pack as a free upgrade for those that played the game. I'd say they did a pretty damn good job pleasing the asshole pc gaming crowd. Everything they've said they'd do they delivered on, barring the release of the Editor on Wednesday.

C2 was also an incredibly polished single player experience. The game ran incredibly smooth, looked great and didn't really have any game breaking bugs like Crysis 1.

Crytek was fucked from the start of Crysis 1.

Graphics look fine on Crysis 2, I agree. I also agree that it looks better than most pc games out there. The problem I have isn't so much the graphics, but that DX 11 wasn't included with the retail game at launch. It had to be patched in 3 months later. The early adopters have already beaten the game and moved onto something else. I wanted DX 11 to be included at launch, so that I could have played Crysis 2 in DX 11 at launch. And gameplay wise, I just didn't think the game was very good. It was meh to me. It's not terrible by any means, but just a very average game to me.
 
What I don't get is why they made the advanced features DX11-only. I feel like almost all of those other than Tesselation (obviously) and maybe a couple others could be done in DX10.
 
Graphics look fine on Crysis 2, I agree. I also agree that it looks better than most pc games out there. The problem I have isn't so much the graphics, but that DX 11 wasn't included with the retail game at launch. It had to be patched in 3 months later. The early adopters have already beaten the game and moved onto something else. I wanted DX 11 to be included at launch, so that I could have played Crysis 2 in DX 11 at launch. And gameplay wise, I just didn't think the game was very good. It was meh to me. It's not terrible by any means, but just a very average game to me.

Was DX11 promised at launch for Crysis 2 at all?

Would you have been satisfied if they included "DX11" support like how Crysis 1 included "DX10" support at launch?
 
What I don't get is why they made the advanced features DX11-only. I feel like almost all of those other than Tesselation (obviously) and maybe a couple others could be done in DX10.

DX10 is a dead standard. DX11 is backwards compatible with DX10/10.1 class hardware. There's no reason to write in DX10, any card, G80 and R600 forward can run a DX11 path.
 
Was DX11 promised at launch for Crysis 2 at all?

Would you have been satisfied if they included "DX11" support like how Crysis 1 included "DX10" support at launch?

I don't recall if it was promised but for me, it was disappointing that it wasn't included at launch. And yes, I would've been a lot more satisfied if DX 11 was available at launch.
 
I don't recall if it was promised but for me, it was disappointing that it wasn't included at launch. And yes, I would've been a lot more satisfied if DX 11 was available at launch.

This is not me singling you or anyone out but, the people saying that the dx11/texture patch is too little too late are the same people saying they'd of been happy if DX11 woulda shipped at launch. Just makes me lol.
 
A video was posted on Youtube showing what the new updates should add to Crysis 2.

With their main focus on consoles this seems like a joke now. It's great that they finally released the DX11 patch, but it's now just an afterthought rather than something to celebrate.
 
This is not me singling you or anyone out but, the people saying that the dx11/texture patch is too little too late are the same people saying they'd of been happy if DX11 woulda shipped at launch. Just makes me lol.

I guess I never should have set my expectations to having DX 11 at launch. I guess that was too much to ask for.
 
I don't recall if it was promised but for me, it was disappointing that it wasn't included at launch. And yes, I would've been a lot more satisfied if DX 11 was available at launch.

The thing is DX11 support could mean anything. I specifically mentioned Crysis 1, because shortly after launch people found out how to force very high in DX9 mode, which ran faster than very high in DX10. The comparison screenshots afterwards were quite inconclusive of what DX10 actually offered from what I remember.

DX11 for instance doesn't mean tessellation + displacement mapping, like you see in the screen shot, it is capable of doing it but you need to implement it. You can have a "DX11" game without any of that. For instance Bad Company 2 is a DX11 capable game, and the improvement in DX11 mode over DX10 is soft shadows, it doesn't implement tessellation in DX11.

Would you have been happy with a "checklist" feature DX11?
 
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