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The crew over at Road to VR have taken up several arguments that I have heard every since we first started covering GPU performance in VR last year. Ben Lang writes about, "The 3 Most Common Arguments Against VR and Why They’re Wrong." I am not going to burst his bubble here and quote out the main points of his article, but he makes has some solid reasoning to counter-point the poo-poo arguments that I hear most often.
Since beginning my journey learning and writing about VR in 2011, I’ve talked with hordes of believers and critics alike. Through it all, I’ve found three common arguments touted by skeptics of the adoption of VR in the consumer market. Having immersed myself in this new era of VR for years now, I feel confident in responding to these concerns.
That said, let me leave you with a video trailer from a new company I am working with to show you what is Inside VR.
Since beginning my journey learning and writing about VR in 2011, I’ve talked with hordes of believers and critics alike. Through it all, I’ve found three common arguments touted by skeptics of the adoption of VR in the consumer market. Having immersed myself in this new era of VR for years now, I feel confident in responding to these concerns.
That said, let me leave you with a video trailer from a new company I am working with to show you what is Inside VR.